.emacs.d/lisp/erc-chess.el

182 lines
5.6 KiB
EmacsLisp

;;; erc-chess.el --- CTCP chess playing support for ERC
;; Copyright (C) 2002, 2004, 2007, 2008 Free Software Foundation, Inc.
;; Author: Mario Lang <mlang@delysid.org>
;; Keywords: games, comm
;; This file is part of GNU Emacs.
;; GNU Emacs is free software; you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation; either version 3, or (at your option)
;; any later version.
;; GNU Emacs is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;; You should have received a copy of the GNU General Public License
;; along with GNU Emacs; see the file COPYING. If not, write to the
;; Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
;; Boston, MA 02110-1301, USA.
;;; Commentary:
;; This module requires chess.el by John Wiegley.
;; You need to have chess.el installed (load-path properly set)
;;; Code:
(require 'erc)
(require 'chess-network)
(require 'chess-display)
(require 'chess)
;;;; Variables
(defgroup erc-chess nil
"Playing chess over IRC."
:group 'erc)
(defcustom erc-chess-verbose-flag nil
"*If non-nil, inform about bogus CTCP CHESS messages in the server buffer."
:group 'erc-chess
:type 'boolean)
(defcustom erc-chess-debug-flag t
"*If non-nil, print all chess CTCP messages received in the server buffer."
:group 'erc-chess
:type 'boolean)
;;;###autoload
(defvar erc-ctcp-query-CHESS-hook '(erc-chess-ctcp-query-handler))
(defvar erc-chess-alist nil
"Alist of chess sessions. It has the form of (NICK ENGINE)")
(make-variable-buffer-local 'erc-chess-alist)
(defvar erc-chess-regexp-alist chess-network-regexp-alist)
(defvar erc-chess-partner)
(make-variable-buffer-local 'erc-chess-partner)
;;;; Catalog messages
(erc-define-catalog
'english
'((ctcp-chess-debug . "CTCPchess: %n (%u@%h) sent: '%m'")
(ctcp-chess-quit . "Chess game with %n (%u@%h) quit")))
(defun erc-chess-response-handler (event &rest args)
(when (and (eq event 'accept)
(eq chess-engine-pending-offer 'match))
(let ((display (chess-game-data (chess-engine-game nil) 'display)))
(chess-display-enable-popup display)
(chess-display-popup display)))
(apply 'chess-engine-default-handler event args))
(defun erc-chess-handler (game event &rest args)
"Handle erc-chess events.
This is the main handler for the erc-chess module."
(cond
((eq event 'initialize)
(setq erc-chess-partner (car args))
(setq erc-server-process (nth 1 args))
t)
((eq event 'send)
;; Transmit the string given in `(car args)' to the nick
;; saved in `erc-chess-partner'.
(let ((nick erc-chess-partner)
(msg (substring (car args) 0 (1- (length (car args))))))
(erc-with-server-buffer
(erc-send-ctcp-message nick (concat "CHESS " msg) t))))
(t
(cond
((eq event 'accept)
(let ((display (chess-game-data (chess-engine-game nil) 'display)))
(chess-display-enable-popup display)
(chess-display-popup display)))
((eq event 'destroy)
(let* ((buf (process-buffer erc-server-process))
(nick (erc-downcase erc-chess-partner))
(engine (current-buffer)))
(erc-with-server-buffer
(let ((elt (assoc nick erc-chess-alist)))
(when (and elt (eq (nth 1 elt) engine))
(message "Removed from erc-chess-alist in destroy event")
(setq erc-chess-alist (delq elt erc-chess-alist))))))))
;; Pass all other events down to chess-network
(apply 'chess-network-handler game event args))))
;;;; Game initialisation
(defun erc-chess-engine-create (nick)
"Initialize a game for a particular nick.
This function adds to `erc-chess-alist' too."
;; Maybe move that into the connect callback?
(let* ((objects (chess-session 'erc-chess t 'erc-chess-response-handler
nick erc-server-process))
(engine (car objects))
(display (cadr objects)))
(when engine
(if display
(chess-game-set-data (chess-display-game display)
'display display))
(push (list (erc-downcase nick) engine) erc-chess-alist)
engine)))
;;;; IRC /commands
;;;###autoload
(defun erc-cmd-CHESS (line &optional force)
"Initiate a chess game via CTCP to NICK.
NICK should be the first and only arg to /chess"
(cond
((string-match (concat "^\\s-*\\(" erc-valid-nick-regexp "\\)\\s-*$") line)
(let ((nick (match-string 1 line)))
(erc-with-server-buffer
(if (assoc (erc-downcase nick) erc-chess-alist)
;; Maybe check for correctly connected game, and switch here.
(erc-display-message
nil 'notice 'active
(concat "Invitation for a game already sent to " nick))
(with-current-buffer (erc-chess-engine-create nick)
(erc-chess-handler nil 'match)
t)))))
(t nil)))
;;; CTCP handler
;;;###autoload
(defun erc-chess-ctcp-query-handler (proc nick login host to msg)
(if erc-chess-debug-flag
(erc-display-message
nil 'notice (current-buffer)
'ctcp-chess-debug ?n nick ?m msg ?u login ?h host))
(when (string-match "^CHESS\\s-+\\(.*\\)$" msg)
(let ((str (concat (match-string 1 msg) "\n"))
(elt (assoc (erc-downcase nick) erc-chess-alist)))
(if (not elt)
(chess-engine-submit (erc-chess-engine-create nick) str)
(if (buffer-live-p (nth 1 elt))
(chess-engine-submit (nth 1 elt) str)
(setq erc-chess-alist (delq elt erc-chess-alist)))))))
(provide 'erc-chess)
;;; erc-chess.el ends here
;;
;; Local Variables:
;; indent-tabs-mode: t
;; tab-width: 8
;; End:
;; arch-tag: beb148d1-db16-48da-8145-9f3a7ff27b7b