update devlog

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lee2sman 2021-04-02 17:10:38 -04:00
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# Devlog
## 4/1/21
I added ability to drop or eat items. The effect is almost exactly the same but with eating, the item is gone. With dropping, the item is left at the location the player is standing. You can eat any inventory item. Maybe I should add some funny saying or special abilities relating to this, like they each have some magic potion effect. I don't know. I've limited player to being able to hold up to 10 items, for convenience in keypress detection and max height of screen requirements).
## Day 8ish
Came back the next day to do more cleanup. Finished some detail/clean-up to move text to print out on the correct location on the screen. I'd say I'm at an alpha. The 'game' (zen-like simulation) now works okay and is playable. It's a bit much random, and maybe should be constrained more, and needs some refinement of the design. I'd also like to add in more actions the player can take beyond just picking items up. Now it's time to look at the roadmap and decide what I feel like adding on to decide what should be in the v1 release.