Remove irrelevant comment
The comment has nothing to do with the variable.
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wram.asm
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wram.asm
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@ -1872,9 +1872,6 @@ W_FBMODE:: ; d09e
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; 02: move onto the next frame block with no delay and no cleaning OAM buffer
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; 03: delay, but don't clean OAM buffer
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; 04: delay, without cleaning OAM buffer, and do not advance [W_FBDESTADDR], so that the next frame block will overwrite this one
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; sprite data is written column by column, each byte contains 8 columns (one for ech bit)
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; for 2bpp sprites, pairs of two consecutive bytes (i.e. pairs of consecutive rows of sprite data)
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; contain the upper and lower bit of each of the 8 pixels, respectively
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ds 1
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wLinkCableAnimBulgeToggle:: ; d09f
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