Revert "Fix floating sections"

This reverts commit cec6e6e2fb.

Signed-off-by: AntonioND <antonio_nd@outlook.com>
This commit is contained in:
AntonioND 2017-03-21 00:44:10 +00:00
parent caa146a298
commit 52adb844de
6 changed files with 72 additions and 72 deletions

View File

@ -6,29 +6,29 @@ AUDIO_3 EQU $1f
INCLUDE "constants.asm"
SECTION "Sound Effect Headers 1", ROMX[$4000], BANK[AUDIO_1]
SECTION "Sound Effect Headers 1", ROMX, BANK[AUDIO_1]
INCLUDE "audio/headers/sfxheaders1.asm"
SECTION "Sound Effect Headers 2", ROMX[$4000], BANK[AUDIO_2]
SECTION "Sound Effect Headers 2", ROMX, BANK[AUDIO_2]
INCLUDE "audio/headers/sfxheaders2.asm"
SECTION "Sound Effect Headers 3", ROMX[$4000], BANK[AUDIO_3]
SECTION "Sound Effect Headers 3", ROMX, BANK[AUDIO_3]
INCLUDE "audio/headers/sfxheaders3.asm"
SECTION "Music Headers 1", ROMX[$422E], BANK[AUDIO_1]
SECTION "Music Headers 1", ROMX, BANK[AUDIO_1]
INCLUDE "audio/headers/musicheaders1.asm"
SECTION "Music Headers 2", ROMX[$42BE], BANK[AUDIO_2]
SECTION "Music Headers 2", ROMX, BANK[AUDIO_2]
INCLUDE "audio/headers/musicheaders2.asm"
SECTION "Music Headers 3", ROMX[$4249], BANK[AUDIO_3]
SECTION "Music Headers 3", ROMX, BANK[AUDIO_3]
INCLUDE "audio/headers/musicheaders3.asm"
SECTION "Sound Effects 1", ROMX[$42FD], BANK[AUDIO_1]
SECTION "Sound Effects 1", ROMX, BANK[AUDIO_1]
INCLUDE "audio/sfx/snare1_1.asm"
INCLUDE "audio/sfx/snare2_1.asm"
@ -127,7 +127,7 @@ INCLUDE "audio/sfx/cry21_1.asm"
INCLUDE "audio/sfx/cry22_1.asm"
SECTION "Sound Effects 2", ROMX[$42FD], BANK[AUDIO_2]
SECTION "Sound Effects 2", ROMX, BANK[AUDIO_2]
INCLUDE "audio/sfx/snare1_2.asm"
INCLUDE "audio/sfx/snare2_2.asm"
@ -252,7 +252,7 @@ INCLUDE "audio/sfx/cry21_2.asm"
INCLUDE "audio/sfx/cry22_2.asm"
SECTION "Sound Effects 3", ROMX[$42FD], BANK[AUDIO_3]
SECTION "Sound Effects 3", ROMX, BANK[AUDIO_3]
INCLUDE "audio/sfx/snare1_3.asm"
INCLUDE "audio/sfx/snare2_3.asm"
@ -360,7 +360,7 @@ INCLUDE "audio/sfx/cry22_3.asm"
SECTION "Audio Engine 1", ROMX[$50C6], BANK[AUDIO_1]
SECTION "Audio Engine 1", ROMX, BANK[AUDIO_1]
PlayBattleMusic::
xor a
@ -453,7 +453,7 @@ Music_Cities1AlternateTempo::
jp Audio1_OverwriteChannelPointer
SECTION "Audio Engine 2", ROMX[$536E], BANK[AUDIO_2]
SECTION "Audio Engine 2", ROMX, BANK[AUDIO_2]
Music_DoLowHealthAlarm::
ld a, [wLowHealthAlarm]
@ -557,7 +557,7 @@ Audio2_OverwriteChannelPointer:
ret
SECTION "Audio Engine 3", ROMX[$513B], BANK[AUDIO_3]
SECTION "Audio Engine 3", ROMX, BANK[AUDIO_3]
PlayPokedexRatingSfx::
ld a, [$ffdc]
@ -601,7 +601,7 @@ INCLUDE "audio/engine_3.asm"
SECTION "Music 1", ROMX[$5BA3], BANK[AUDIO_1]
SECTION "Music 1", ROMX, BANK[AUDIO_1]
INCLUDE "audio/music/pkmnhealed.asm"
INCLUDE "audio/music/routes1.asm"
@ -630,7 +630,7 @@ INCLUDE "audio/music/gym.asm"
INCLUDE "audio/music/pokecenter.asm"
SECTION "Music 2", ROMX[$6322], BANK[AUDIO_2]
SECTION "Music 2", ROMX, BANK[AUDIO_2]
INCLUDE "audio/sfx/pokeflute_ch4_ch5.asm"
INCLUDE "audio/sfx/unused2_2.asm"
@ -646,7 +646,7 @@ INCLUDE "audio/music/defeatedwildmon.asm"
INCLUDE "audio/music/defeatedgymleader.asm"
SECTION "Music 3", ROMX[$5BBB], BANK[AUDIO_3]
SECTION "Music 3", ROMX, BANK[AUDIO_3]
INCLUDE "audio/music/bikeriding.asm"
INCLUDE "audio/music/dungeon1.asm"

View File

@ -30,7 +30,7 @@ SECTION "joypad", ROM0 [$60]
reti
SECTION "Home", ROM0 [$61]
SECTION "Home", ROM0
DisableLCD::
xor a
@ -99,7 +99,7 @@ SECTION "Header", ROM0 [$104]
SECTION "Main", ROM0 [$150]
SECTION "Main", ROM0
Start::
cp GBC

View File

@ -14,7 +14,7 @@ PICS_5 EQU $D
INCLUDE "home.asm"
SECTION "bank1",ROMX[$4000],BANK[$1]
SECTION "bank1",ROMX,BANK[$1]
INCLUDE "data/facing.asm"
@ -86,7 +86,7 @@ INCLUDE "engine/remove_pokemon.asm"
INCLUDE "engine/display_pokedex.asm"
SECTION "bank3",ROMX[$4000],BANK[$3]
SECTION "bank3",ROMX,BANK[$3]
INCLUDE "engine/joypad.asm"
@ -127,7 +127,7 @@ INCLUDE "engine/pathfinding.asm"
INCLUDE "engine/hp_bar.asm"
INCLUDE "engine/hidden_object_functions3.asm"
SECTION "NPC Sprites 1", ROMX[$4000], BANK[NPC_SPRITES_1]
SECTION "NPC Sprites 1", ROMX, BANK[NPC_SPRITES_1]
OakAideSprite: INCBIN "gfx/sprites/oak_aide.2bpp"
RockerSprite: INCBIN "gfx/sprites/rocker.2bpp"
@ -158,7 +158,7 @@ OldAmberSprite: INCBIN "gfx/sprites/old_amber.2bpp"
LyingOldManSprite: INCBIN "gfx/sprites/lying_old_man.2bpp"
SECTION "Graphics", ROMX[$5380], BANK[GFX]
SECTION "Graphics", ROMX, BANK[GFX]
PokemonLogoGraphics: INCBIN "gfx/pokemon_logo.2bpp"
FontGraphics: INCBIN "gfx/font.1bpp"
@ -184,7 +184,7 @@ PlayerCharacterTitleGraphics: INCBIN "gfx/player_title.2bpp"
PlayerCharacterTitleGraphicsEnd:
SECTION "Battle (bank 4)", ROMX[$68D8], BANK[$4]
SECTION "Battle (bank 4)", ROMX, BANK[$4]
INCLUDE "engine/overworld/is_player_just_outside_map.asm"
INCLUDE "engine/menu/status_screen.asm"
@ -206,7 +206,7 @@ INCLUDE "engine/battle/get_trainer_name.asm"
INCLUDE "engine/random.asm"
SECTION "NPC Sprites 2", ROMX[$4000], BANK[NPC_SPRITES_2]
SECTION "NPC Sprites 2", ROMX, BANK[NPC_SPRITES_2]
RedCyclingSprite: INCBIN "gfx/sprites/cycling.2bpp"
RedSprite: INCBIN "gfx/sprites/red.2bpp"
@ -250,7 +250,7 @@ LoreleiSprite: INCBIN "gfx/sprites/lorelei.2bpp"
SeelSprite: INCBIN "gfx/sprites/seel.2bpp"
SECTION "Battle (bank 5)", ROMX[$7840], BANK[$5]
SECTION "Battle (bank 5)", ROMX, BANK[$5]
INCLUDE "engine/load_pokedex_tiles.asm"
INCLUDE "engine/overworld/map_sprites.asm"
@ -260,7 +260,7 @@ INCLUDE "engine/battle/moveEffects/substitute_effect.asm"
INCLUDE "engine/menu/pc.asm"
SECTION "bank6",ROMX[$4000],BANK[$6]
SECTION "bank6",ROMX,BANK[$6]
INCLUDE "data/mapHeaders/celadoncity.asm"
INCLUDE "data/mapObjects/celadoncity.asm"
@ -335,7 +335,7 @@ INCLUDE "engine/overworld/doors.asm"
INCLUDE "engine/overworld/ledges.asm"
SECTION "bank7",ROMX[$4000],BANK[$7]
SECTION "bank7",ROMX,BANK[$7]
INCLUDE "data/mapHeaders/cinnabarisland.asm"
INCLUDE "data/mapObjects/cinnabarisland.asm"
@ -516,7 +516,7 @@ INCLUDE "engine/menu/oaks_pc.asm"
INCLUDE "engine/hidden_object_functions7.asm"
SECTION "Pics 1", ROMX[$4000], BANK[PICS_1]
SECTION "Pics 1", ROMX, BANK[PICS_1]
RhydonPicFront:: INCBIN "pic/bmon/rhydon.pic"
RhydonPicBack:: INCBIN "pic/monback/rhydonb.pic"
@ -578,13 +578,13 @@ TangelaPicFront:: INCBIN "pic/bmon/tangela.pic"
TangelaPicBack:: INCBIN "pic/monback/tangelab.pic"
SECTION "Battle (bank 9)", ROMX[$7D6B], BANK[$9]
SECTION "Battle (bank 9)", ROMX, BANK[$9]
INCLUDE "engine/battle/print_type.asm"
INCLUDE "engine/battle/save_trainer_name.asm"
INCLUDE "engine/battle/moveEffects/focus_energy_effect.asm"
SECTION "Pics 2", ROMX[$4000], BANK[PICS_2]
SECTION "Pics 2", ROMX, BANK[PICS_2]
GrowlithePicFront:: INCBIN "pic/bmon/growlithe.pic"
GrowlithePicBack:: INCBIN "pic/monback/growlitheb.pic"
@ -652,11 +652,11 @@ MoltresPicFront:: INCBIN "pic/bmon/moltres.pic"
MoltresPicBack:: INCBIN "pic/monback/moltresb.pic"
SECTION "Battle (bank A)", ROMX[$7EA9], BANK[$A]
SECTION "Battle (bank A)", ROMX, BANK[$A]
INCLUDE "engine/battle/moveEffects/leech_seed_effect.asm"
SECTION "Pics 3", ROMX[$4000], BANK[PICS_3]
SECTION "Pics 3", ROMX, BANK[PICS_3]
ArticunoPicFront:: INCBIN "pic/bmon/articuno.pic"
ArticunoPicBack:: INCBIN "pic/monback/articunob.pic"
@ -730,7 +730,7 @@ BeedrillPicBack:: INCBIN "pic/monback/beedrillb.pic"
FossilKabutopsPic:: INCBIN "pic/bmon/fossilkabutops.pic"
SECTION "Battle (bank B)", ROMX[$7B7B], BANK[$B]
SECTION "Battle (bank B)", ROMX, BANK[$B]
INCLUDE "engine/battle/display_effectiveness.asm"
@ -746,7 +746,7 @@ INCLUDE "engine/battle/moveEffects/pay_day_effect.asm"
INCLUDE "engine/game_corner_slots2.asm"
SECTION "Pics 4", ROMX[$4000], BANK[PICS_4]
SECTION "Pics 4", ROMX, BANK[PICS_4]
DodrioPicFront:: INCBIN "pic/bmon/dodrio.pic"
DodrioPicBack:: INCBIN "pic/monback/dodriob.pic"
@ -811,12 +811,12 @@ RedPicBack:: INCBIN "pic/trainer/redb.pic"
OldManPic:: INCBIN "pic/trainer/oldman.pic"
SECTION "Battle (bank C)", ROMX[$7F2B], BANK[$C]
SECTION "Battle (bank C)", ROMX, BANK[$C]
INCLUDE "engine/battle/moveEffects/mist_effect.asm"
INCLUDE "engine/battle/moveEffects/one_hit_ko_effect.asm"
SECTION "Pics 5", ROMX[$4000], BANK[PICS_5]
SECTION "Pics 5", ROMX, BANK[PICS_5]
BulbasaurPicFront:: INCBIN "pic/bmon/bulbasaur.pic"
BulbasaurPicBack:: INCBIN "pic/monback/bulbasaurb.pic"
@ -874,7 +874,7 @@ VictreebelPicFront:: INCBIN "pic/bmon/victreebel.pic"
VictreebelPicBack:: INCBIN "pic/monback/victreebelb.pic"
SECTION "Battle (bank D)", ROMX[$7244], BANK[$D]
SECTION "Battle (bank D)", ROMX, BANK[$D]
INCLUDE "engine/titlescreen2.asm"
INCLUDE "engine/battle/link_battle_versus_text.asm"
@ -884,7 +884,7 @@ INCLUDE "engine/multiply_divide.asm"
INCLUDE "engine/game_corner_slots.asm"
SECTION "bankE",ROMX[$4000],BANK[$E]
SECTION "bankE",ROMX,BANK[$E]
INCLUDE "data/moves.asm"
BaseStats: INCLUDE "data/base_stats.asm"
@ -910,12 +910,12 @@ INCLUDE "engine/battle/moveEffects/transform_effect.asm"
INCLUDE "engine/battle/moveEffects/reflect_light_screen_effect.asm"
SECTION "bankF",ROMX[$4000],BANK[$F]
SECTION "bankF",ROMX,BANK[$F]
INCLUDE "engine/battle/core.asm"
SECTION "bank10",ROMX[$4000],BANK[$10]
SECTION "bank10",ROMX,BANK[$10]
INCLUDE "engine/menu/pokedex.asm"
INCLUDE "engine/trade.asm"
@ -923,7 +923,7 @@ INCLUDE "engine/intro.asm"
INCLUDE "engine/trade2.asm"
SECTION "bank11",ROMX[$4000],BANK[$11]
SECTION "bank11",ROMX,BANK[$11]
INCLUDE "data/mapHeaders/lavendertown.asm"
INCLUDE "data/mapObjects/lavendertown.asm"
@ -1068,7 +1068,7 @@ SeafoamIslands5Blocks: INCBIN "maps/seafoamislands5.blk"
INCLUDE "engine/overworld/hidden_objects.asm"
SECTION "bank12",ROMX[$4000],BANK[$12]
SECTION "bank12",ROMX,BANK[$12]
INCLUDE "data/mapHeaders/route7.asm"
INCLUDE "data/mapObjects/route7.asm"
@ -1247,7 +1247,7 @@ INCLUDE "data/mapObjects/safarizonesecrethouse.asm"
SafariZoneSecretHouseBlocks: INCBIN "maps/safarizonesecrethouse.blk"
SECTION "bank13",ROMX[$4000],BANK[$13]
SECTION "bank13",ROMX,BANK[$13]
TrainerPics::
YoungsterPic:: INCBIN "pic/trainer/youngster.pic"
@ -1312,7 +1312,7 @@ INCLUDE "engine/give_pokemon.asm"
INCLUDE "engine/predefs.asm"
SECTION "bank14",ROMX[$4000],BANK[$14]
SECTION "bank14",ROMX,BANK[$14]
INCLUDE "data/mapHeaders/route22.asm"
INCLUDE "data/mapObjects/route22.asm"
@ -1390,7 +1390,7 @@ INCLUDE "engine/menu/prize_menu.asm"
INCLUDE "engine/hidden_object_functions14.asm"
SECTION "bank15",ROMX[$4000],BANK[$15]
SECTION "bank15",ROMX,BANK[$15]
INCLUDE "data/mapHeaders/route2.asm"
INCLUDE "data/mapObjects/route2.asm"
@ -1482,7 +1482,7 @@ INCLUDE "engine/menu/diploma.asm"
INCLUDE "engine/overworld/trainers.asm"
SECTION "bank16",ROMX[$4000],BANK[$16]
SECTION "bank16",ROMX,BANK[$16]
INCLUDE "data/mapHeaders/route6.asm"
INCLUDE "data/mapObjects/route6.asm"
@ -1572,7 +1572,7 @@ HallofFameRoomBlocks:
INCLUDE "engine/overworld/saffron_guards.asm"
SECTION "bank17",ROMX[$4000],BANK[$17]
SECTION "bank17",ROMX,BANK[$17]
SaffronMartBlocks:
LavenderMartBlocks:
@ -1728,7 +1728,7 @@ INCLUDE "engine/predefs17_2.asm"
INCLUDE "engine/hidden_object_functions17.asm"
SECTION "bank18",ROMX[$4000],BANK[$18]
SECTION "bank18",ROMX,BANK[$18]
ViridianForestBlocks: INCBIN "maps/viridianforest.blk"
UndergroundPathNSBlocks: INCBIN "maps/undergroundpathns.blk"
@ -1851,7 +1851,7 @@ SilphCo11Blocks: INCBIN "maps/silphco11.blk"
INCLUDE "engine/hidden_object_functions18.asm"
SECTION "bank19",ROMX[$4000],BANK[$19]
SECTION "bank19",ROMX,BANK[$19]
Overworld_GFX: INCBIN "gfx/tilesets/overworld.t2.2bpp"
Overworld_Block: INCBIN "gfx/blocksets/overworld.bst"
@ -1873,7 +1873,7 @@ Plateau_GFX: INCBIN "gfx/tilesets/plateau.t10.2bpp"
Plateau_Block: INCBIN "gfx/blocksets/plateau.bst"
SECTION "bank1A",ROMX[$4000],BANK[$1A]
SECTION "bank1A",ROMX,BANK[$1A]
INCLUDE "engine/battle/decrement_pp.asm"
@ -1909,7 +1909,7 @@ Facility_GFX: INCBIN "gfx/tilesets/facility.2bpp"
Facility_Block: INCBIN "gfx/blocksets/facility.bst"
SECTION "bank1B",ROMX[$4000],BANK[$1B]
SECTION "bank1B",ROMX,BANK[$1B]
Cemetery_GFX: INCBIN "gfx/tilesets/cemetery.t4.2bpp"
Cemetery_Block: INCBIN "gfx/blocksets/cemetery.bst"
@ -1927,7 +1927,7 @@ Underground_GFX: INCBIN "gfx/tilesets/underground.t7.2bpp"
Underground_Block: INCBIN "gfx/blocksets/underground.bst"
SECTION "bank1C",ROMX[$4000],BANK[$1C]
SECTION "bank1C",ROMX,BANK[$1C]
INCLUDE "engine/gamefreak.asm"
INCLUDE "engine/hall_of_fame.asm"
@ -1942,7 +1942,7 @@ INCLUDE "engine/palettes.asm"
INCLUDE "engine/save.asm"
SECTION "bank1D",ROMX[$4000],BANK[$1D]
SECTION "bank1D",ROMX,BANK[$1D]
CopycatsHouse1FBlocks: INCBIN "maps/copycatshouse1f.blk"
@ -2074,7 +2074,7 @@ INCLUDE "engine/menu/league_pc.asm"
INCLUDE "engine/overworld/hidden_items.asm"
SECTION "bank1E",ROMX[$4000],BANK[$1E]
SECTION "bank1E",ROMX,BANK[$1E]
INCLUDE "engine/battle/animations.asm"

View File

@ -1,4 +1,4 @@
SECTION "Sprite Buffers", SRAM[$a000], BANK[0]
SECTION "Sprite Buffers", SRAM, BANK[0]
sSpriteBuffer0:: ds SPRITEBUFFERSIZE ; a000
sSpriteBuffer1:: ds SPRITEBUFFERSIZE ; a188
@ -9,7 +9,7 @@ sSpriteBuffer2:: ds SPRITEBUFFERSIZE ; a310
sHallOfFame:: ds HOF_TEAM * HOF_TEAM_CAPACITY ; a598
SECTION "Save Data", SRAM[$a000], BANK[1]
SECTION "Save Data", SRAM, BANK[1]
ds $598
sPlayerName:: ds NAME_LENGTH ; a598
@ -21,7 +21,7 @@ sTilesetType:: ds 1 ; b522
sMainDataCheckSum:: ds 1 ; b523
SECTION "Saved Boxes 1", SRAM[$a000], BANK[2]
SECTION "Saved Boxes 1", SRAM, BANK[2]
sBox1:: ds wBoxDataEnd - wBoxDataStart ; a000
sBox2:: ds wBoxDataEnd - wBoxDataStart ; a462
@ -33,7 +33,7 @@ sBank2AllBoxesChecksum:: ds 1 ; ba4c
sBank2IndividualBoxChecksums:: ds 6 ; ba4d
SECTION "Saved Boxes 2", SRAM[$a000], BANK[3]
SECTION "Saved Boxes 2", SRAM, BANK[3]
sBox7:: ds wBoxDataEnd - wBoxDataStart ; a000
sBox8:: ds wBoxDataEnd - wBoxDataStart ; a462

View File

@ -19,7 +19,7 @@ INCLUDE "macros.asm"
INCLUDE "hram.asm"
SECTION "Text 1", ROMX[$4000], BANK[TEXT_1]
SECTION "Text 1", ROMX, BANK[TEXT_1]
_CardKeySuccessText1::
text "Bingo!@@"
@ -192,7 +192,7 @@ INCLUDE "text/maps/silph_co_4f.asm"
INCLUDE "text/maps/silph_co_5f_1.asm"
SECTION "Text 2", ROMX[$4000], BANK[TEXT_2]
SECTION "Text 2", ROMX, BANK[TEXT_2]
INCLUDE "text/maps/silph_co_5f_2.asm"
INCLUDE "text/maps/silph_co_6f.asm"
@ -224,7 +224,7 @@ INCLUDE "text/maps/agatha.asm"
INCLUDE "text/maps/rock_tunnel_b2f_1.asm"
SECTION "Text 3", ROMX[$4000], BANK[TEXT_3]
SECTION "Text 3", ROMX, BANK[TEXT_3]
INCLUDE "text/maps/rock_tunnel_b2f_2.asm"
INCLUDE "text/maps/seafoam_islands_b4f.asm"
@ -1939,7 +1939,7 @@ INCLUDE "text/maps/saffron_gates.asm"
INCLUDE "text/maps/daycare_1.asm"
SECTION "Text 4", ROMX[$4000], BANK[TEXT_4]
SECTION "Text 4", ROMX, BANK[TEXT_4]
INCLUDE "text/maps/daycare_2.asm"
INCLUDE "text/maps/underground_path_route_6_entrance.asm"
@ -1978,7 +1978,7 @@ INCLUDE "text/maps/route_10.asm"
INCLUDE "text/maps/route_11_1.asm"
SECTION "Text 5", ROMX[$4000], BANK[TEXT_5]
SECTION "Text 5", ROMX, BANK[TEXT_5]
INCLUDE "text/maps/route_11_2.asm"
INCLUDE "text/maps/route_12.asm"
@ -1996,7 +1996,7 @@ INCLUDE "text/maps/route_23.asm"
INCLUDE "text/maps/route_24_1.asm"
SECTION "Text 6", ROMX[$4000], BANK[TEXT_6]
SECTION "Text 6", ROMX, BANK[TEXT_6]
INCLUDE "text/maps/route_24_2.asm"
INCLUDE "text/maps/route_25.asm"
@ -2339,7 +2339,7 @@ INCLUDE "text/maps/museum_2f.asm"
INCLUDE "text/maps/pewter_gym_1.asm"
SECTION "Text 7", ROMX[$4000], BANK[TEXT_7]
SECTION "Text 7", ROMX, BANK[TEXT_7]
INCLUDE "text/maps/pewter_gym_2.asm"
INCLUDE "text/maps/pewter_house_1.asm"
@ -2371,7 +2371,7 @@ INCLUDE "text/maps/vermilion_mart.asm"
INCLUDE "text/maps/vermilion_gym_1.asm"
SECTION "Text 8", ROMX[$4000], BANK[TEXT_8]
SECTION "Text 8", ROMX, BANK[TEXT_8]
INCLUDE "text/maps/vermilion_gym_2.asm"
INCLUDE "text/maps/vermilion_house.asm"
@ -2403,7 +2403,7 @@ INCLUDE "text/maps/safari_zone_entrance.asm"
INCLUDE "text/maps/fuchsia_gym_1.asm"
SECTION "Text 9", ROMX[$4000], BANK[TEXT_9]
SECTION "Text 9", ROMX, BANK[TEXT_9]
INCLUDE "text/maps/fuchsia_gym_2.asm"
INCLUDE "text/maps/fuchsia_meeting_room.asm"
@ -2646,7 +2646,7 @@ _CableClubNPCLinkClosedBecauseOfInactivityText::
done
SECTION "Text 10", ROMX[$4000], BANK[TEXT_10]
SECTION "Text 10", ROMX, BANK[TEXT_10]
_CableClubNPCPleaseComeAgainText::
text "Please come again!"
@ -2992,7 +2992,7 @@ _BoxFullCannotThrowBallText::
prompt
SECTION "Text 11", ROMX[$4000], BANK[TEXT_11]
SECTION "Text 11", ROMX, BANK[TEXT_11]
_ItemUseText001::
text "<PLAYER> used@@"
@ -3192,11 +3192,11 @@ _UsedCutText::
prompt
SECTION "Pokedex Text", ROMX[$4000], BANK[POKEDEX_TEXT]
SECTION "Pokedex Text", ROMX, BANK[POKEDEX_TEXT]
INCLUDE "text/pokedex.asm"
SECTION "Move Names", ROMX[$4000], BANK[MOVE_NAMES]
SECTION "Move Names", ROMX, BANK[MOVE_NAMES]
INCLUDE "text/move_names.asm"

View File

@ -60,7 +60,7 @@ battle_struct: MACRO
ENDM
SECTION "WRAM Bank 0", WRAM0 [$c000]
SECTION "WRAM Bank 0", WRAM0
wUnusedC000:: ; c000
ds 1
@ -1610,7 +1610,7 @@ wEnemyMonDefense:: dw
wEnemyMonSpeed:: dw
wEnemyMonSpecial:: dw
wEnemyMonPP:: ds 2 ; NUM_MOVES - 2
SECTION "WRAM Bank 1", WRAMX[$d000], BANK[1]
SECTION "WRAM Bank 1", WRAMX, BANK[1]
ds 2 ; NUM_MOVES - 2
wEnemyMonBaseStats:: ds 5