61 lines
1.7 KiB
C#
61 lines
1.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace IrcStates
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{
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public class Channel
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{
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public string Name { get; set; }
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public string NameLower { get; set; }
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public Dictionary<string, ChannelUser> Users { get; set; }
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public string Topic { get; set; }
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public string TopicSetter { get; set; }
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public DateTime TopicTime { get; set; }
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public DateTime Created { get; set; }
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public Dictionary<string, List<string>> ListModes { get; set; }
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public Dictionary<string, string> Modes { get; set; }
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public override string ToString()
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{
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return $"Channel(name={Name})";
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}
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public void SetName(string name, string nameLower)
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{
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Name = name;
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NameLower = nameLower;
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}
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public void AddMode(string ch, string param, bool listMode)
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{
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if (listMode)
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{
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if (!ListModes.ContainsKey(ch)) ListModes[ch] = new List<string>();
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if (ListModes[ch].Contains(param)) ListModes[ch].Add(param ?? string.Empty);
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}
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else
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{
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Modes[ch] = param;
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}
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}
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public void RemoveMode(string ch, string param)
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{
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if (ListModes.ContainsKey(ch))
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{
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if (ListModes[ch].Contains(param))
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{
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ListModes[ch].Remove(param);
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if (!ListModes[ch].Any()) ListModes.Remove(ch);
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}
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}
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else if (Modes.ContainsKey(ch))
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{
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Modes.Remove(ch);
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}
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}
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}
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}
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