actor Main new create(env: Env) => env.out.print("Hello, world!") let defaultWombat = Wombat("Fantastibat") let hungryWombat = Wombat.hungry("Nomsbat", 12) class Wombat let name: String var _hunger_level: U64 var _thirst_level: U64 = 1 new create(name': String) => name = name' _hunger_level = 0 new hungry(name': String, hunger': U64) => name = name' _hunger_level = hunger' fun hunger(): U64 => _hunger_level fun ref set_hunger(to: U64 = 0): U64 => _hunger_level = to class Hawk var _hunger_level: U64 = 0 class Owl var _hunger_level: U64 new create() => _hunger_level = 42 class Forest let _owl: Owl = Owl let _hawk: Hawk = Hawk