ArtArchive/Class5/marc_network/public/sigma/examples/neighborhoods-plugin.html

154 lines
6.0 KiB
HTML
Executable File

<!-- START SIGMA IMPORTS -->
<script src="../src/sigma.core.js"></script>
<script src="../src/conrad.js"></script>
<script src="../src/utils/sigma.utils.js"></script>
<script src="../src/utils/sigma.polyfills.js"></script>
<script src="../src/sigma.settings.js"></script>
<script src="../src/classes/sigma.classes.dispatcher.js"></script>
<script src="../src/classes/sigma.classes.configurable.js"></script>
<script src="../src/classes/sigma.classes.graph.js"></script>
<script src="../src/classes/sigma.classes.camera.js"></script>
<script src="../src/classes/sigma.classes.quad.js"></script>
<script src="../src/classes/sigma.classes.edgequad.js"></script>
<script src="../src/captors/sigma.captors.mouse.js"></script>
<script src="../src/captors/sigma.captors.touch.js"></script>
<script src="../src/renderers/sigma.renderers.canvas.js"></script>
<script src="../src/renderers/sigma.renderers.webgl.js"></script>
<script src="../src/renderers/sigma.renderers.svg.js"></script>
<script src="../src/renderers/sigma.renderers.def.js"></script>
<script src="../src/renderers/webgl/sigma.webgl.nodes.def.js"></script>
<script src="../src/renderers/webgl/sigma.webgl.nodes.fast.js"></script>
<script src="../src/renderers/webgl/sigma.webgl.edges.def.js"></script>
<script src="../src/renderers/webgl/sigma.webgl.edges.fast.js"></script>
<script src="../src/renderers/webgl/sigma.webgl.edges.arrow.js"></script>
<script src="../src/renderers/canvas/sigma.canvas.labels.def.js"></script>
<script src="../src/renderers/canvas/sigma.canvas.hovers.def.js"></script>
<script src="../src/renderers/canvas/sigma.canvas.nodes.def.js"></script>
<script src="../src/renderers/canvas/sigma.canvas.edges.def.js"></script>
<script src="../src/renderers/canvas/sigma.canvas.edges.curve.js"></script>
<script src="../src/renderers/canvas/sigma.canvas.edges.arrow.js"></script>
<script src="../src/renderers/canvas/sigma.canvas.edges.curvedArrow.js"></script>
<script src="../src/renderers/canvas/sigma.canvas.edgehovers.def.js"></script>
<script src="../src/renderers/canvas/sigma.canvas.edgehovers.curve.js"></script>
<script src="../src/renderers/canvas/sigma.canvas.edgehovers.arrow.js"></script>
<script src="../src/renderers/canvas/sigma.canvas.edgehovers.curvedArrow.js"></script>
<script src="../src/renderers/canvas/sigma.canvas.extremities.def.js"></script>
<script src="../src/renderers/svg/sigma.svg.utils.js"></script>
<script src="../src/renderers/svg/sigma.svg.nodes.def.js"></script>
<script src="../src/renderers/svg/sigma.svg.edges.def.js"></script>
<script src="../src/renderers/svg/sigma.svg.edges.curve.js"></script>
<script src="../src/renderers/svg/sigma.svg.labels.def.js"></script>
<script src="../src/renderers/svg/sigma.svg.hovers.def.js"></script>
<script src="../src/middlewares/sigma.middlewares.rescale.js"></script>
<script src="../src/middlewares/sigma.middlewares.copy.js"></script>
<script src="../src/misc/sigma.misc.animation.js"></script>
<script src="../src/misc/sigma.misc.bindEvents.js"></script>
<script src="../src/misc/sigma.misc.bindDOMEvents.js"></script>
<script src="../src/misc/sigma.misc.drawHovers.js"></script>
<!-- END SIGMA IMPORTS -->
<script src="../plugins/sigma.layout.forceAtlas2/worker.js"></script>
<script src="../plugins/sigma.layout.forceAtlas2/supervisor.js"></script>
<script src="../plugins/sigma.plugins.neighborhoods/sigma.plugins.neighborhoods.js"></script>
<div id="container">
<style>
#graph-container {
height: 400px;
background: #000;
}
</style>
<div class="buttons">
<button id="toggle-layout">Stop layout</button>
<button id="restart-camera">Restart camera</button>
<div id="graph-container"></div>
</div>
</div>
<script>
/**
* This example shows how to explore the neighborhoods inside a graph,
* with a simple example plugin.
*
* Basically, a graph is loaded into a kind of database mockup (the
* sigma.plugins.neighborhoods plugin) that provides a method to retrieve
* the neighborhood (or ego-centered network) of a specified node. Then,
* a sigma instance will display only this graph, instead of the global
* one.
*
* And also, if you are looking for an exemple of graph custom method or
* how to use the graph model outside of sigma, this is the place.
*/
var s = new sigma({
container: 'graph-container',
settings: {
defaultLabelColor: '#fff',
sideMargin: 2
}
}),
db = new sigma.plugins.neighborhoods();
document.getElementById('toggle-layout').addEventListener('click', function() {
if ((s.supervisor || {}).running) {
s.killForceAtlas2();
document.getElementById('toggle-layout').innerHTML = 'Start layout';
} else {
s.startForceAtlas2({worker: true});
document.getElementById('toggle-layout').innerHTML = 'Stop layout';
}
});
document.getElementById('restart-camera').addEventListener('click', function() {
s.camera.goTo({
x: 0,
y: 0,
angle: 0,
ratio: 1
});
});
db.load('data/arctic.json', function() {
// Out function to initialize sigma on a new neighborhood:
function refreshGraph(centerNodeId) {
// First, let's stop the ForceAtlas2 algorithm:
s.killForceAtlas2();
// Restart the camera:
s.camera.goTo({
x: 0,
y: 0,
angle: 0,
ratio: 1
});
// Empty the graph:
s.graph.clear();
// Read the graph:
s.graph.read(db.neighborhood(centerNodeId));
// Randomize the positions of the nodes and initialize their size:
var i,
nodes = s.graph.nodes(),
len = nodes.length;
for (i = 0; i < len; i++) {
nodes[i].x = Math.cos(Math.PI * 2 * i / len);
nodes[i].y = Math.sin(Math.PI * 2 * i / len);
}
// Refresh the display:
s.refresh();
// Start the ForceAtlas2 algorithm:
s.startForceAtlas2({worker: true});
document.getElementById('toggle-layout').innerHTML = 'Stop layout';
}
// Let's now bind this new function to the "clickNode" event:
s.bind('clickNode', function(event) {
if (!event.data.node.center)
refreshGraph(event.data.node.id);
});
// And finally, let's initialize the first graph:
refreshGraph('1');
});
</script>