70 lines
4.4 KiB
Plaintext
70 lines
4.4 KiB
Plaintext
* The DeLorian *
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Acting Captain's Log: Stardate 0000 0003
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Clone Code: 0100
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After embarking on Mini Boaty McBoatface with 0110, 0101, and 0111 I was put
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into the position as acting captain of the smaller space vessel. This was due to
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part of the terms agreed upon after the incident of the Tails clones, and I feel
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part of our voyage is to test these terms given the selection that Captain chose
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for this crew. Essentially, it was decided that when deciding who has seniority
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among a group of clones in the same batch we should default to the one created
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using heads (i.e. the "0" and not the "1"). The logic here being that Heads was
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smart enough to not create an exponential explosion of time clones, as opposed
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to Tails who went ahead and did exactly that, so clearly the universe must frown
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upon those created with tails by making them less intelligent during the time
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leap. We have no hard science to back this up, but we did find *slightly* more
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time clones were created by the Tails clones who flipped tails so we could not
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argue too much there. Since I was only created by a single tails flip (the one
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that created the one we call Tails or 01), this gave me seniority over 0110,
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0101, and 0111.
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My first directive as captain was to order 0111 to the sleeping quarters until I
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had an assignment ready for them. Every coin flip that spawen them was tails
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flips and I am not about to keep that kind of bad luck or stupidity around us
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(existence of any actual evidence to prove the theory be damned). 0111 thought
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this was unfair so I ordered 0110 and 0101 to help me restrain 0111 and relocate
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them into the sleeping quarters. With their help we got 0111 put away and with
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the bad egg taken care of we got to work on planning out the mission. The first
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step was determining where we should pickup supplies. Since our time clones in
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Boaty McBoatface are right now trying to become war criminals by smuggling
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assets to enemies of the Federation, that removes the option of turning around
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and heading back home to get supplies... Or does it? The first time I (or is it
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"we" now?) used the Deus Ex Machina to go back in time was back home before
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boarding the ship, so that gives us the option to go back in time to that point
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and get supplies before we even leave. In fact, if we revise the plan to loading
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the supplies into this very miniature spacecraft, then our mission would already
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be completed! With this assumption in mind I asked 0101 and 0111 to help me
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search the craft for any hidden resources. After searching the spaceship we
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could not find anything out of the ordinary and only had one more room left: the
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sleeping quarters we locked 0111 in. We mentally prepared ourselves for whatever
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0111 could have ready for us and opened unlocked the doors. Instead of finding
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an angry 0111 inside we instead found them nowhere to be seem and somehow the
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room was now filled with the supplies we were supposed to be getting that
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definitely where not in this room earlier when we locked 0111 in here.
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This obviously left us a bit confused, especially for 0101 and 0111 who I still
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have not explained my plan to. After filling them in we brainstormed on what
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could have caused this situation. Our best theory is that 0111 decided to escape
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the locked room by going back in time. Since the device has not been used much
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at this point, that gives us a few places we can search for them: when Captain
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was performing the initial time experiences and during the chaos of the Tails
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cloning explosion. Since there are three of us and only two points in time to
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check I ordered 0110 to check the earlier points back on our home planet and
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0101 to search for 0111 within the mess that Tails created. Just as soon as they
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disappeared they both reappeared.
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Part of being a time traveller is that you can appear to complete tasks
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immediately since you can just jump back to the point where you left the moment
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you are done, but that is only an illusion to hide the *real* work that gets
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done elsewhere in the timeline. This was very true for 0110 who reported
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spending hours searching for 0111 at the jump point I assigned them. Well,
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"hours" from their perspective,
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in reality it was the same amount of time we all
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spent searching for 0111 before we came into this room but once that point was
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reached 0101 jumped back to the same starting point and checked different
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locations inside the ship.
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