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@ -0,0 +1,11 @@
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Greetings and cordiality,
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I will have following the correspondences shared on this QEC for some
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time now. It is clear that languages spoken aboard our ship are
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distanced from those spoken commonly accross the galaxy, but I have
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granted samples of the QEC into the thinking machine, and I believe my
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communication should be decipherable, but kindly forgive if it lacks
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natural cadence.
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It has been interesting to read about the different cultures that exist
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within our ever-distant species. I
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@ -116,50 +116,244 @@ a party without a huff-bar, she thought. Sinda slid up to the end,
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dropped a coin--larger than she'd expected, but this was
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a holiday--and did a quick line before continuing on.
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This was the life. It was a carnival in full swing. Perhaps she'd
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have time with Borzin to explore the tents before they set out,
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but probably not. A holiday in the wilderness is what she signed
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up for and that's what she was going to get.
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***
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- Event: Sinda arrives in Ausix and is overwhelmed and nervous.
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- Function: Introduces Sinda & the town. Reveals her background as
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a parts designer for an engineering consultancy. Demonstrates the
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town as a peaceful place of relaxation and harmony. Sets up the
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impact for its later destruction.
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- Beginning: Ferry comes into town, carnival atmosphere
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- Middle: Con game / test your luck. A loss, but friendly and with
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directions to follow. Lesson in illusions.
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- End: Guide to the cottage.
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- Pulse: Excitement and freedom at being on her own
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Looks for a ride, finds a square gig pulled by a long nosed animal
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the driver calls "bajingan". Slowly travels through the town on
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the way up the hill.
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The driver and Sinda talk about the Ausentia mountains and the
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elves of the hills. Points out a large rock with a building built
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halfway round. An old church? She heard the contractor got greedy.
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Children run past, use their movement to describe the town. Kites,
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drying hooks out windows, animals for transport. A rare sight of
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a Leva, vintage model, probably for a collector.
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Stops at a café and eats a pocket of something hot on the steps
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outside. Sees the gaming and wanders over. She's drawn into the
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coin game, bets and loses her money. Shocked from her relaxation
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and given a moment of panic and fear. Scene Turn.
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The coin main watches her cry and offers to take her where she's
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going. The sting comes out of the con and he talks about illusion.
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Leads her up the road into the hills and says goodbye at the
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cottage road.
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***
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This was the life. It was a carnival in full swing. Would she'd
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have time with Borzin to explore the tents before they set out? It
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would be a nice way to reconnect, and the meat pies looked steamy.
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Maybe they could find barm or just get ice cream like in the old
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days. But no, a holiday in the wilderness is what she signed up
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for and that's what she was going to get. Still, maybe just a few
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minutes before she went looking for Borzin wouldn't hurt. Besides,
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the huff was kicking in and that always made her hungry.
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A few blocks away from the port or docks or whatever that area was
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called the land started its upward slope. Ausix was built into the
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hills and from afar it seemed houses sat on top of other houses.
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Here close in she could see the gentle slopes and carefully
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terraced landscaping that created the illusion. Sinda looked
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skyward between a pair of buildings that butted up against the
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corner of one intersection to marvel at the kites and ribbons
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flapping in the wind coming in off the sea. Long strings led back
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down to windows. Apartments, most likely. Streamers hung from
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clothes lines that crossed the alley, their true natures revealed
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by one oversized pair of mens underclothes still pinned amongst
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the splash of colors. Again she wondered to herself what the
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celebration was for.
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Sinda wasn't sure of the direction of the cottage she was renting
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with Borzin, but she knew it was on the outskirts of the city near
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the great forest. That meant up. She could grab a bite on the
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way--maybe one of those sticky dumplings or the meat pies--and get
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closer before asking for directions. She was letting her taste
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buds argue when the sounds of coins pulled her attention to
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a gambling facade built into the side of a pastry shop. The sign
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wasn't in her native tongue, but she recognized enough of the
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script to see it was some sort of pun on "sticky fingers." How
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dreadful. A bit of chocolate wouldn't hurt, though.
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Wandering nearer the smells of baking she noted three men and
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a woman around the gambling area, cheering loudly. The woman had
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the rich chocolatey skin of a southerner but spoke with the
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lilting accent of Ausix. The hegemony's presence in Beroun had
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brought a lot of wealth to their lands and rich opportunities. The
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old lines that divided the map were falling quickly and new faces
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and customs appearing in the most remote places. It was a good
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thing, she told herself. New ideas were good for everyone.
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It seemed that the woman was a native here, or close enough to it.
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The three men with her all had the olive skin, bright eyes and
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downward squints that were the common hallmark of Ausix. The
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eldest could be in his 60s, or perhaps a decade younger if he
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spent that time at sea. The other two, including the man behind
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the counter, looked not much older than Sinda's early 20s.
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Trying not to stare, she refocused on a chalk menu beneath the
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serving window listing prices. Again they seemed far too high.
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A sweet roll in Beroun would cost a third of what they charged.
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Still, one had to account for the distance. It must be expensive
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to import sugar here. Anyway, Sinda had more money in her accounts
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than ever before. Her first year at the PSGG, her first real job,
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had paid well. Six roommates and a flat the size of a small car
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didn't hurt her financial situation either. She could splurge
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a bit on holiday.
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The ritual of buying goods in Ausix was something of a chore
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involving hand gestures, flashing of hard currency, and
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a overbearing amount of up-sell, but a sugary treat eventually
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made its way into her hand wrapped in a bit of waxy paper. There
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were no benches or tables nearby, so she stepped around the corner
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and sat on the second step leading up into an apartment building.
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It left her an excellent view back down the street and onto the
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sea glittering with a hundred thousand tiny reflections of
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sunlight. It also positioned her so she could watch the gamblers
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without having to stare directly at them.
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Purely coincidence, and people watching was natural part of
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holiday. Sinda would be camping soon and might not get the chance
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to meet many locals. What if, upon returning to work, one of the
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engineers asked her about the people she met? How embarrassing.
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The pastry--something called a doozi--was covered in honey and
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sugar over a flaky crust and stuffed with whipped chocolate
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butter. It was incredibly rich and dangerously messy. She was glad
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for the wax paper and took dainty bites. She had nothing to wipe
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her mouth with and the extra time it took to eat gave her more
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time to watch.
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The woman she named Shiv in her head. It was the name of
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a princess from southern Hatoona in a novel she read last year and
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it seemed fitting to this boisterous figure. Shiv was winning, it
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seemed, and the men with her were riding along in her victory.
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Let's call them Donny and Bonny. There were drinks going around
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and Shiv lit up a long stemmed pipe that oozed out a thick blue
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smoke. Sinda know the smell immediately and licked her lips. Shiv
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noticed and smiled and that in turn drew the attention of Donny.
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Before she knew it she was being beckoned to the counter.
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Sinda's mother called her a wild one, and her brother used to
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berate her for rushing into things, but if she were honest with
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herself she probably would have walked away from this group were
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it not for Shiv. Something about stepping into an ally with
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a bunch of strange men playing a game she didn't know in a city
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hours from home didn't seem quite right. Shiv's broad face looked
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amused but nonthreatening and that put her at ease.
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The last of the doozi disappeared into her mouth and she licked
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her fingers clean as she stepped closer. Donny pointed at a waste
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bin for her wax paper--kind of the scoundrel--and made room for
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her. The dealer behind the bar cracked a wide grin with teeth that
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didn't add up to a full set and rambled out an invitation that
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seemed rehearsed. The other men nodded along and gestured at dice
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and cards laying on a stretch of felt that was pinned to the top
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of the bar. The game itself seemed simple enough, just assorted
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probabilities and opportunities to win at the expense of others or
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ride along on their odds. There were games like this in Beroun in
|
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the big gambling halls. She'd even been to one of those fairly
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recently but only to see a show. Sinda had a head for numbers.
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This would be fine.
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The gestures grew emphatic and she pulled out a stack of bills
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from her purse. No sooner had it begun then it was over and her
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money swept away with laughter and encouragement. "More, again,
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try your luck," the voices all suggested, but Shiv kept her mouth
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shut. Blue smoke poured out of her nose in a slow cascade and
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heavy eyelids watched her without expression. That reassuring
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feeling Sinda felt before was gone. This was a mistake after all.
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The men were very close now and seemed much bigger than they had
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before. Did Donny's sweat stains look a bit too dark? Where were
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all the other people in the city, exactly?
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"Ahoy!" a shout from behind started her from the moment. A greying
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man with a hunched back squatted on a square gig behind a funny
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creature with a long nose. The gamblers seemed back to normal
|
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again, shouting at each other and rolling dice. Shiv's hand fell
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on her shoulder as she turned toward the new voice.
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"Come back any time, flower," she said. Sinda nodded and made
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a sound that meant nothing and backed away. The taste of doozi
|
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seemed dry in her mouth.
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The gig driver sat patiently waiting for her as if she'd already
|
||||
ordered a ride. He gestured up in to the simple seat behind his
|
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perch and Sinda climbed right in, eager to be away from whatever
|
||||
it was she'd just dodged. The beast began a slow plod uphill and
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the alley disappeared around the corner.
|
||||
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That really could have been bad, she knew. And now she'd gone and
|
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jumped into a little carriage with another stranger. At least this
|
||||
looked like a legitimate gig.
|
||||
|
||||
"Well now. I believe we're on track. 'Away' was it? That's where
|
||||
you were headed, right, miss? I don't suppose you've got anything
|
||||
more specific in mind?" The driver--was a gig operator called
|
||||
a driver?--was cordial, polite even.
|
||||
|
||||
"Thank you for stopping. I…" she trailed off. What to say? She had
|
||||
been stupid and jumped into something dangerous without thinking.
|
||||
Then again, had it really been a danger? The moment seemed
|
||||
dream-like in memory already. None of them had said anything
|
||||
threatening at all or pushed her to do anything she against her
|
||||
will. The Hatoona woman had been kind enough in her burly way.
|
||||
Maybe it was all in her head? Now she was beginning to sound
|
||||
foolish even to herself. This old man had rescued her from what
|
||||
exactly? Her losing at dice? At least he saved her purse. How had
|
||||
he known to do that? "Can you take me to fairless hills cottages?
|
||||
It's up near--"
|
||||
|
||||
"Oh yes miss. You're hear to see the mountains then. Lovely they
|
||||
are this time of year and a much better destination than away.
|
||||
I suppose they are that, too, if you think about it. Not much more
|
||||
away than Ausentia. Off in the land of elves and old folk where
|
||||
a day is a dream and the trees whisper secrets. Least that's how
|
||||
the songs say it. 'Suppose they same some other things as well,
|
||||
but I'm sure all that is just to scare the kiddies, right?" The
|
||||
driver's tongue did as much walking as the beast pulling them
|
||||
along.
|
||||
|
||||
"Bajingan, miss. Not a beastie," well that settled that question.
|
||||
"Like a donkey or a mule, more. Sweet things but none too bright.
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||||
This is Moomoo, or the Lady Moomoolicia if you're a formal type.
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||||
She's an old, draft bajingan from the mountain farms. See them up
|
||||
that way in the hills?" And Sinda did see. Lines carved into the
|
||||
sides of what she'd have called cliffs. She couldn't imagine being
|
||||
able to stand on anything so steep, let alone plow a field there.
|
||||
"Sure footed, to be sure, miss. You'll never see a bajingan fall,
|
||||
as the saying goes."
|
||||
|
||||
The ambling pace set by Moomoo was peaceful, like Ausix had felt
|
||||
upon arrival. She tried to let herself forget her embarrassment
|
||||
a few moments prior and focus on the feelings of freedom.
|
||||
|
||||
"That there is church of the old folk, so the songs say. Not the
|
||||
building, mind, just the rock," the driver continued his narration
|
||||
of their passage. Gesturing with a head nod he was indicating
|
||||
a jutting of stone that pierced out the side of the hill ahead at
|
||||
least six men in length and twice that in height. The massive
|
||||
boulder must have rolled down this way centuries before and lodged
|
||||
itself in the surrounding stone. Or maybe it was pressed outward
|
||||
from pressures under the ground. She was no geologist, but she was
|
||||
pretty sure volcanoes didn't work that way. "The old folk meet up
|
||||
inside the rock to celebrate the year changes and high feasts,
|
||||
like Christmas. Or--"
|
||||
|
||||
"Or that's what the songs say?" she blurted out. Instantly she
|
||||
regretted it. That must have sounded mocking and rude. She opened
|
||||
her mouth to apologize but he was already going again.
|
||||
|
||||
"The towns people tried attaching their own church to it a few
|
||||
centuries back. Maybe they wanted to out-holy the old ones? That's
|
||||
the squat brick of a building you see there. Been abandoned for
|
||||
years now. Contractor got greedy, strange things…" he trailed off.
|
||||
|
||||
Once again the sound of children came back upon Ausix. Higher up
|
||||
the town buildings eased away from the tall structures like the
|
||||
those by the sea and instead tended toward two and three story
|
||||
homes. The house they were passing by had bright blue tile roofing
|
||||
and walls of white plaster scrubbed so clean they hurt to look at.
|
||||
A small fence, not much more than knee height, ran around the
|
||||
perimeter of the yard. Inside were two toddlers, twins maybe,
|
||||
sitting on a manicured lawn with legs spread far out to the sides.
|
||||
They rolled a ball the same blue as the roof and used their legs
|
||||
to trap it before sending it back the other way. With the sun high
|
||||
and skies clear the scene was idyllic.
|
||||
|
||||
Next to the home was a ground car in sparkling red. A Leva,
|
||||
probably a '48. That was vintage, probably a collector's item.
|
||||
This place had money, that's for sure. Sinda let herself daydream
|
||||
about what it would be like to live by the seaside in this
|
||||
beautiful town so far from the bustling city of Beroun and the hub
|
||||
of hegemony activity. It might get boring to be stuck here all the
|
||||
time, she thought, but didn't really believe it.
|
||||
|
||||
The driver kept on talking and Moomoo kept walking, but Sinda
|
||||
tuned him out and let her mind stretch out. Borzin was here,
|
||||
minutes away. A nagging thought struggled into her reverie. They
|
||||
were best friends as children, but what if their lives were too
|
||||
different now? She pushed it away and watched the Ausentia
|
||||
mountains creep closer bit by bit.
|
||||
|
||||
|
||||
Sinda hesitated at the door and took a deep breath. It's just
|
||||
Borzin she reminded herself.
|
||||
|
||||
***
|
||||
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
/var/gopher/ships/ship/gophermap
|
Loading…
Reference in New Issue