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@ -33,8 +33,47 @@ Everything smelled of fish and salt and dirty engines. And peace,
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thought Sinda.
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When finally the boat reached its destination she was the first
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away, her silk-weave pack hanging loosely over one shoulder.
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away, her silk-weave pack hanging loosely over one shoulder. With
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a graceful hop she was ashore and striding confidently along the
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pier. Waves of sound lapped at her from ahead bearing hints of
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a festival and the laughing of children. Then directly ahead were
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the tiny faces painted in colors and patterns like flowers and
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animals mimicking those creatures in their play. A young one of
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perhaps eight or nine darted around her from behind and shot off
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in a weave through the crowd entering their holiday like buzzing
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bees. The girl, or perhaps a boy, lept long to avoid a puddle
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where the pier met the solid ground and continued onward up the
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cobblestones to a majestic fountain of dark stone and brilliant
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blue water. There they boy, for his voice gave him away, chortled
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a string of insults to turn the sailor's heads, and a rush of
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children started after him in chase. The screams of delight
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followed the mob into the distance, through a painted gate with
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ornate masks hanging en masse before their cries were lost in the
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sound of music, shouting, and the ringing chimes of games.
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Sinda felt the smile breaking across her face and shook her head
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with relief. A festival was in full bloom and she was just in time
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to see it all. A moment later she had reached the fountain herself
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and peered up into the shining sun with a squint to see the
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towering stone figure of the sea god wrestling with a tentacled
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beast. Poseidon, perhaps?
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A bird perched atop the mythic statue, pecking lightly at his
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crown, then taking flight in a great swoop down toward Sinda
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***
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- Event: Sinda arrives in Ausix and is overwhelmed and nervous.
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- Function: Introduces Sinda & the town. Reveals her background as
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a parts designer for an engineering consultancy. Demonstrates the
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town as a peaceful place of relaxation and harmony. Sets up the
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impact for its later destruction.
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- Beginning: Ferry comes into town, carnival atmosphere
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- Middle: Con game / test your luck. A loss, but friendly and with
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directions to follow. Lesson in illusions.
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- End: Guide to the cottage.
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- Pulse: Excitement and freedom at being on her own
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Carnival atmosphere, food trucks, tossing hovering rings, trained
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birds.
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@ -51,12 +90,49 @@ Children run past, use their movement to describe the town. Kites,
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drying hooks out windows, animals for transport. A rare sight of
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a Leva, vintage model, probably for a collector.
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Stops at a café and eats a pocket of something hot on the steps
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outside. Sees the gaming and wanders over. She's drawn into the
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coin game, bets and loses her money. Shocked from her relaxation
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and given a moment of panic and fear. Scene Turn.
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The coin main watches her cry and offers to take her where she's
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going. The sting comes out of the con and he talks about illusion.
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Leads her up the road into the hills and says goodbye at the
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cottage road.
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***
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***
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- Event: Sinda finds Borzin in the cottage and friendship is
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rekindled.
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- Function: Introduces Borzin and his "cheater" mentality.
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Establishes the long friendship is still strong.
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- Beginning: Finds Borzin already at the cottage.
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- Middle:
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- End: Talking late into the night.
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- Pulse: A nervous anticipation. Will they still be friends?
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Arrives at the cottage, a tiny affair, where Borzin has already
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arrived. He took the attic bunk and left her the wall-bed.
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Dialogue!!! What do they sound like? Talk about Sinda's job, and
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Borzin's mom and his dog. Fade-out into narration...
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***
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***
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- Event:
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- Function:
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- Beginning:
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- Middle:
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- End:
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- Pulse:
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They set out on their hike the next morning with dawn and sing
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a rhyming song from school (will we write one verse?).
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@ -80,12 +156,26 @@ she'll come back the other way.
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Great crackling of ozone and a peel of thunder (lightning storm in
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the middle of the day? it was clear). Sinda comes out the other
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side and the pass is transformed. The mountains on either side are
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pyramids, grandiose and of pure alabaster. Moreover, great
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shimmering fields project from turrets around the sides and Sinda
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can feel their vibrations like a slow heartbeat against hers. It's
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uncomfortable and makes her want to go away.
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side and the pass is transformed.
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***
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***
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- Event:
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- Function:
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- Beginning:
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- Middle:
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- End:
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- Pulse:
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The mountains on either side are pyramids, grandiose and of pure
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alabaster. Moreover, great shimmering fields project from turrets
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around the sides and Sinda can feel their vibrations like a slow
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heartbeat against hers. It's uncomfortable and makes her want to
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go away.
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Somehow they decide to go further and explore
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@ -95,9 +185,24 @@ Space distorts as they approach and the structure expands to
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a tower with many faces and then to a long hallway as the
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dimensionality shifts. Have fun with it.
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***
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***
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- Event:
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- Function:
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- Beginning:
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- Middle:
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- End:
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- Pulse:
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Eventually the Jinn burn Ausix to keep their location secret.
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Sinda and Borzin witness everything from atop the elvish citadel.
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They see the fires and the ships taking to the skies. The citadel
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itself begins to break apart and segments take off. They see and
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are seen by a Jinn woman, but she is in a hurry and they escape.
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***
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