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Rogue is one of my favorite video games, and the original reference game for later 'roguelike' games. It's a classic 'dungeon crawler' game. You descend through a dungeon, collect gold, fight monsters, and retrieve the amulet of Yendor before returning up to the surface. In Rogue you wield weapons, wear defensive shields, don rings, and carry magical staffs.
Rogue is one of my favorite video games, and the original reference game for later 'roguelike' games. It's a classic 'dungeon crawler' game, created originally in 1980 by Michael Toy and Glenn Wichman, with later contributions by Ken Arnold. In Rogue you descend through a dungeon, collect gold, fight monsters, and retrieve the amulet of Yendor before returning up to the surface. In Rogue you wield weapons, wear defensive shields, don rings, and carry magical staffs.
Rogue is inspired by Dungeons and Dragons and can be thought of as one attempt at making a single player D'n'D game. It's noteable for its different-every-time dungeon. No two playthroughs of the game will be the same.
This game is the quintessential oldschool roguelike. It is turn-based, so actions only happen when you move, one square at a time. Rogue is inspired by Dungeons and Dragons and can be thought of as one attempt at making a single player D'n'D game. It's especially noteable for its different-every-time dungeon, which is also why the game continues to be enjoyable for its fans play after play. Since no two generated dungeons will be the same, each playthroughs of the game will be the different, with new mystery and challenges, requiring new strategy.
This guide is meant to give you a minimum of info so you can get started. I have been playing the game off and on for about 7 years. I'm okay, but I have yet to beat the game (aka 'ascend'). After reading this, dive in and try playing the game. If you die, try again. There's no way to save your progress. This is called 'permadeath' and it's one of the quirks of the genre. Try playing a few times. Each time you will (probably) get better. After you've played through half a dozen times or so and are starting to get the feel for it, and wanting to learn more, try out one of the more advanced or comprehensive guides listed at the end.