ArtArchive/Class5/marc_network/public/sigma/examples/custom-edge-renderer.html

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Executable File

<!-- START SIGMA IMPORTS -->
<script src="../src/sigma.core.js"></script>
<script src="../src/conrad.js"></script>
<script src="../src/utils/sigma.utils.js"></script>
<script src="../src/utils/sigma.polyfills.js"></script>
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<script src="../src/renderers/webgl/sigma.webgl.edges.def.js"></script>
<script src="../src/renderers/webgl/sigma.webgl.edges.fast.js"></script>
<script src="../src/renderers/webgl/sigma.webgl.edges.arrow.js"></script>
<script src="../src/renderers/canvas/sigma.canvas.labels.def.js"></script>
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<script src="../src/renderers/canvas/sigma.canvas.edges.def.js"></script>
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<script src="../src/renderers/svg/sigma.svg.utils.js"></script>
<script src="../src/renderers/svg/sigma.svg.nodes.def.js"></script>
<script src="../src/renderers/svg/sigma.svg.edges.def.js"></script>
<script src="../src/renderers/svg/sigma.svg.edges.curve.js"></script>
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<!-- END SIGMA IMPORTS -->
<div id="container">
<style>
#graph-container {
top: 0;
bottom: 0;
left: 0;
right: 0;
position: absolute;
}
</style>
<div id="graph-container"></div>
</div>
<script src="../plugins/sigma.layout.forceAtlas2/worker.js"></script>
<script src="../plugins/sigma.layout.forceAtlas2/supervisor.js"></script>
<script>
/**
* This is a basic example on how to develop a custom edge renderer. In
* this example, the renderer will display the edge as a path made of two
* segments, an horizontal one and a vertical one. To make it just a bit
* "more readable", I also used the FA2 plugin (but it is actually still
* not readable).
*
* IMPORTANT: This edge renderer just works with the canvas renderer. If
* you do want to display images with the WebGL renderer, you will have
* to develop a specific WebGL edge renderer.
*/
sigma.utils.pkg('sigma.canvas.edges');
sigma.canvas.edges.t = function(edge, source, target, context, settings) {
var color = edge.color,
prefix = settings('prefix') || '',
edgeColor = settings('edgeColor'),
defaultNodeColor = settings('defaultNodeColor'),
defaultEdgeColor = settings('defaultEdgeColor');
if (!color)
switch (edgeColor) {
case 'source':
color = source.color || defaultNodeColor;
break;
case 'target':
color = target.color || defaultNodeColor;
break;
default:
color = defaultEdgeColor;
break;
}
context.strokeStyle = color;
context.lineWidth = edge[prefix + 'size'] || 1;
context.beginPath();
context.moveTo(
source[prefix + 'x'],
source[prefix + 'y']
);
context.lineTo(
source[prefix + 'x'],
target[prefix + 'y']
);
context.lineTo(
target[prefix + 'x'],
target[prefix + 'y']
);
context.stroke();
};
// Now, let's use the renderer
var i,
s,
N = 50,
E = 150,
g = {
nodes: [],
edges: []
},
colors = [
'#617db4',
'#668f3c',
'#c6583e',
'#b956af'
];
// Generate a random graph:
for (i = 0; i < N; i++)
g.nodes.push({
id: 'n' + i,
label: 'Node ' + i,
x: Math.random(),
y: Math.random(),
size: Math.random(),
color: colors[Math.floor(Math.random() * colors.length)]
});
for (i = 0; i < E; i++)
g.edges.push({
id: 'e' + i,
source: 'n' + (Math.random() * N | 0),
target: 'n' + (Math.random() * N | 0),
size: Math.random(),
type: 't'
});
// Instantiate sigma:
s = new sigma({
graph: g,
renderer: {
// IMPORTANT:
// This works only with the canvas renderer, so the
// renderer type set as "canvas" is necessary here.
container: 'graph-container',
type: 'canvas'
}
});
// Start the ForceAtlas2 algorithm:
s.startForceAtlas2();
</script>