Add SDL "Hello, world"

This commit is contained in:
Michael Kohl 2021-03-27 11:35:19 +07:00
parent 14f70e0be8
commit 483cd3fc8d
1 changed files with 41 additions and 2 deletions

View File

@ -1,3 +1,42 @@
fn main() {
println!("Hello, world!");
use sdl2::pixels::Color;
use sdl2::event::Event;
use sdl2::keyboard::Keycode;
use sdl2::rect::Rect;
fn main() -> Result<(), String> {
let sdl_context = sdl2::init()?;
let video_subsystem = sdl_context.video()?;
let window = video_subsystem.window("Rust CHIP-8", 640, 320)
.position_centered().build()
.expect("could not initialize video subsystem");
let mut canvas = window.into_canvas().build().expect("could not make a canvas");
canvas.set_draw_color(Color::RGB(0, 0, 0));
canvas.clear();
let mut event_pump = sdl_context.event_pump()?;
let mut i = 0;
'mainloop: loop {
i = (i + 1) % 255;
canvas.set_draw_color(Color::RGB(i, 64, 255 - i));
canvas.fill_rect(Rect::new(10, 10, 620, 300))?;
for event in event_pump.poll_iter() {
match event {
Event::Quit {..} |
Event::KeyDown { keycode: Some(Keycode::Escape), .. } => {
break 'mainloop;
},
_ => {}
}
}
canvas.present();
::std::thread::sleep(::std::time::Duration::new(0, 1_000_000_000u32 / 60));
}
Ok(())
}