cliff-hanger/TotalLevelTime.gd

35 lines
589 B
GDScript
Executable File

extends Timer
var seconds = 0
var minutes = 0
var recording
func _ready():
pass
func _process(delta):
pass
func _on_Camera2D_enable_movement():
pass
func _on_TotalLevelTime_timeout():
TotalTime.level_playtime_seconds+=1
print("Tiempo (En movimiento): ",TotalTime.total_playtime)
print("Tiempo (Total)", TotalTime.level_playtime_minutes," : ", TotalTime.level_playtime_seconds)
#print(OS.get_ticks_msec())
func _on_Player_victory():
stop()
func _on_GUI_enable_camera():
if !start():
start()
elif paused:
paused = false
func _on_GUI_pause_camera():
paused = true