2019-03-14 Backup
This commit is contained in:
parent
8473c19db5
commit
3702289c46
|
@ -0,0 +1,29 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets">
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>11.0.60315.1</_ProjectFileVersion>
|
||||
<OutDir>$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir>$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>C:\SDKs\DirectX\Include;C:\SDKs\Windows\v6.1\Include;C:\SDKs\OpenAL\include;C:\SDKs\OpenGL\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<ExceptionHandling />
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<ProgramDataBaseFileName>$(TargetDir)$(TargetName).pdb</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalLibraryDirectories>../../contrib/bin/8.0/$(Platform);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
</Project>
|
|
@ -0,0 +1,26 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioPropertySheet
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Name="Common"
|
||||
OutputDirectory="$(SolutionDir)\bin\8.0\$(PlatformName)"
|
||||
IntermediateDirectory="$(SolutionDir)\obj\$(ProjectName)\$(ConfigurationName)"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories="C:\SDKs\DirectX\Include;C:\SDKs\Windows\v6.1\Include;C:\SDKs\OpenAL\include;C:\SDKs\OpenGL\include"
|
||||
PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE"
|
||||
StringPooling="true"
|
||||
MinimalRebuild="true"
|
||||
ExceptionHandling="0"
|
||||
BufferSecurityCheck="false"
|
||||
ProgramDataBaseFileName="$(TargetDir)$(TargetName).pdb"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalLibraryDirectories="../bin/8.0/$(PlatformName)"
|
||||
GenerateDebugInformation="true"
|
||||
/>
|
||||
</VisualStudioPropertySheet>
|
|
@ -0,0 +1,20 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets">
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>11.0.60315.1</_ProjectFileVersion>
|
||||
<_PropertySheetDisplayName>Dynamic Link Library</_PropertySheetDisplayName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>__DYNAMIC__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<OutputFile>$(SolutionDir)\..\$(ProjectName).dll</OutputFile>
|
||||
<ImportLibrary>$(SolutionDir)\bin\8.0\$(Platform)\$(ProjectName).lib</ImportLibrary>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
</Project>
|
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioPropertySheet
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Name="Dynamic Link Library"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="__DYNAMIC__"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
OutputFile="$(SolutionDir)\..\$(ProjectName).dll"
|
||||
ImportLibrary="$(SolutionDir)\bin\8.0\$(PlatformName)\$(ProjectName).lib"
|
||||
/>
|
||||
</VisualStudioPropertySheet>
|
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets">
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>11.0.60315.1</_ProjectFileVersion>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
</Project>
|
|
@ -0,0 +1,12 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioPropertySheet
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Name="Debug"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
RuntimeLibrary="1"
|
||||
/>
|
||||
</VisualStudioPropertySheet>
|
|
@ -0,0 +1,16 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets">
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>11.0.60315.1</_ProjectFileVersion>
|
||||
<_PropertySheetDisplayName>Static Library</_PropertySheetDisplayName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>__STATIC__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
</Project>
|
|
@ -0,0 +1,11 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioPropertySheet
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Name="Static Library"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
PreprocessorDefinitions="__STATIC__"
|
||||
/>
|
||||
</VisualStudioPropertySheet>
|
|
@ -0,0 +1,22 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ImportGroup Label="PropertySheets">
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>11.0.60315.1</_ProjectFileVersion>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<AssemblerOutput>AssemblyAndSourceCode</AssemblerOutput>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup />
|
||||
</Project>
|
|
@ -0,0 +1,21 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioPropertySheet
|
||||
ProjectType="Visual C++"
|
||||
Version="8.00"
|
||||
Name="Release"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="2"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="true"
|
||||
FavorSizeOrSpeed="1"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="false"
|
||||
AssemblerOutput="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="1"
|
||||
/>
|
||||
</VisualStudioPropertySheet>
|
|
@ -0,0 +1,533 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>SDL2</ProjectName>
|
||||
<ProjectGuid>{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}</ProjectGuid>
|
||||
<RootNamespace>SDL</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;imm32.lib;version.lib;ucrtd.lib;vcruntimed.lib;msvcrtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)..\$(ProjectName).dll"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;imm32.lib;version.lib;ucrtd.lib;vcruntimed.lib;msvcrtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)..\$(ProjectName).dll"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;imm32.lib;version.lib;ucrt.lib;vcruntime.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)..\$(ProjectName).dll"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
<TypeLibraryName>.\Release/SDL.tlb</TypeLibraryName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)..\SDL2\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>winmm.lib;imm32.lib;version.lib;ucrt.lib;vcruntime.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)..\$(ProjectName).dll"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\SDL2\include\begin_code.h" />
|
||||
<ClInclude Include="..\SDL2\include\close_code.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_assert.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_atomic.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_audio.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_bits.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_blendmode.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_clipboard.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_config.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_config_windows.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_copying.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_cpuinfo.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_egl.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_endian.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_error.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_events.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_filesystem.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_gamecontroller.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_gesture.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_haptic.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_hints.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_joystick.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_keyboard.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_keycode.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_loadso.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_log.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_main.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_messagebox.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_mouse.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_mutex.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_name.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_opengl.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_opengl_glext.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_opengles.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_opengles2.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_opengles2_gl2.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_opengles2_gl2ext.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_opengles2_gl2platform.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_opengles2_khrplatform.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_pixels.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_platform.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_power.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_quit.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_rect.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_render.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_revision.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_rwops.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_scancode.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_shape.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_stdinc.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_surface.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_system.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_syswm.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_test.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_assert.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_common.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_compare.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_crc32.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_font.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_fuzzer.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_harness.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_images.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_log.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_md5.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_random.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_thread.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_timer.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_touch.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_types.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_version.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_video.h" />
|
||||
<ClInclude Include="..\SDL2\include\SDL_vulkan.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\directsound\SDL_directsound.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\disk\SDL_diskaudio.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\dummy\SDL_dummyaudio.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\SDL_audio_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\SDL_audiodev_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\SDL_sysaudio.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\SDL_wave.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\wasapi\SDL_wasapi.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\winmm\SDL_winmm.h" />
|
||||
<ClInclude Include="..\SDL2\src\core\windows\SDL_directx.h" />
|
||||
<ClInclude Include="..\SDL2\src\core\windows\SDL_windows.h" />
|
||||
<ClInclude Include="..\SDL2\src\core\windows\SDL_xinput.h" />
|
||||
<ClInclude Include="..\SDL2\src\dynapi\SDL_dynapi.h" />
|
||||
<ClInclude Include="..\SDL2\src\dynapi\SDL_dynapi_overrides.h" />
|
||||
<ClInclude Include="..\SDL2\src\dynapi\SDL_dynapi_procs.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\blank_cursor.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\default_cursor.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_clipboardevents_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_dropevents_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_events_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_gesture_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_keyboard_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_mouse_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_sysevents.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_touch_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_windowevents_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\haptic\SDL_syshaptic.h" />
|
||||
<ClInclude Include="..\SDL2\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\haptic\windows\SDL_windowshaptic_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\haptic\windows\SDL_xinputhaptic_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\joystick\SDL_joystick_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\SDL2\src\joystick\windows\SDL_dinputjoystick_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\joystick\windows\SDL_windowsjoystick_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\joystick\windows\SDL_xinputjoystick_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\libm\math_libm.h" />
|
||||
<ClInclude Include="..\SDL2\src\libm\math_private.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\mmx.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\opengl\SDL_glfuncs.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\opengl\SDL_shaders_gl.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\opengles\SDL_glesfuncs.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\SDL_d3dmath.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\SDL_sysrender.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\SDL_yuv_sw_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\software\SDL_blendfillrect.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\software\SDL_blendline.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\software\SDL_blendpoint.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\software\SDL_draw.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\software\SDL_drawline.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\software\SDL_drawpoint.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\software\SDL_render_sw_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\software\SDL_rotate.h" />
|
||||
<ClInclude Include="..\SDL2\src\SDL_dataqueue.h" />
|
||||
<ClInclude Include="..\SDL2\src\SDL_error_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\thread\SDL_systhread.h" />
|
||||
<ClInclude Include="..\SDL2\src\thread\SDL_thread_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\thread\windows\SDL_systhread_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\timer\SDL_timer_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\dummy\SDL_nullevents_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\dummy\SDL_nullframebuffer_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\dummy\SDL_nullvideo.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_blit.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_blit_auto.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_blit_copy.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_blit_slow.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_shape_internals.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_sysvideo.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_vulkan_internal.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_vkeys.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsclipboard.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsevents.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsframebuffer.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowskeyboard.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsmessagebox.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsmodes.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsmouse.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsopengl.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsshape.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsvideo.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsvulkan.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowswindow.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\wmmsg.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\SDL2\src\atomic\SDL_atomic.c" />
|
||||
<ClCompile Include="..\SDL2\src\atomic\SDL_spinlock.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\directsound\SDL_directsound.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\disk\SDL_diskaudio.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\dummy\SDL_dummyaudio.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\SDL_audio.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\SDL_audiocvt.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\SDL_audiodev.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\SDL_audiotypecvt.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\SDL_mixer.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\SDL_wave.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\winmm\SDL_winmm.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\xaudio2\SDL_xaudio2.c" />
|
||||
<ClCompile Include="..\SDL2\src\core\windows\SDL_windows.c" />
|
||||
<ClCompile Include="..\SDL2\src\core\windows\SDL_xinput.c" />
|
||||
<ClCompile Include="..\SDL2\src\cpuinfo\SDL_cpuinfo.c" />
|
||||
<ClCompile Include="..\SDL2\src\dynapi\SDL_dynapi.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_clipboardevents.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_gesture.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_keyboard.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_mouse.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_quit.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_touch.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_windowevents.c" />
|
||||
<ClCompile Include="..\SDL2\src\file\SDL_rwops.c" />
|
||||
<ClCompile Include="..\SDL2\src\filesystem\windows\SDL_sysfilesystem.c" />
|
||||
<ClCompile Include="..\SDL2\src\haptic\SDL_haptic.c" />
|
||||
<ClCompile Include="..\SDL2\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||
<ClCompile Include="..\SDL2\src\haptic\windows\SDL_windowshaptic.c" />
|
||||
<ClCompile Include="..\SDL2\src\haptic\windows\SDL_xinputhaptic.c" />
|
||||
<ClCompile Include="..\SDL2\src\joystick\SDL_gamecontroller.c" />
|
||||
<ClCompile Include="..\SDL2\src\joystick\SDL_joystick.c" />
|
||||
<ClCompile Include="..\SDL2\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||
<ClCompile Include="..\SDL2\src\joystick\windows\SDL_mmjoystick.c" />
|
||||
<ClCompile Include="..\SDL2\src\joystick\windows\SDL_windowsjoystick.c" />
|
||||
<ClCompile Include="..\SDL2\src\joystick\windows\SDL_xinputjoystick.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\e_atan2.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\e_log.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\e_pow.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\e_rem_pio2.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\e_sqrt.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\k_cos.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\k_rem_pio2.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\k_sin.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\k_tan.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\s_atan.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\s_copysign.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\s_cos.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\s_fabs.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\s_floor.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\s_scalbn.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\s_sin.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\s_tan.c" />
|
||||
<ClCompile Include="..\SDL2\src\loadso\windows\SDL_sysloadso.c" />
|
||||
<ClCompile Include="..\SDL2\src\power\SDL_power.c" />
|
||||
<ClCompile Include="..\SDL2\src\power\windows\SDL_syspower.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\direct3d\SDL_render_d3d.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\direct3d11\SDL_render_d3d11.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\opengl\SDL_render_gl.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\opengl\SDL_shaders_gl.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\opengles2\SDL_render_gles2.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\opengles2\SDL_shaders_gles2.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\SDL_d3dmath.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\SDL_render.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\SDL_yuv_mmx.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\SDL_yuv_sw.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\software\SDL_blendfillrect.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\software\SDL_blendline.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\software\SDL_blendpoint.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\software\SDL_drawline.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\software\SDL_drawpoint.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\software\SDL_render_sw.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\software\SDL_rotate.c" />
|
||||
<ClCompile Include="..\SDL2\src\SDL.c" />
|
||||
<ClCompile Include="..\SDL2\src\SDL_assert.c" />
|
||||
<ClCompile Include="..\SDL2\src\SDL_dataqueue.c" />
|
||||
<ClCompile Include="..\SDL2\src\SDL_error.c" />
|
||||
<ClCompile Include="..\SDL2\src\SDL_hints.c" />
|
||||
<ClCompile Include="..\SDL2\src\SDL_log.c" />
|
||||
<ClCompile Include="..\SDL2\src\stdlib\SDL_getenv.c" />
|
||||
<ClCompile Include="..\SDL2\src\stdlib\SDL_iconv.c" />
|
||||
<ClCompile Include="..\SDL2\src\stdlib\SDL_malloc.c" />
|
||||
<ClCompile Include="..\SDL2\src\stdlib\SDL_qsort.c" />
|
||||
<ClCompile Include="..\SDL2\src\stdlib\SDL_stdlib.c" />
|
||||
<ClCompile Include="..\SDL2\src\stdlib\SDL_string.c" />
|
||||
<ClCompile Include="..\SDL2\src\thread\generic\SDL_syscond.c" />
|
||||
<ClCompile Include="..\SDL2\src\thread\SDL_thread.c" />
|
||||
<ClCompile Include="..\SDL2\src\thread\windows\SDL_sysmutex.c" />
|
||||
<ClCompile Include="..\SDL2\src\thread\windows\SDL_syssem.c" />
|
||||
<ClCompile Include="..\SDL2\src\thread\windows\SDL_systhread.c" />
|
||||
<ClCompile Include="..\SDL2\src\thread\windows\SDL_systls.c" />
|
||||
<ClCompile Include="..\SDL2\src\timer\SDL_timer.c" />
|
||||
<ClCompile Include="..\SDL2\src\timer\windows\SDL_systimer.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\dummy\SDL_nullevents.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\dummy\SDL_nullframebuffer.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\dummy\SDL_nullvideo.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_blit.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_blit_0.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_blit_1.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_blit_A.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_blit_auto.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_blit_copy.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_blit_N.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_blit_slow.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_bmp.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_clipboard.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_egl.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_fillrect.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_pixels.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_rect.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_RLEaccel.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_shape.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_stretch.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_video.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_vulkan_utils.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsclipboard.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsevents.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsframebuffer.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowskeyboard.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsmessagebox.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsmodes.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsmouse.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsopengl.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsopengles.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsshape.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsvideo.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsvulkan.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowswindow.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\SDL2\src\main\windows\version.rc" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -0,0 +1,451 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="API Headers">
|
||||
<UniqueIdentifier>{395b3af0-33d0-411b-b153-de1676bf1ef8}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\SDL2\include\begin_code.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\close_code.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_assert.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_atomic.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_audio.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_bits.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_blendmode.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_clipboard.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_config.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_config_windows.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_copying.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_cpuinfo.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_egl.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_endian.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_error.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_events.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_filesystem.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_gamecontroller.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_gesture.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_haptic.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_hints.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_joystick.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_keyboard.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_keycode.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_loadso.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_log.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_main.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_messagebox.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_mouse.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_mutex.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_name.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_opengl.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_opengl_glext.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_opengles.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_opengles2.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_opengles2_gl2.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_opengles2_gl2ext.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_opengles2_gl2platform.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_opengles2_khrplatform.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_pixels.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_platform.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_power.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_quit.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_rect.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_render.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_revision.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_rwops.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_scancode.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_shape.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_stdinc.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_surface.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_system.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_syswm.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_test.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_assert.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_common.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_compare.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_crc32.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_font.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_fuzzer.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_harness.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_images.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_log.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_md5.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_test_random.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_thread.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_timer.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_touch.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_types.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_version.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_video.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\include\SDL_vulkan.h">
|
||||
<Filter>API Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\SDL2\src\audio\directsound\SDL_directsound.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\disk\SDL_diskaudio.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\dummy\SDL_dummyaudio.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\SDL_audio_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\SDL_audiodev_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\SDL_sysaudio.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\SDL_wave.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\wasapi\SDL_wasapi.h" />
|
||||
<ClInclude Include="..\SDL2\src\audio\winmm\SDL_winmm.h" />
|
||||
<ClInclude Include="..\SDL2\src\core\windows\SDL_directx.h" />
|
||||
<ClInclude Include="..\SDL2\src\core\windows\SDL_windows.h" />
|
||||
<ClInclude Include="..\SDL2\src\core\windows\SDL_xinput.h" />
|
||||
<ClInclude Include="..\SDL2\src\dynapi\SDL_dynapi.h" />
|
||||
<ClInclude Include="..\SDL2\src\dynapi\SDL_dynapi_overrides.h" />
|
||||
<ClInclude Include="..\SDL2\src\dynapi\SDL_dynapi_procs.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\blank_cursor.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\default_cursor.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_clipboardevents_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_dropevents_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_events_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_gesture_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_keyboard_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_mouse_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_sysevents.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_touch_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\events\SDL_windowevents_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\haptic\SDL_syshaptic.h" />
|
||||
<ClInclude Include="..\SDL2\src\haptic\windows\SDL_dinputhaptic_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\haptic\windows\SDL_windowshaptic_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\haptic\windows\SDL_xinputhaptic_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\joystick\SDL_joystick_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\joystick\SDL_sysjoystick.h" />
|
||||
<ClInclude Include="..\SDL2\src\joystick\windows\SDL_dinputjoystick_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\joystick\windows\SDL_windowsjoystick_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\joystick\windows\SDL_xinputjoystick_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\libm\math_libm.h" />
|
||||
<ClInclude Include="..\SDL2\src\libm\math_private.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\mmx.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\opengl\SDL_glfuncs.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\opengl\SDL_shaders_gl.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\opengles\SDL_glesfuncs.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\SDL_d3dmath.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\SDL_sysrender.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\SDL_yuv_sw_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\software\SDL_blendfillrect.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\software\SDL_blendline.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\software\SDL_blendpoint.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\software\SDL_draw.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\software\SDL_drawline.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\software\SDL_drawpoint.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\software\SDL_render_sw_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\render\software\SDL_rotate.h" />
|
||||
<ClInclude Include="..\SDL2\src\SDL_dataqueue.h" />
|
||||
<ClInclude Include="..\SDL2\src\SDL_error_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\thread\SDL_systhread.h" />
|
||||
<ClInclude Include="..\SDL2\src\thread\SDL_thread_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\thread\windows\SDL_systhread_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\timer\SDL_timer_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\dummy\SDL_nullevents_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\dummy\SDL_nullframebuffer_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\dummy\SDL_nullvideo.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_blit.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_blit_auto.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_blit_copy.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_blit_slow.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_pixels_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_rect_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_RLEaccel_c.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_shape_internals.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_sysvideo.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\SDL_vulkan_internal.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_vkeys.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsclipboard.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsevents.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsframebuffer.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowskeyboard.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsmessagebox.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsmodes.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsmouse.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsopengl.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsshape.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsvideo.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowsvulkan.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\SDL_windowswindow.h" />
|
||||
<ClInclude Include="..\SDL2\src\video\windows\wmmsg.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\SDL2\src\libm\e_atan2.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\e_log.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\e_pow.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\e_rem_pio2.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\e_sqrt.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\k_cos.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\k_rem_pio2.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\k_sin.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\k_tan.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\s_atan.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\s_copysign.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\s_cos.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\s_fabs.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\s_floor.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\s_scalbn.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\s_sin.c" />
|
||||
<ClCompile Include="..\SDL2\src\libm\s_tan.c" />
|
||||
<ClCompile Include="..\SDL2\src\SDL.c" />
|
||||
<ClCompile Include="..\SDL2\src\SDL_assert.c" />
|
||||
<ClCompile Include="..\SDL2\src\atomic\SDL_atomic.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\SDL_audio.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\SDL_audiocvt.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\SDL_audiodev.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\SDL_audiotypecvt.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\software\SDL_blendfillrect.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\software\SDL_blendline.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\software\SDL_blendpoint.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_blit.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_blit_0.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_blit_1.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_blit_A.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_blit_auto.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_blit_copy.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_blit_N.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_blit_slow.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_bmp.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_clipboard.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_clipboardevents.c" />
|
||||
<ClCompile Include="..\SDL2\src\cpuinfo\SDL_cpuinfo.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\SDL_d3dmath.c" />
|
||||
<ClCompile Include="..\SDL2\src\haptic\windows\SDL_dinputhaptic.c" />
|
||||
<ClCompile Include="..\SDL2\src\joystick\windows\SDL_dinputjoystick.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\directsound\SDL_directsound.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\disk\SDL_diskaudio.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\software\SDL_drawline.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\software\SDL_drawpoint.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_dropevents.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\dummy\SDL_dummyaudio.c" />
|
||||
<ClCompile Include="..\SDL2\src\dynapi\SDL_dynapi.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_egl.c" />
|
||||
<ClCompile Include="..\SDL2\src\SDL_dataqueue.c" />
|
||||
<ClCompile Include="..\SDL2\src\SDL_error.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_events.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_fillrect.c" />
|
||||
<ClCompile Include="..\SDL2\src\joystick\SDL_gamecontroller.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_gesture.c" />
|
||||
<ClCompile Include="..\SDL2\src\stdlib\SDL_getenv.c" />
|
||||
<ClCompile Include="..\SDL2\src\haptic\SDL_haptic.c" />
|
||||
<ClCompile Include="..\SDL2\src\SDL_hints.c" />
|
||||
<ClCompile Include="..\SDL2\src\stdlib\SDL_iconv.c" />
|
||||
<ClCompile Include="..\SDL2\src\joystick\SDL_joystick.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_keyboard.c" />
|
||||
<ClCompile Include="..\SDL2\src\SDL_log.c" />
|
||||
<ClCompile Include="..\SDL2\src\stdlib\SDL_malloc.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\SDL_mixer.c" />
|
||||
<ClCompile Include="..\SDL2\src\joystick\windows\SDL_mmjoystick.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_mouse.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\dummy\SDL_nullevents.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\dummy\SDL_nullframebuffer.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\dummy\SDL_nullvideo.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_pixels.c" />
|
||||
<ClCompile Include="..\SDL2\src\power\SDL_power.c" />
|
||||
<ClCompile Include="..\SDL2\src\stdlib\SDL_qsort.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_quit.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_rect.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\SDL_render.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\direct3d\SDL_render_d3d.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\direct3d11\SDL_render_d3d11.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\opengl\SDL_render_gl.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\opengles2\SDL_render_gles2.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\software\SDL_render_sw.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_RLEaccel.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\software\SDL_rotate.c" />
|
||||
<ClCompile Include="..\SDL2\src\file\SDL_rwops.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\opengl\SDL_shaders_gl.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\opengles2\SDL_shaders_gles2.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_shape.c" />
|
||||
<ClCompile Include="..\SDL2\src\atomic\SDL_spinlock.c" />
|
||||
<ClCompile Include="..\SDL2\src\stdlib\SDL_stdlib.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_stretch.c" />
|
||||
<ClCompile Include="..\SDL2\src\stdlib\SDL_string.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\SDL2\src\thread\generic\SDL_syscond.c" />
|
||||
<ClCompile Include="..\SDL2\src\filesystem\windows\SDL_sysfilesystem.c" />
|
||||
<ClCompile Include="..\SDL2\src\loadso\windows\SDL_sysloadso.c" />
|
||||
<ClCompile Include="..\SDL2\src\thread\windows\SDL_sysmutex.c" />
|
||||
<ClCompile Include="..\SDL2\src\power\windows\SDL_syspower.c" />
|
||||
<ClCompile Include="..\SDL2\src\thread\windows\SDL_syssem.c" />
|
||||
<ClCompile Include="..\SDL2\src\thread\windows\SDL_systhread.c" />
|
||||
<ClCompile Include="..\SDL2\src\timer\windows\SDL_systimer.c" />
|
||||
<ClCompile Include="..\SDL2\src\thread\windows\SDL_systls.c" />
|
||||
<ClCompile Include="..\SDL2\src\thread\SDL_thread.c" />
|
||||
<ClCompile Include="..\SDL2\src\timer\SDL_timer.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_touch.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_video.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\SDL_wave.c" />
|
||||
<ClCompile Include="..\SDL2\src\events\SDL_windowevents.c" />
|
||||
<ClCompile Include="..\SDL2\src\core\windows\SDL_windows.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsclipboard.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsevents.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsframebuffer.c" />
|
||||
<ClCompile Include="..\SDL2\src\haptic\windows\SDL_windowshaptic.c" />
|
||||
<ClCompile Include="..\SDL2\src\joystick\windows\SDL_windowsjoystick.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowskeyboard.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsmessagebox.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsmodes.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsmouse.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsopengl.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsopengles.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsshape.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsvideo.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowswindow.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\winmm\SDL_winmm.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\xaudio2\SDL_xaudio2.c" />
|
||||
<ClCompile Include="..\SDL2\src\core\windows\SDL_xinput.c" />
|
||||
<ClCompile Include="..\SDL2\src\haptic\windows\SDL_xinputhaptic.c" />
|
||||
<ClCompile Include="..\SDL2\src\joystick\windows\SDL_xinputjoystick.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\SDL_yuv_mmx.c" />
|
||||
<ClCompile Include="..\SDL2\src\render\SDL_yuv_sw.c" />
|
||||
<ClCompile Include="..\SDL2\src\audio\wasapi\SDL_wasapi.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\SDL_vulkan_utils.c" />
|
||||
<ClCompile Include="..\SDL2\src\video\windows\SDL_windowsvulkan.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\SDL2\src\main\windows\version.rc" />
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,407 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>SDL2_image</ProjectName>
|
||||
<ProjectGuid>{2BD5534E-00E2-4BEA-AC96-D9A92EA24696}</ProjectGuid>
|
||||
<RootNamespace>SDL2_image</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug/SDL2_image.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\SDL2\include;..\SDL2-image\VisualC\external\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;LOAD_BMP;LOAD_GIF;LOAD_JPG;LOAD_JPG_DYNAMIC="libjpeg-9.dll";LOAD_LBM;LOAD_PCX;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_PNM;LOAD_TGA;LOAD_TIF;LOAD_TIF_DYNAMIC="libtiff-5.dll";LOAD_WEBP;LOAD_WEBP_DYNAMIC="libwebp-4.dll";LOAD_XPM;LOAD_XV;PNG_USE_DLL;ZLIB_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Debug/SDL2_image.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)..\$(ProjectName).dll"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
<TypeLibraryName>.\Debug/SDL2_image.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>..\SDL2\include;..\SDL2-image\VisualC\external\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;LOAD_BMP;LOAD_GIF;LOAD_JPG;LOAD_JPG_DYNAMIC="libjpeg-9.dll";LOAD_LBM;LOAD_PCX;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_PNM;LOAD_TGA;LOAD_TIF;LOAD_TIF_DYNAMIC="libtiff-5.dll";LOAD_WEBP;LOAD_WEBP_DYNAMIC="libwebp-4.dll";LOAD_XPM;LOAD_XV;PNG_USE_DLL;ZLIB_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<TargetMachine>MachineX64</TargetMachine>
|
||||
</Link>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Debug/SDL2_image.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)..\$(ProjectName).dll"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>Win32</TargetEnvironment>
|
||||
<TypeLibraryName>.\Release/SDL2_image.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>..\SDL2\include;..\SDL2-image\VisualC\external\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;LOAD_BMP;LOAD_GIF;LOAD_JPG;LOAD_JPG_DYNAMIC="libjpeg-9.dll";LOAD_LBM;LOAD_PCX;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_PNM;LOAD_TGA;LOAD_TIF;LOAD_TIF_DYNAMIC="libtiff-5.dll";LOAD_WEBP;LOAD_WEBP_DYNAMIC="libwebp-4.dll";LOAD_XPM;LOAD_XV;PNG_USE_DLL;ZLIB_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Link>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Release/SDL2_image.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)..\$(ProjectName).dll"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Midl>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MkTypLibCompatible>true</MkTypLibCompatible>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
<TypeLibraryName>.\Release/SDL2_image.tlb</TypeLibraryName>
|
||||
<HeaderFileName>
|
||||
</HeaderFileName>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>..\SDL2\include;..\SDL2-image\VisualC\external\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;LOAD_BMP;LOAD_GIF;LOAD_JPG;LOAD_JPG_DYNAMIC="libjpeg-9.dll";LOAD_LBM;LOAD_PCX;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_PNM;LOAD_TGA;LOAD_TIF;LOAD_TIF_DYNAMIC="libtiff-5.dll";LOAD_WEBP;LOAD_WEBP_DYNAMIC="libwebp-4.dll";LOAD_XPM;LOAD_XV;PNG_USE_DLL;ZLIB_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<TargetMachine>MachineX64</TargetMachine>
|
||||
</Link>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Release/SDL2_image.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)..\$(ProjectName).dll"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\SDL2-image\IMG.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SDL2-image\IMG_bmp.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SDL2-image\IMG_gif.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SDL2-image\IMG_jpg.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SDL2-image\IMG_lbm.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SDL2-image\IMG_pcx.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SDL2-image\IMG_png.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SDL2-image\IMG_pnm.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SDL2-image\IMG_tga.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SDL2-image\IMG_tif.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SDL2-image\IMG_webp.c" />
|
||||
<ClCompile Include="..\SDL2-image\IMG_xcf.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SDL2-image\IMG_xpm.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SDL2-image\IMG_xv.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\SDL2-image\IMG_xxx.c">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\sdl2-image\version.rc">
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\sdl2-image\SDL_image.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Library Include="..\bin\8.0\$(Platform)\SDL2.lib" />
|
||||
<Library Include="..\bin\8.0\$(Platform)\SDL2main.lib" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -0,0 +1,163 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectName>SDL2main</ProjectName>
|
||||
<ProjectGuid>{DA956FD3-E142-46F2-9DD5-C78BEBB56B7A}</ProjectGuid>
|
||||
<RootNamespace>SDLmain</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
||||
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../SDL2/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../SDL2/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../SDL2/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir)/../SDL2/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>OldStyle</DebugInformationFormat>
|
||||
<OmitDefaultLibName>true</OmitDefaultLibName>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\SDL2\src\main\windows\SDL_windows_main.c" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,155 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{b4c15893-ec11-491d-9507-0ac184f9cc78}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Source Files\FT_MODULES">
|
||||
<UniqueIdentifier>{4d3e4eff-3fbc-4b20-b413-2743b23b7109}</UniqueIdentifier>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{e6cf6a0f-0404-4024-8bf8-ff5b29f35657}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\freetype\src\autofit\autofit.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\bdf\bdf.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\cff\cff.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftbase.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftbitmap.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\cache\ftcache.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftfstype.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftgasp.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftglyph.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\gzip\ftgzip.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftinit.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\lzw\ftlzw.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftstroke.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftsystem.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\smooth\smooth.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftbbox.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftmm.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftpfr.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftsynth.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\fttype1.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftwinfnt.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftxf86.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftlcdfil.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftgxval.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftotval.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftpatent.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\pcf\pcf.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\pfr\pfr.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\psaux\psaux.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\pshinter\pshinter.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\psnames\psmodule.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\raster\raster.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\sfnt\sfnt.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\truetype\truetype.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\type1\type1.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\cid\type1cid.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\type42\type42.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\winfonts\winfnt.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\freetype\src\base\ftdebug.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\freetype\include\ft2build.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\freetype\include\config\ftconfig.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\freetype\include\config\ftheader.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\freetype\include\config\ftmodule.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\freetype\include\config\ftoption.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\freetype\include\config\ftstdlib.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -0,0 +1,474 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug Library|Win32">
|
||||
<Configuration>Debug Library</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug Library|x64">
|
||||
<Configuration>Debug Library</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release Library|Win32">
|
||||
<Configuration>Release Library</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release Library|x64">
|
||||
<Configuration>Release Library</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{D6973076-9317-4EF2-A0B8-B7A18AC0713E}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>libpng</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="zlib.props" />
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<CustomBuildBeforeTargets>
|
||||
</CustomBuildBeforeTargets>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
<OutDir>$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir>$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<CustomBuildBeforeTargets />
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
<OutDir>$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir>$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<CustomBuildBeforeTargets />
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
<OutDir>$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir>$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<CustomBuildBeforeTargets />
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
<IntDir>$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<OutDir>$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<CustomBuildBeforeTargets>
|
||||
</CustomBuildBeforeTargets>
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
<OutDir>$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir>$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<CustomBuildBeforeTargets />
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
<IntDir>$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<OutDir>$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<CustomBuildBeforeTargets />
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
<OutDir>$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
<IntDir>$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<CustomBuildBeforeTargets />
|
||||
<TargetName>$(ProjectName)</TargetName>
|
||||
<IntDir>$(SolutionDir)\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
<OutDir>$(SolutionDir)\bin\8.0\$(PlatformName)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<FloatingPointExceptions>false</FloatingPointExceptions>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<StringPooling>true</StringPooling>
|
||||
<DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
|
||||
<AdditionalIncludeDirectories>$(ZLibSrcDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>zlib.lib</AdditionalDependencies>
|
||||
<Version>16</Version>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)bin\8.0\$(Platform)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)..\$(ProjectName).dll"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<FloatingPointExceptions>false</FloatingPointExceptions>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<StringPooling>true</StringPooling>
|
||||
<DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
|
||||
<AdditionalIncludeDirectories>$(ZLibSrcDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>zlib.lib</AdditionalDependencies>
|
||||
<Version>16</Version>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)bin\8.0\$(Platform)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)..\$(ProjectName).dll"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<FloatingPointExceptions>false</FloatingPointExceptions>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<StringPooling>true</StringPooling>
|
||||
<DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
|
||||
<AdditionalIncludeDirectories>$(ZLibSrcDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)..\$(ProjectName).dll"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<FloatingPointExceptions>false</FloatingPointExceptions>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<StringPooling>true</StringPooling>
|
||||
<DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
|
||||
<AdditionalIncludeDirectories>$(ZLibSrcDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)..\$(ProjectName).dll"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<FloatingPointExceptions>false</FloatingPointExceptions>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<StringPooling>true</StringPooling>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
|
||||
<AdditionalIncludeDirectories>$(ZLibSrcDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<Optimization>Full</Optimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>zlib.lib</AdditionalDependencies>
|
||||
<Version>16</Version>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)bin\8.0\$(Platform)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)..\$(ProjectName).dll"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<FloatingPointExceptions>false</FloatingPointExceptions>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<StringPooling>true</StringPooling>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
|
||||
<AdditionalIncludeDirectories>$(ZLibSrcDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<Optimization>Full</Optimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies>zlib.lib</AdditionalDependencies>
|
||||
<Version>16</Version>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)bin\8.0\$(Platform)</AdditionalLibraryDirectories>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)..\$(ProjectName).dll"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<FloatingPointExceptions>false</FloatingPointExceptions>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<StringPooling>true</StringPooling>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
|
||||
<AdditionalIncludeDirectories>$(ZLibSrcDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<Optimization>Full</Optimization>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<Lib>
|
||||
<LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
|
||||
</Lib>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)..\$(ProjectName).dll"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<FloatingPointExceptions>false</FloatingPointExceptions>
|
||||
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
|
||||
<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
|
||||
<BrowseInformation>true</BrowseInformation>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<StringPooling>true</StringPooling>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
|
||||
<AdditionalIncludeDirectories>$(ZLibSrcDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<TreatWarningAsError>true</TreatWarningAsError>
|
||||
<Optimization>Full</Optimization>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
<Lib>
|
||||
<LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
|
||||
</Lib>
|
||||
<PostBuildEvent>
|
||||
<Command>copy /Y "$(TargetDir)$(ProjectName).dll" "$(SolutionDir)..\$(ProjectName).dll"</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\libpng\png.c">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\libpng\pngerror.c" />
|
||||
<ClCompile Include="..\libpng\pngget.c" />
|
||||
<ClCompile Include="..\libpng\pngmem.c" />
|
||||
<ClCompile Include="..\libpng\pngpread.c" />
|
||||
<ClCompile Include="..\libpng\pngread.c" />
|
||||
<ClCompile Include="..\libpng\pngrio.c" />
|
||||
<ClCompile Include="..\libpng\pngrtran.c" />
|
||||
<ClCompile Include="..\libpng\pngrutil.c" />
|
||||
<ClCompile Include="..\libpng\pngset.c" />
|
||||
<ClCompile Include="..\libpng\pngtrans.c" />
|
||||
<ClCompile Include="..\libpng\pngwio.c" />
|
||||
<ClCompile Include="..\libpng\pngwrite.c" />
|
||||
<ClCompile Include="..\libpng\pngwtran.c" />
|
||||
<ClCompile Include="..\libpng\pngwutil.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\libpng\scripts\pngwin.rc">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'">true</ExcludedFromBuild>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -0,0 +1,183 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{A61349B6-4099-4688-AA1A-00D91397857D}</ProjectGuid>
|
||||
<RootNamespace>lua</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="Common.props" />
|
||||
<Import Project="LIB.props" />
|
||||
<Import Project="Release.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="Common.props" />
|
||||
<Import Project="LIB.props" />
|
||||
<Import Project="Debug.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="Common.props" />
|
||||
<Import Project="LIB.props" />
|
||||
<Import Project="Release.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="Common.props" />
|
||||
<Import Project="LIB.props" />
|
||||
<Import Project="Debug.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>11.0.60315.1</_ProjectFileVersion>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<PrecompiledHeader />
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<PrecompiledHeader />
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader />
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader />
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\lua\src\lapi.c" />
|
||||
<ClCompile Include="..\lua\src\lauxlib.c" />
|
||||
<ClCompile Include="..\lua\src\lbaselib.c" />
|
||||
<ClCompile Include="..\lua\src\lcode.c" />
|
||||
<ClCompile Include="..\lua\src\ldblib.c" />
|
||||
<ClCompile Include="..\lua\src\ldebug.c" />
|
||||
<ClCompile Include="..\lua\src\ldo.c" />
|
||||
<ClCompile Include="..\lua\src\ldump.c" />
|
||||
<ClCompile Include="..\lua\src\lfunc.c" />
|
||||
<ClCompile Include="..\lua\src\lgc.c" />
|
||||
<ClCompile Include="..\lua\src\linit.c" />
|
||||
<ClCompile Include="..\lua\src\liolib.c" />
|
||||
<ClCompile Include="..\lua\src\llex.c" />
|
||||
<ClCompile Include="..\lua\src\lmathlib.c" />
|
||||
<ClCompile Include="..\lua\src\lmem.c" />
|
||||
<ClCompile Include="..\lua\src\loadlib.c" />
|
||||
<ClCompile Include="..\lua\src\lobject.c" />
|
||||
<ClCompile Include="..\lua\src\lopcodes.c" />
|
||||
<ClCompile Include="..\lua\src\loslib.c" />
|
||||
<ClCompile Include="..\lua\src\lparser.c" />
|
||||
<ClCompile Include="..\lua\src\lstate.c" />
|
||||
<ClCompile Include="..\lua\src\lstring.c" />
|
||||
<ClCompile Include="..\lua\src\lstrlib.c" />
|
||||
<ClCompile Include="..\lua\src\ltable.c" />
|
||||
<ClCompile Include="..\lua\src\ltablib.c" />
|
||||
<ClCompile Include="..\lua\src\ltm.c" />
|
||||
<ClCompile Include="..\lua\src\lundump.c" />
|
||||
<ClCompile Include="..\lua\src\lvm.c" />
|
||||
<ClCompile Include="..\lua\src\lzio.c" />
|
||||
<ClCompile Include="..\lua\src\print.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\lua\src\lapi.h" />
|
||||
<ClInclude Include="..\lua\src\lauxlib.h" />
|
||||
<ClInclude Include="..\lua\src\lcode.h" />
|
||||
<ClInclude Include="..\lua\src\ldebug.h" />
|
||||
<ClInclude Include="..\lua\src\ldo.h" />
|
||||
<ClInclude Include="..\lua\src\lfunc.h" />
|
||||
<ClInclude Include="..\lua\src\lgc.h" />
|
||||
<ClInclude Include="..\lua\src\llex.h" />
|
||||
<ClInclude Include="..\lua\src\llimits.h" />
|
||||
<ClInclude Include="..\lua\src\lmem.h" />
|
||||
<ClInclude Include="..\lua\src\lobject.h" />
|
||||
<ClInclude Include="..\lua\src\lopcodes.h" />
|
||||
<ClInclude Include="..\lua\src\lparser.h" />
|
||||
<ClInclude Include="..\lua\src\lstate.h" />
|
||||
<ClInclude Include="..\lua\src\lstring.h" />
|
||||
<ClInclude Include="..\lua\src\ltable.h" />
|
||||
<ClInclude Include="..\lua\src\ltm.h" />
|
||||
<ClInclude Include="..\lua\src\lua.h" />
|
||||
<ClInclude Include="..\lua\src\luaconf.h" />
|
||||
<ClInclude Include="..\lua\src\lualib.h" />
|
||||
<ClInclude Include="..\lua\src\lundump.h" />
|
||||
<ClInclude Include="..\lua\src\lvm.h" />
|
||||
<ClInclude Include="..\lua\src\lzio.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -0,0 +1,147 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{A0FDC72E-0BE5-4542-B381-6A482DAC2125}</ProjectGuid>
|
||||
<RootNamespace>pcre</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="LIB.props" />
|
||||
<Import Project="Common.props" />
|
||||
<Import Project="Release.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="LIB.props" />
|
||||
<Import Project="Common.props" />
|
||||
<Import Project="Debug.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="LIB.props" />
|
||||
<Import Project="Common.props" />
|
||||
<Import Project="Release.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="LIB.props" />
|
||||
<Import Project="Common.props" />
|
||||
<Import Project="Debug.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>11.0.60315.1</_ProjectFileVersion>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;HAVE_CONFIG_H;PCRE_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<PrecompiledHeader />
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;HAVE_CONFIG_H;PCRE_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<PrecompiledHeader />
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;HAVE_CONFIG_H;PCRE_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader />
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;HAVE_CONFIG_H;PCRE_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader />
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\pcre\pcre.h" />
|
||||
<ClInclude Include="..\pcre\pcre_internal.h" />
|
||||
<ClInclude Include="..\pcre\pcre_scanner.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\pcre\pcre_chartables.c" />
|
||||
<ClCompile Include="..\pcre\pcre_compile.c" />
|
||||
<ClCompile Include="..\pcre\pcre_config.c" />
|
||||
<ClCompile Include="..\pcre\pcre_dfa_exec.c" />
|
||||
<ClCompile Include="..\pcre\pcre_exec.c" />
|
||||
<ClCompile Include="..\pcre\pcre_fullinfo.c" />
|
||||
<ClCompile Include="..\pcre\pcre_get.c" />
|
||||
<ClCompile Include="..\pcre\pcre_globals.c" />
|
||||
<ClCompile Include="..\pcre\pcre_maketables.c" />
|
||||
<ClCompile Include="..\pcre\pcre_newline.c" />
|
||||
<ClCompile Include="..\pcre\pcre_ord2utf8.c" />
|
||||
<ClCompile Include="..\pcre\pcre_refcount.c" />
|
||||
<ClCompile Include="..\pcre\pcre_study.c" />
|
||||
<ClCompile Include="..\pcre\pcre_tables.c" />
|
||||
<ClCompile Include="..\pcre\pcre_ucd.c" />
|
||||
<ClCompile Include="..\pcre\pcre_valid_utf8.c" />
|
||||
<ClCompile Include="..\pcre\pcre_version.c" />
|
||||
<ClCompile Include="..\pcre\pcre_xclass.c" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -0,0 +1,132 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{5783572B-479A-4EE8-8F16-1FDB24DDD1A0}</ProjectGuid>
|
||||
<RootNamespace>sqlite</RootNamespace>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
<WholeProgramOptimization>false</WholeProgramOptimization>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="Common.props" />
|
||||
<Import Project="LIB.props" />
|
||||
<Import Project="Release.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="Common.props" />
|
||||
<Import Project="LIB.props" />
|
||||
<Import Project="Debug.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="Common.props" />
|
||||
<Import Project="LIB.props" />
|
||||
<Import Project="Release.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="Common.props" />
|
||||
<Import Project="LIB.props" />
|
||||
<Import Project="Debug.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>11.0.60315.1</_ProjectFileVersion>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;SQLITE_OMIT_AUTHORIZATION;SQLITE_OMIT_AUTOVACUUM;SQLITE_OMIT_COMPLETE;SQLITE_OMIT_BLOB_LITERAL;SQLITE_OMIT_COMPOUND_SELECT;SQLITE_OMIT_CONFLICT_CLAUSE;SQLITE_OMIT_DATETIME_FUNCS;SQLITE_OMIT_EXPLAIN;SQLITE_OMIT_INTEGRITY_CHECK;SQLITE_OMIT_PAGER_PRAGMAS;SQLITE_OMIT_PROGRESS_CALLBACK;SQLITE_OMIT_SCHEMA_PRAGMAS;SQLITE_OMIT_SCHEMA_VERSION_PRAGMAS;SQLITE_OMIT_TCL_VARIABLE;SQLITE_OMIT_LOAD_EXTENSION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<PrecompiledHeader />
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;SQLITE_OMIT_AUTHORIZATION;SQLITE_OMIT_AUTOVACUUM;SQLITE_OMIT_COMPLETE;SQLITE_OMIT_BLOB_LITERAL;SQLITE_OMIT_COMPOUND_SELECT;SQLITE_OMIT_CONFLICT_CLAUSE;SQLITE_OMIT_DATETIME_FUNCS;SQLITE_OMIT_EXPLAIN;SQLITE_OMIT_INTEGRITY_CHECK;SQLITE_OMIT_PAGER_PRAGMAS;SQLITE_OMIT_PROGRESS_CALLBACK;SQLITE_OMIT_SCHEMA_PRAGMAS;SQLITE_OMIT_SCHEMA_VERSION_PRAGMAS;SQLITE_OMIT_TCL_VARIABLE;SQLITE_OMIT_LOAD_EXTENSION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<PrecompiledHeader />
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;SQLITE_OMIT_AUTHORIZATION;SQLITE_OMIT_AUTOVACUUM;SQLITE_OMIT_COMPLETE;SQLITE_OMIT_BLOB_LITERAL;SQLITE_OMIT_COMPOUND_SELECT;SQLITE_OMIT_CONFLICT_CLAUSE;SQLITE_OMIT_DATETIME_FUNCS;SQLITE_OMIT_EXPLAIN;SQLITE_OMIT_INTEGRITY_CHECK;SQLITE_OMIT_PAGER_PRAGMAS;SQLITE_OMIT_PROGRESS_CALLBACK;SQLITE_OMIT_SCHEMA_PRAGMAS;SQLITE_OMIT_SCHEMA_VERSION_PRAGMAS;SQLITE_OMIT_TCL_VARIABLE;SQLITE_OMIT_LOAD_EXTENSION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader />
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;SQLITE_OMIT_AUTHORIZATION;SQLITE_OMIT_AUTOVACUUM;SQLITE_OMIT_COMPLETE;SQLITE_OMIT_BLOB_LITERAL;SQLITE_OMIT_COMPOUND_SELECT;SQLITE_OMIT_CONFLICT_CLAUSE;SQLITE_OMIT_DATETIME_FUNCS;SQLITE_OMIT_EXPLAIN;SQLITE_OMIT_INTEGRITY_CHECK;SQLITE_OMIT_PAGER_PRAGMAS;SQLITE_OMIT_PROGRESS_CALLBACK;SQLITE_OMIT_SCHEMA_PRAGMAS;SQLITE_OMIT_SCHEMA_VERSION_PRAGMAS;SQLITE_OMIT_TCL_VARIABLE;SQLITE_OMIT_LOAD_EXTENSION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PrecompiledHeader />
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="../sqlite/sqlite3.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="../sqlite/sqlite3.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -0,0 +1,45 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
* zlib.props - location of zlib source
|
||||
*
|
||||
* libpng version 1.6.14 - October 23, 2014
|
||||
*
|
||||
* Copyright (c) 1998-2011 Glenn Randers-Pehrson
|
||||
*
|
||||
* This code is released under the libpng license.
|
||||
* For conditions of distribution and use, see the disclaimer
|
||||
* and license in png.h
|
||||
|
||||
* You must edit this file to record the location of the zlib
|
||||
* source code.
|
||||
-->
|
||||
|
||||
<Project ToolsVersion="4.0"
|
||||
xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Label="Globals">
|
||||
<!-- Place the name of the directory containing the source of zlib used for
|
||||
debugging in this property.
|
||||
|
||||
The directory need only contain the '.c' and '.h' files from the
|
||||
source.
|
||||
|
||||
If you use a relative directory name (as below) then it must be
|
||||
relative to the project directories; these are one level deeper than
|
||||
the directories containing this file.
|
||||
|
||||
If the version of zlib you use does not match that used when the
|
||||
distribution was built you will get warnings from pngtest that the zlib
|
||||
versions do not match. The zlib version used in this build is recorded
|
||||
below:
|
||||
-->
|
||||
<ZLibSrcDir>..\zlib</ZLibSrcDir>
|
||||
|
||||
<!-- The following line allows compilation for an ARM target with Visual
|
||||
Studio 2012. Notice that this is not supported by the Visual Studio
|
||||
2012 IDE and that the programs that result cannot be run unless they
|
||||
signed by Microsoft. This is therefore untested; only Microsoft can
|
||||
test it:
|
||||
-->
|
||||
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
|
||||
</PropertyGroup>
|
||||
</Project>
|
|
@ -0,0 +1,238 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="LIB Debug|Win32">
|
||||
<Configuration>LIB Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="LIB Debug|x64">
|
||||
<Configuration>LIB Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="LIB Release|Win32">
|
||||
<Configuration>LIB Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="LIB Release|x64">
|
||||
<Configuration>LIB Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{3D9F174B-2909-4834-A3D7-892E8D442A5D}</ProjectGuid>
|
||||
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='LIB Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='LIB Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='LIB Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='LIB Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='LIB Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="LIB.props" />
|
||||
<Import Project="Release.props" />
|
||||
<Import Project="Common.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='LIB Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="LIB.props" />
|
||||
<Import Project="Debug.props" />
|
||||
<Import Project="Common.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='LIB Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="LIB.props" />
|
||||
<Import Project="Release.props" />
|
||||
<Import Project="Common.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='LIB Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="LIB.props" />
|
||||
<Import Project="Debug.props" />
|
||||
<Import Project="Common.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>11.0.60315.1</_ProjectFileVersion>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='LIB Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<PrecompiledHeaderOutputFile>.\Win32_LIB_Debug/zlib.pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Win32_LIB_Debug/zlib.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='LIB Debug|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<PrecompiledHeaderOutputFile>.\Win32_LIB_Debug/zlib.pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Win32_LIB_Debug/zlib.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='LIB Release|Win32'">
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeaderOutputFile>.\Win32_LIB_Release/zlib.pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Win32_LIB_Release/zlib.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='LIB Release|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeaderOutputFile>.\Win32_LIB_Release/zlib.pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>.\Win32_LIB_Release/zlib.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\zlib\adler32.c" />
|
||||
<ClCompile Include="..\zlib\compress.c" />
|
||||
<ClCompile Include="..\zlib\crc32.c" />
|
||||
<ClCompile Include="..\zlib\deflate.c" />
|
||||
<ClCompile Include="..\zlib\infback.c" />
|
||||
<ClCompile Include="..\zlib\inffast.c" />
|
||||
<ClCompile Include="..\zlib\inflate.c" />
|
||||
<ClCompile Include="..\zlib\inftrees.c" />
|
||||
<ClCompile Include="..\zlib\trees.c" />
|
||||
<ClCompile Include="..\zlib\uncompr.c" />
|
||||
<ClCompile Include="..\zlib\zutil.c" />
|
||||
<ClCompile Include="..\zlib\contrib\masmx86\gvmat32c.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='LIB Debug|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='LIB Debug|Win32'">..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='LIB Debug|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='LIB Debug|x64'">..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='LIB Release|Win32'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='LIB Release|Win32'">..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='LIB Release|x64'">true</ExcludedFromBuild>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='LIB Release|x64'">..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\zlib\win32\zlib.def">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='LIB Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='LIB Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='LIB Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='LIB Release|x64'">true</ExcludedFromBuild>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\zlib\contrib\masmx86\gvmat32.asm">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='LIB Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='LIB Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='LIB Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='LIB Release|x64'">true</ExcludedFromBuild>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\zlib\contrib\masmx86\inffas32.asm">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='LIB Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='LIB Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='LIB Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='LIB Release|x64'">true</ExcludedFromBuild>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\zlib\crc32.h" />
|
||||
<ClInclude Include="..\zlib\deflate.h" />
|
||||
<ClInclude Include="..\zlib\inffast.h" />
|
||||
<ClInclude Include="..\zlib\inffixed.h" />
|
||||
<ClInclude Include="..\zlib\inflate.h" />
|
||||
<ClInclude Include="..\zlib\inftrees.h" />
|
||||
<ClInclude Include="..\zlib\trees.h" />
|
||||
<ClInclude Include="..\zlib\zconf.h" />
|
||||
<ClInclude Include="..\zlib\zlib.h" />
|
||||
<ClInclude Include="..\zlib\zutil.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\zlib\win32\zlib1.rc">
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='LIB Debug|Win32'">\Users\Steven\Development\cerberus\contrib\zlib\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='LIB Debug|x64'">\Users\Steven\Development\cerberus\contrib\zlib\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='LIB Release|Win32'">\Users\Steven\Development\cerberus\contrib\zlib\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='LIB Release|x64'">\Users\Steven\Development\cerberus\contrib\zlib\win32;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="README.txt" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -0,0 +1,110 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{673dc76a-1597-4c9e-ad1f-d531e9c4f2dc}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{e18d360b-781a-494d-afa3-1d275860cd03}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{bac48307-06ae-47a6-9e75-e57971edbc64}</UniqueIdentifier>
|
||||
<Extensions>ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Assembler Files %28Unsupported%29">
|
||||
<UniqueIdentifier>{7b7d1f24-1066-40fa-8302-fcdcfba6c4ba}</UniqueIdentifier>
|
||||
<Extensions>asm;obj;c;cpp;cxx;h;hpp;hxx</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\zlib\adler32.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\zlib\compress.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\zlib\crc32.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\zlib\deflate.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\zlib\infback.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\zlib\inffast.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\zlib\inflate.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\zlib\inftrees.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\zlib\trees.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\zlib\uncompr.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\zlib\zutil.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\zlib\contrib\masmx86\gvmat32c.c">
|
||||
<Filter>Assembler Files %28Unsupported%29</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\zlib\crc32.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\zlib\deflate.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\zlib\inffast.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\zlib\inffixed.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\zlib\inflate.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\zlib\inftrees.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\zlib\trees.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\zlib\zconf.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\zlib\zlib.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\zlib\zutil.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\zlib\win32\zlib1.rc">
|
||||
<Filter>Resource Files</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Text Include="README.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuild Include="..\zlib\win32\zlib.def">
|
||||
<Filter>Source Files</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\zlib\contrib\masmx86\gvmat32.asm">
|
||||
<Filter>Assembler Files %28Unsupported%29</Filter>
|
||||
</CustomBuild>
|
||||
<CustomBuild Include="..\zlib\contrib\masmx86\inffas32.asm">
|
||||
<Filter>Assembler Files %28Unsupported%29</Filter>
|
||||
</CustomBuild>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -8,22 +8,10 @@ NAME=$1
|
|||
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-git-settings/init.txt %%CHROOT_RCFILESDIR%%/crawl-git/"$NAME".rc
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-git.macro %%CHROOT_RCFILESDIR%%/crawl-git/"$NAME".macro
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-0.17-settings/init.txt %%CHROOT_RCFILESDIR%%/crawl-0.17/"$NAME".rc
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-git.macro %%CHROOT_RCFILESDIR%%/crawl-0.17/"$NAME".macro
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-0.16-settings/init.txt %%CHROOT_RCFILESDIR%%/crawl-0.16/"$NAME".rc
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-git.macro %%CHROOT_RCFILESDIR%%/crawl-0.16/"$NAME".macro
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-0.15-settings/init.txt %%CHROOT_RCFILESDIR%%/crawl-0.15/"$NAME".rc
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-git.macro %%CHROOT_RCFILESDIR%%/crawl-0.15/"$NAME".macro
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-0.14-settings/init.txt %%CHROOT_RCFILESDIR%%/crawl-0.14/"$NAME".rc
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-git.macro %%CHROOT_RCFILESDIR%%/crawl-0.14/"$NAME".macro
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-0.13-settings/init.txt %%CHROOT_RCFILESDIR%%/crawl-0.13/"$NAME".rc
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-git.macro %%CHROOT_RCFILESDIR%%/crawl-0.13/"$NAME".macro
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-0.12-settings/init.txt %%CHROOT_RCFILESDIR%%/crawl-0.12/"$NAME".rc
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-git.macro %%CHROOT_RCFILESDIR%%/crawl-0.12/"$NAME".macro
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-0.11-settings/init.txt %%CHROOT_RCFILESDIR%%/crawl-0.11/"$NAME".rc
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-git.macro %%CHROOT_RCFILESDIR%%/crawl-0.11/"$NAME".macro
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-0.10-settings/init.txt %%CHROOT_RCFILESDIR%%/crawl-0.10/"$NAME".rc
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-git.macro %%CHROOT_RCFILESDIR%%/crawl-0.10/"$NAME".macro
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-0.23-settings/init.txt %%CHROOT_RCFILESDIR%%/crawl-0.23/"$NAME".rc
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-git.macro %%CHROOT_RCFILESDIR%%/crawl-0.23/"$NAME".macro
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-0.22-settings/init.txt %%CHROOT_RCFILESDIR%%/crawl-0.22/"$NAME".rc
|
||||
ifnxcp %%CHROOT_DGLDIR%%/data/crawl-git.macro %%CHROOT_RCFILESDIR%%/crawl-0.22/"$NAME".macro
|
||||
|
||||
mkdir -p %%CHROOT_MORGUEDIR%%/"$NAME"
|
||||
mkdir -p %%CHROOT_TTYRECDIR%%/"$NAME"
|
||||
|
|
|
@ -12,12 +12,12 @@ Game selected: Dungeon Crawl Stone Soup 0.22
|
|||
|
||||
P)lay Crawl S)print T)utorial
|
||||
|
||||
o Edit options O) with Virus
|
||||
m Edit macros M) with Virus
|
||||
v View changelog V) with Virus
|
||||
o) Edit options O) with Virus
|
||||
m) Edit macros M) with Virus
|
||||
v) View changelog V) with Virus
|
||||
|
||||
Advanced options
|
||||
|
||||
q Return to main menu
|
||||
q) Return to main menu
|
||||
|
||||
=>
|
||||
|
|
|
@ -15,8 +15,8 @@ Backup your save-game (for bug reports and debugging)
|
|||
The next option allows you to reset your options.
|
||||
ALL CHANGES YOU'VE MADE TO YOUR OPTIONS WILL BE LOST.
|
||||
|
||||
O Reset options
|
||||
O) Reset options
|
||||
|
||||
q Return to previous menu
|
||||
q) Return to previous menu
|
||||
|
||||
=>
|
||||
|
|
|
@ -0,0 +1,23 @@
|
|||
Crawl server (Germany) hosted and maintained by Ben Morrison (ahriman)
|
||||
------------------------------------------------------------------------------
|
||||
Webtiles: https://crawl.tildeverse.org/
|
||||
Crawl information: http://crawl.develz.org/
|
||||
------------------------------------------------------------------------------
|
||||
** Games on this server are recorded for in-progress viewing and playback! **
|
||||
------------------------------------------------------------------------------
|
||||
|
||||
Logged in as: $USERNAME
|
||||
|
||||
Game selected: Dungeon Crawl Stone Soup 0.23
|
||||
|
||||
P)lay Crawl S)print T)utorial
|
||||
|
||||
o) Edit options O) with Virus
|
||||
m) Edit macros M) with Virus
|
||||
v) View changelog V) with Virus
|
||||
|
||||
Advanced options
|
||||
|
||||
q) Return to main menu
|
||||
|
||||
=>
|
|
@ -0,0 +1,22 @@
|
|||
Crawl server (Germany) hosted and maintained by Ben Morrison (ahriman)
|
||||
------------------------------------------------------------------------------
|
||||
Webtiles: https://crawl.tildeverse.org/
|
||||
Crawl information: http://crawl.develz.org/
|
||||
------------------------------------------------------------------------------
|
||||
** Games on this server are recorded for in-progress viewing and playback! **
|
||||
------------------------------------------------------------------------------
|
||||
|
||||
Logged in as: $USERNAME
|
||||
|
||||
Game selected: Dungeon Crawl Stone Soup 0.23
|
||||
|
||||
Backup your save-game (for bug reports and debugging)
|
||||
|
||||
The next option allows you to reset your options.
|
||||
ALL CHANGES YOU'VE MADE TO YOUR OPTIONS WILL BE LOST.
|
||||
|
||||
O) Reset options
|
||||
|
||||
q) Return to previous menu
|
||||
|
||||
=>
|
|
@ -12,12 +12,12 @@ Game selected: Dungeon Crawl Stone Soup Trunk
|
|||
|
||||
P)lay Crawl S)print T)utorial
|
||||
|
||||
o Edit options O) with Virus
|
||||
m Edit macros M) with Virus
|
||||
v View changelog V) with Virus
|
||||
o) Edit options O) with Virus
|
||||
m) Edit macros M) with Virus
|
||||
v) View changelog V) with Virus
|
||||
|
||||
Advanced options
|
||||
|
||||
q Return to main menu
|
||||
q) Return to main menu
|
||||
|
||||
=>
|
||||
|
|
|
@ -15,8 +15,8 @@ Backup your save-game (for bug reports and debugging)
|
|||
The next option allows you to reset your options.
|
||||
ALL CHANGES YOU'VE MADE TO YOUR OPTIONS WILL BE LOST.
|
||||
|
||||
O Reset options
|
||||
O) Reset options
|
||||
|
||||
q Return to previous menu
|
||||
q) Return to previous menu
|
||||
|
||||
=>
|
||||
|
|
|
@ -10,11 +10,12 @@ Logged in as: $USERNAME (admin)
|
|||
W) Watch games in progress
|
||||
|
||||
T) Dungeon Crawl Stone Soup Trunk
|
||||
0) Dungeon Crawl Stone Soup 0.22
|
||||
0) Dungeon Crawl Stone Soup 0.23
|
||||
1) Dungeon Crawl Stone Soup 0.22
|
||||
|
||||
c) Change password e) Change email address
|
||||
|
||||
P)lay or S)print in Crawl 0.22 now
|
||||
P)lay or S)print in Crawl 0.23 now
|
||||
|
||||
Q)uit
|
||||
|
||||
|
|
|
@ -10,11 +10,12 @@ Logged in as: $USERNAME
|
|||
W) Watch games in progress
|
||||
|
||||
T) Dungeon Crawl Stone Soup Trunk
|
||||
0) Dungeon Crawl Stone Soup 0.22
|
||||
0) Dungeon Crawl Stone Soup 0.23
|
||||
1) Dungeon Crawl Stone Soup 0.22
|
||||
|
||||
c) Change password e) Change email address
|
||||
|
||||
P)lay or S)print in Crawl 0.22 now
|
||||
P)lay or S)print in Crawl 0.23 now
|
||||
|
||||
Q)uit
|
||||
|
||||
|
|
54
config.py
54
config.py
|
@ -48,7 +48,7 @@ games = OrderedDict([
|
|||
rcfile_path = "%%CHROOT_RCFILESDIR%%/crawl-git/",
|
||||
macro_path = "%%CHROOT_RCFILESDIR%%/crawl-git/",
|
||||
morgue_path = "%%CHROOT_MORGUEDIR%%/%n/",
|
||||
morgue_url = "https://crawl.tildeverse.org/crawl/morgue/%n/",
|
||||
morgue_url = "https://crawl.tildeverse.org/morgue/%n/",
|
||||
inprogress_path = "%%CHROOT_INPROGRESSDIR%%/crawl-git/",
|
||||
ttyrec_path = "%%CHROOT_TTYRECDIR%%/%n/",
|
||||
socket_path = "%%CHROOT_WEBDIR%%/sockets")),
|
||||
|
@ -59,7 +59,7 @@ games = OrderedDict([
|
|||
rcfile_path = "%%CHROOT_RCFILESDIR%%/crawl-git/",
|
||||
macro_path = "%%CHROOT_RCFILESDIR%%/crawl-git/",
|
||||
morgue_path = "%%CHROOT_MORGUEDIR%%/%n/",
|
||||
morgue_url = "https://crawl.tildeverse.org/crawl/morgue/%n/",
|
||||
morgue_url = "https://crawl.tildeverse.org/morgue/%n/",
|
||||
inprogress_path = "%%CHROOT_INPROGRESSDIR%%/crawl-git-sprint/",
|
||||
ttyrec_path = "%%CHROOT_TTYRECDIR%%/%n/",
|
||||
socket_path = "%%CHROOT_WEBDIR%%/sockets",
|
||||
|
@ -71,12 +71,51 @@ games = OrderedDict([
|
|||
rcfile_path = "%%CHROOT_RCFILESDIR%%/crawl-git/",
|
||||
macro_path = "%%CHROOT_RCFILESDIR%%/crawl-git/",
|
||||
morgue_path = "%%CHROOT_MORGUEDIR%%/%n/",
|
||||
morgue_url = "https://crawl.tildeverse.org/crawl/morgue/%n/",
|
||||
morgue_url = "https://crawl.tildeverse.org/morgue/%n/",
|
||||
inprogress_path = "%%CHROOT_INPROGRESSDIR%%/crawl-git-tut/",
|
||||
ttyrec_path = "%%CHROOT_TTYRECDIR%%/%n/",
|
||||
socket_path = "%%CHROOT_WEBDIR%%/sockets",
|
||||
options = ["-tutorial"])),
|
||||
|
||||
("dcss-0.23", dict(
|
||||
name = "DCSS 0.23",
|
||||
crawl_binary = "/bin/crawl-stable-launcher.sh",
|
||||
send_json_options = True,
|
||||
pre_options = [ "0.23" ],
|
||||
rcfile_path = "%%CHROOT_RCFILESDIR%%/crawl-0.23/",
|
||||
macro_path = "%%CHROOT_RCFILESDIR%%/crawl-0.23/",
|
||||
morgue_path = "%%CHROOT_MORGUEDIR%%/%n/",
|
||||
morgue_url = "https://crawl.tildeverse.org/crawl/morgue/%n/",
|
||||
inprogress_path = "%%CHROOT_INPROGRESSDIR%%/crawl-0.23/",
|
||||
ttyrec_path = "%%CHROOT_TTYRECDIR%%/%n/",
|
||||
socket_path = "%%CHROOT_WEBDIR%%/sockets")),
|
||||
("spr-0.23", dict(
|
||||
name = "Sprint 0.23",
|
||||
crawl_binary = "/bin/crawl-stable-launcher.sh",
|
||||
send_json_options = True,
|
||||
pre_options = [ "0.23" ],
|
||||
rcfile_path = "%%CHROOT_RCFILESDIR%%/crawl-0.23/",
|
||||
macro_path = "%%CHROOT_RCFILESDIR%%/crawl-0.23/",
|
||||
morgue_path = "%%CHROOT_MORGUEDIR%%/%n/",
|
||||
morgue_url = "https://crawl.tildeverse.org/morgue/%n/",
|
||||
inprogress_path = "%%CHROOT_INPROGRESSDIR%%/crawl-23-sprint/",
|
||||
ttyrec_path = "%%CHROOT_TTYRECDIR%%/%n/",
|
||||
socket_path = "%%CHROOT_WEBDIR%%/sockets",
|
||||
options = ["-sprint"])),
|
||||
("tut-0.23", dict(
|
||||
name = "Tutorial 0.23",
|
||||
crawl_binary = "/bin/crawl-git-launcher.sh",
|
||||
send_json_options = True,
|
||||
pre_options = [ "0.23" ],
|
||||
rcfile_path = "%%CHROOT_RCFILESDIR%%/crawl-0.23/",
|
||||
macro_path = "%%CHROOT_RCFILESDIR%%/crawl-0.23/",
|
||||
morgue_path = "%%CHROOT_MORGUEDIR%%/%n/",
|
||||
morgue_url = "https://crawl.tildeverse.org/morgue/%n/",
|
||||
inprogress_path = "%%CHROOT_INPROGRESSDIR%%/crawl-0.23-tut/",
|
||||
ttyrec_path = "%%CHROOT_TTYRECDIR%%/%n/",
|
||||
socket_path = "%%CHROOT_WEBDIR%%/sockets",
|
||||
options = ["-tutorial"])),
|
||||
|
||||
("dcss-0.22", dict(
|
||||
name = "DCSS 0.22",
|
||||
crawl_binary = "/bin/crawl-stable-launcher.sh",
|
||||
|
@ -85,7 +124,7 @@ games = OrderedDict([
|
|||
rcfile_path = "%%CHROOT_RCFILESDIR%%/crawl-0.22/",
|
||||
macro_path = "%%CHROOT_RCFILESDIR%%/crawl-0.22/",
|
||||
morgue_path = "%%CHROOT_MORGUEDIR%%/%n/",
|
||||
morgue_url = "https://crawl.tildeverse.org/crawl/morgue/%n/",
|
||||
morgue_url = "https://crawl.tildeverse.org/morgue/%n/",
|
||||
inprogress_path = "%%CHROOT_INPROGRESSDIR%%/crawl-0.22/",
|
||||
ttyrec_path = "%%CHROOT_TTYRECDIR%%/%n/",
|
||||
socket_path = "%%CHROOT_WEBDIR%%/sockets")),
|
||||
|
@ -97,7 +136,7 @@ games = OrderedDict([
|
|||
rcfile_path = "%%CHROOT_RCFILESDIR%%/crawl-0.22/",
|
||||
macro_path = "%%CHROOT_RCFILESDIR%%/crawl-0.22/",
|
||||
morgue_path = "%%CHROOT_MORGUEDIR%%/%n/",
|
||||
morgue_url = "https://crawl.tildeverse.org/crawl/morgue/%n/",
|
||||
morgue_url = "https://crawl.tildeverse.org/morgue/%n/",
|
||||
inprogress_path = "%%CHROOT_INPROGRESSDIR%%/crawl-22-sprint/",
|
||||
ttyrec_path = "%%CHROOT_TTYRECDIR%%/%n/",
|
||||
socket_path = "%%CHROOT_WEBDIR%%/sockets",
|
||||
|
@ -110,7 +149,7 @@ games = OrderedDict([
|
|||
rcfile_path = "%%CHROOT_RCFILESDIR%%/crawl-0.22/",
|
||||
macro_path = "%%CHROOT_RCFILESDIR%%/crawl-0.22/",
|
||||
morgue_path = "%%CHROOT_MORGUEDIR%%/%n/",
|
||||
morgue_url = "https://crawl.tildeverse.org/crawl/morgue/%n/",
|
||||
morgue_url = "https://crawl.tildeverse.org/morgue/%n/",
|
||||
inprogress_path = "%%CHROOT_INPROGRESSDIR%%/crawl-0.22-tut/",
|
||||
ttyrec_path = "%%CHROOT_TTYRECDIR%%/%n/",
|
||||
socket_path = "%%CHROOT_WEBDIR%%/sockets",
|
||||
|
@ -121,6 +160,9 @@ dgl_status_file = "%%CHROOT_WEBDIR%%/run/status"
|
|||
|
||||
# Set to None not to read milestones
|
||||
milestone_file = [
|
||||
"%%CHROOT_CRAWL_BASEDIR%%/crawl-0.23/saves/milestones",
|
||||
"%%CHROOT_CRAWL_BASEDIR%%/crawl-0.23/saves/milestones-tutorial",
|
||||
"%%CHROOT_CRAWL_BASEDIR%%/crawl-0.23/saves/milestones-sprint",
|
||||
"%%CHROOT_CRAWL_BASEDIR%%/crawl-0.22/saves/milestones",
|
||||
"%%CHROOT_CRAWL_BASEDIR%%/crawl-0.22/saves/milestones-tutorial",
|
||||
"%%CHROOT_CRAWL_BASEDIR%%/crawl-0.22/saves/milestones-sprint",
|
||||
|
|
168
dgamelaunch.conf
168
dgamelaunch.conf
|
@ -118,13 +118,17 @@ commands[register] = mkdir "%%CHROOT_TTYRECDIR%%/%n",
|
|||
ifnxcp "%rdata/crawl-git.macro" "%rrcfiles/crawl-git/%n.macro",
|
||||
ifnxcp "%rdata/crawl-git-settings/init.txt" "%rrcfiles/crawl-git/%n.rc",
|
||||
ifnxcp "%rdata/crawl-git.macro" "%rrcfiles/crawl-0.22/%n.macro",
|
||||
ifnxcp "%rdata/crawl-0.22-settings/init.txt" "%rrcfiles/crawl-0.22/%n.rc"
|
||||
ifnxcp "%rdata/crawl-0.22-settings/init.txt" "%rrcfiles/crawl-0.22/%n.rc",
|
||||
ifnxcp "%rdata/crawl-git.macro" "%rrcfiles/crawl-0.23/%n.macro",
|
||||
ifnxcp "%rdata/crawl-0.23-settings/init.txt" "%rrcfiles/crawl-0.23/%n.rc"
|
||||
|
||||
commands[login] = mkdir "%%CHROOT_TTYRECDIR%%/%n",
|
||||
ifnxcp "%rdata/crawl-git.macro" "%rrcfiles/crawl-git/%n.macro",
|
||||
ifnxcp "%rdata/crawl-git-settings/init.txt" "%rrcfiles/crawl-git/%n.rc",
|
||||
ifnxcp "%rdata/crawl-git.macro" "%rrcfiles/crawl-0.22/%n.macro",
|
||||
ifnxcp "%rdata/crawl-0.22-settings/init.txt" "%rrcfiles/crawl-0.22/%n.rc"
|
||||
ifnxcp "%rdata/crawl-0.22-settings/init.txt" "%rrcfiles/crawl-0.22/%n.rc",
|
||||
ifnxcp "%rdata/crawl-git.macro" "%rrcfiles/crawl-0.23/%n.macro",
|
||||
ifnxcp "%rdata/crawl-0.23-settings/init.txt" "%rrcfiles/crawl-0.23/%n.rc"
|
||||
|
||||
# commands[gamestart] =
|
||||
# mkdir "%%CHROOT_TTYRECDIR%%/%n",
|
||||
|
@ -148,9 +152,10 @@ menu["mainmenu_admin"] {
|
|||
commands["eE"] = chmail
|
||||
commands["wW"] = watch_menu
|
||||
commands["tT"] = submenu "crawl-git"
|
||||
commands["0"] = submenu "crawl-0.22"
|
||||
commands["pP"] = play_game "dcss-0.22"
|
||||
commands["sS"] = play_game "spr-0.22"
|
||||
commands["0"] = submenu "crawl-0.23"
|
||||
commands["1"] = submenu "crawl-0.22"
|
||||
commands["pP"] = play_game "dcss-0.23"
|
||||
commands["sS"] = play_game "spr-0.23"
|
||||
commands["qQ"] = quit
|
||||
}
|
||||
|
||||
|
@ -160,9 +165,10 @@ menu["mainmenu_user"] {
|
|||
commands["eE"] = chmail
|
||||
commands["wW"] = watch_menu
|
||||
commands["tT"] = submenu "crawl-git"
|
||||
commands["0"] = submenu "crawl-0.22"
|
||||
commands["pP"] = play_game "dcss-0.22"
|
||||
commands["sS"] = play_game "spr-0.22"
|
||||
commands["0"] = submenu "crawl-0.23"
|
||||
commands["1"] = submenu "crawl-0.22"
|
||||
commands["pP"] = play_game "dcss-0.23"
|
||||
commands["sS"] = play_game "spr-0.23"
|
||||
commands["qQ"] = quit
|
||||
}
|
||||
|
||||
|
@ -186,6 +192,21 @@ menu["crawl-git"] {
|
|||
commands["wW"] = watch_menu
|
||||
commands["qQ"] = return
|
||||
}
|
||||
menu["crawl-0.23"] {
|
||||
bannerfile = "%%CHROOT_DGLDIR%%/data/menus/crawl-0.23.txt"
|
||||
commands["o"] = exec "ee" "%rrcfiles/crawl-0.23/%n.rc"
|
||||
commands["O"] = exec "virus" "%rrcfiles/crawl-0.23/%n.rc"
|
||||
commands["m"] = exec "ee" "%rrcfiles/crawl-0.23/%n.macro"
|
||||
commands["M"] = exec "virus" "%rrcfiles/crawl-0.23/%n.macro"
|
||||
commands["v"] = exec "ee" "%%CHROOT_CRAWL_GAMEDIR%%/crawl-0.23/data/docs/crawl_changelog.txt"
|
||||
commands["V"] = exec "virus" "%%CHROOT_CRAWL_GAMEDIR%%/crawl-0.23/data/docs/crawl_changelog.txt"
|
||||
commands["pP"] = play_game "dcss-0.23"
|
||||
commands["tT"] = play_game "tut-0.23"
|
||||
commands["sS"] = play_game "spr-0.23"
|
||||
commands["A"] = submenu "crawl-0.23-adv"
|
||||
commands["wW"] = watch_menu
|
||||
commands["qQ"] = return
|
||||
}
|
||||
menu["crawl-0.22"] {
|
||||
bannerfile = "%%CHROOT_DGLDIR%%/data/menus/crawl-0.22.txt"
|
||||
commands["o"] = exec "ee" "%rrcfiles/crawl-0.22/%n.rc"
|
||||
|
@ -217,6 +238,19 @@ menu["crawl-git-adv"] {
|
|||
return
|
||||
commands["qQ"] = return
|
||||
}
|
||||
menu["crawl-0.23-adv"] {
|
||||
bannerfile = "%%CHROOT_DGLDIR%%/data/menus/crawl-0.23_adv.txt"
|
||||
commands["B"] =
|
||||
exec "/bin/savegame-backup.sh" "%n crawl-0.23 %%CHROOT_CRAWL_BASEDIR%%",
|
||||
return
|
||||
commands["O"] =
|
||||
cp "%rdata/crawl-0.23-settings/init.txt" "%rrcfiles/crawl-0.23/%n.rc",
|
||||
return
|
||||
commands["M"] =
|
||||
cp "%rdata/crawl-git.macro" "%rrcfiles/crawl-0.23/%n.macro",
|
||||
return
|
||||
commands["qQ"] = return
|
||||
}
|
||||
menu["crawl-0.22-adv"] {
|
||||
bannerfile = "%%CHROOT_DGLDIR%%/data/menus/crawl-0.22_adv.txt"
|
||||
commands["B"] =
|
||||
|
@ -388,6 +422,124 @@ DEFINE {
|
|||
encoding = "UTF-8"
|
||||
}
|
||||
|
||||
##############################################################################
|
||||
## 0.23
|
||||
##############################################################################
|
||||
DEFINE {
|
||||
game_path = "/bin/crawl-stable-launcher.sh"
|
||||
game_name = "Crawl (0.23)"
|
||||
short_name = "dcss-0.23"
|
||||
|
||||
game_args = "/bin/crawl-stable-launcher.sh", "0.23",
|
||||
"-name", "%n",
|
||||
"-rc", "%rrcfiles/crawl-0.23/%n.rc",
|
||||
"-macro", "%rrcfiles/crawl-0.23/%n.macro",
|
||||
"-webtiles-socket", "%%CHROOT_CRAWL_BASEDIR%%/webserver/sockets/%n:dcss-0.23.sock",
|
||||
"-morgue", "%rmorgue/%n/"
|
||||
|
||||
extra_info_file = "%rmorgue/%n/%n.dglwhere"
|
||||
|
||||
#
|
||||
# From inside the jail, where dgamelaunch should put mail - should
|
||||
# match up with the game's settings.
|
||||
spooldir = "%%CHROOT_MAILSPOOL%%/"
|
||||
|
||||
max_idle_time = 3600
|
||||
|
||||
# make sure the inprogress dir actually exists. default is "inprogress/"
|
||||
# each game you define here must have it's own.
|
||||
inprogressdir = "%rinprogress/crawl-0.23/"
|
||||
ttyrecdir = "%%CHROOT_TTYRECDIR%%/%n/"
|
||||
|
||||
commands =
|
||||
ifnxcp "%rdata/crawl-git.macro" "%rrcfiles/crawl-0.23/%n.macro",
|
||||
ifnxcp "%rdata/crawl-0.23-settings/init.txt" "%rrcfiles/crawl-0.23/%n.rc",
|
||||
setenv "MAIL" "%%CHROOT_MAILSPOOL%%/%n",
|
||||
setenv "SIMPLEMAIL" "1",
|
||||
unlink "%%CHROOT_MAILSPOOL%%/%n",
|
||||
mkdir "%rmorgue/%n/"
|
||||
|
||||
encoding = "UTF-8"
|
||||
}
|
||||
|
||||
##############################################################################
|
||||
DEFINE {
|
||||
game_path = "/bin/crawl-stable-launcher.sh"
|
||||
game_name = "Sprint (0.23)"
|
||||
short_name = "spr-0.23"
|
||||
|
||||
game_args = "/bin/crawl-stable-launcher.sh", "0.23",
|
||||
"-name", "%n",
|
||||
"-rc", "%rrcfiles/crawl-0.23/%n.rc",
|
||||
"-macro", "%rrcfiles/crawl-0.23/%n.macro",
|
||||
"-webtiles-socket", "%%CHROOT_CRAWL_BASEDIR%%/webserver/sockets/%n:spr-0.23.sock",
|
||||
"-morgue", "%rmorgue/%n/",
|
||||
"-sprint"
|
||||
|
||||
extra_info_file = "%rmorgue/%n/%n.dglwhere"
|
||||
|
||||
#
|
||||
# From inside the jail, where dgamelaunch should put mail - should
|
||||
# match up with the game's settings.
|
||||
spooldir = "%%CHROOT_MAILSPOOL%%/"
|
||||
|
||||
max_idle_time = 3600
|
||||
|
||||
# make sure the inprogress dir actually exists. default is "inprogress/"
|
||||
# each game you define here must have it's own.
|
||||
inprogressdir = "%rinprogress/crawl-0.23-sprint/"
|
||||
ttyrecdir = "%%CHROOT_TTYRECDIR%%/%n/"
|
||||
|
||||
commands =
|
||||
ifnxcp "%rdata/crawl-git.macro" "%rrcfiles/crawl-0.23/%n.macro",
|
||||
ifnxcp "%rdata/crawl-0.23-settings/init.txt" "%rrcfiles/crawl-0.23/%n.rc",
|
||||
setenv "MAIL" "%%CHROOT_MAILSPOOL%%/%n",
|
||||
setenv "SIMPLEMAIL" "1",
|
||||
unlink "%%CHROOT_MAILSPOOL%%/%n",
|
||||
mkdir "%rmorgue/%n/"
|
||||
|
||||
encoding = "UTF-8"
|
||||
}
|
||||
|
||||
##############################################################################
|
||||
DEFINE {
|
||||
game_path = "/bin/crawl-stable-launcher.sh"
|
||||
game_name = "Tutorial (0.23)"
|
||||
short_name = "tut-0.23"
|
||||
|
||||
game_args = "/bin/crawl-stable-launcher.sh", "0.23",
|
||||
"-name", "%n",
|
||||
"-rc", "%rrcfiles/crawl-0.23/%n.rc",
|
||||
"-macro", "%rrcfiles/crawl-0.23/%n.macro",
|
||||
"-webtiles-socket", "%%CHROOT_CRAWL_BASEDIR%%/webserver/sockets/%n:tut-0.23.sock",
|
||||
"-morgue", "%rmorgue/%n/",
|
||||
"-tutorial"
|
||||
|
||||
extra_info_file = "%rmorgue/%n/%n.dglwhere"
|
||||
|
||||
#
|
||||
# From inside the jail, where dgamelaunch should put mail - should
|
||||
# match up with the game's settings.
|
||||
spooldir = "%%CHROOT_MAILSPOOL%%/"
|
||||
|
||||
max_idle_time = 3600
|
||||
|
||||
# make sure the inprogress dir actually exists. default is "inprogress/"
|
||||
# each game you define here must have it's own.
|
||||
inprogressdir = "%rinprogress/crawl-0.23-tut/"
|
||||
ttyrecdir = "%%CHROOT_TTYRECDIR%%/%n/"
|
||||
|
||||
commands =
|
||||
ifnxcp "%rdata/crawl-git.macro" "%rrcfiles/crawl-0.23/%n.macro",
|
||||
ifnxcp "%rdata/crawl-0.23-settings/init.txt" "%rrcfiles/crawl-0.23/%n.rc",
|
||||
setenv "MAIL" "%%CHROOT_MAILSPOOL%%/%n",
|
||||
setenv "SIMPLEMAIL" "1",
|
||||
unlink "%%CHROOT_MAILSPOOL%%/%n",
|
||||
mkdir "%rmorgue/%n/"
|
||||
|
||||
encoding = "UTF-8"
|
||||
}
|
||||
|
||||
##############################################################################
|
||||
## 0.22
|
||||
##############################################################################
|
||||
|
|
|
@ -151,10 +151,10 @@ sub main() {
|
|||
my $ver = param('v');
|
||||
|
||||
if (not $ver) {
|
||||
do_prompt 'trunk', '0.17', '0.16', '0.15', '0.14', '0.13', '0.12', '0.11', '0.10';
|
||||
do_prompt 'trunk', '0.27', '0.26', '0.25', '0.24', '0.23', '0.22', '0.21', '0.20';
|
||||
} elsif ($ver eq 'trunk') {
|
||||
do_update 'trunk';
|
||||
} elsif ($ver =~ /^0.1[01234567]$/) {
|
||||
} elsif ($ver =~ /^0.2[01234567]$/) {
|
||||
do_update 'stable', $ver;
|
||||
} else {
|
||||
do_fail "Unknown version " . escapeHTML($ver);
|
||||
|
|
Loading…
Reference in New Issue