pokered-rematch/gfx
yenatch f75049feef Use rgbgfx and c tools instead of the submodule. 2018-03-10 18:53:04 -05:00
..
blocksets Remove the Beach House option. 2016-06-07 23:55:55 -06:00
blue Use rgbgfx and c tools instead of the submodule. 2018-03-10 18:53:04 -05:00
red Use rgbgfx and c tools instead of the submodule. 2018-03-10 18:53:04 -05:00
sprites Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
tilemaps Added a tilemap 2012-01-30 19:08:38 -08:00
tilesets Use rgbgfx and c tools instead of the submodule. 2018-03-10 18:53:04 -05:00
yellow Add Yellow’s slot machine graphics. 2014-10-21 01:31:34 -06:00
AB.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
ED_tile.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
attack_anim_1.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
attack_anim_2.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
badge_numbers.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
badges.png Remove redundant dimensions in image filenames. 2014-05-30 01:30:10 -07:00
battle_hud1.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
battle_hud2.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
battle_hud3.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
battle_transition.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
blank_leader_names.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
circle_tile.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
copyright.png Remove redundant dimensions in image filenames. 2014-05-30 01:30:10 -07:00
emotion_bubbles.png Remove redundant dimensions in image filenames. 2014-05-30 01:30:10 -07:00
falling_star.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
font.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
game_boy.png Use rgbgfx and c tools instead of the submodule. 2018-03-10 18:53:04 -05:00
gamefreak.png Remove redundant dimensions in image filenames. 2014-05-30 01:30:10 -07:00
gamefreak_intro.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
gamefreak_logo.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
hp_bar_and_status.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
intro_fight.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
ledge_hopping_shadow.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
link_cable.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
minimized_mon_sprite.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
mon_nest_icon.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
mon_ow_sprites.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
p_tile.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
player_title.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
pokeball.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
pokecenter_ball.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
pokedex.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
pokemon_logo.png Remove redundant dimensions in image filenames. 2014-05-30 01:30:10 -07:00
red_fishing_tile_back.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
red_fishing_tile_front.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
red_fishing_tile_side.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
red_fishingrod_tiles.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
spinner_arrow.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
ss_anne_smoke_puff.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
text_box.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
theend.png Use rgbgfx and c tools instead of the submodule. 2018-03-10 18:53:04 -05:00
town_map.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
town_map.rle Added Town Map rle file to gfx 2013-08-20 03:33:21 -04:00
town_map_cursor.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
trade2.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
trainer_info.png Convert pngs in gfx/ to 1bpp and 2bpp. 2014-04-05 16:41:36 -04:00
up_arrow.png Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00