pokered-rematch/engine/in_game_trades.asm

329 lines
6.1 KiB
NASM
Executable File

DoInGameTradeDialogue:
; trigger the trade offer/action specified by wWhichTrade
call SaveScreenTilesToBuffer2
ld hl,TradeMons
ld a,[wWhichTrade]
ld b,a
swap a
sub b
sub b
ld c,a
ld b,0
add hl,bc
ld a,[hli]
ld [wInGameTradeGiveMonSpecies],a
ld a,[hli]
ld [wInGameTradeReceiveMonSpecies],a
ld a,[hli]
push af
ld de,wInGameTradeMonNick
ld bc, NAME_LENGTH
call CopyData
pop af
ld l,a
ld h,0
ld de,InGameTradeTextPointers
add hl,hl
add hl,de
ld a,[hli]
ld [wInGameTradeTextPointerTablePointer],a
ld a,[hl]
ld [wInGameTradeTextPointerTablePointer + 1],a
ld a,[wInGameTradeGiveMonSpecies]
ld de,wInGameTradeGiveMonName
call InGameTrade_GetMonName
ld a,[wInGameTradeReceiveMonSpecies]
ld de,wInGameTradeReceiveMonName
call InGameTrade_GetMonName
ld hl,wCompletedInGameTradeFlags
ld a,[wWhichTrade]
ld c,a
ld b,FLAG_TEST
predef FlagActionPredef
ld a,c
and a
ld a,$4
ld [wInGameTradeTextPointerTableIndex],a
jr nz,.printText
; if the trade hasn't been done yet
xor a
ld [wInGameTradeTextPointerTableIndex],a
call .printText
ld a,$1
ld [wInGameTradeTextPointerTableIndex],a
call YesNoChoice
ld a,[wCurrentMenuItem]
and a
jr nz,.printText
call InGameTrade_DoTrade
jr c,.printText
ld hl, TradedForText
call PrintText
.printText
ld hl,wInGameTradeTextPointerTableIndex
ld a,[hld] ; wInGameTradeTextPointerTableIndex
ld e,a
ld d,0
ld a,[hld] ; wInGameTradeTextPointerTablePointer + 1
ld l,[hl] ; wInGameTradeTextPointerTablePointer
ld h,a
add hl,de
add hl,de
ld a,[hli]
ld h,[hl]
ld l,a
jp PrintText
; copies name of species a to hl
InGameTrade_GetMonName:
push de
ld [wd11e],a
call GetMonName
ld hl,wcd6d
pop de
ld bc, NAME_LENGTH
jp CopyData
INCLUDE "data/trades.asm"
InGameTrade_DoTrade:
xor a ; NORMAL_PARTY_MENU
ld [wPartyMenuTypeOrMessageID],a
dec a
ld [wUpdateSpritesEnabled],a
call DisplayPartyMenu
push af
call InGameTrade_RestoreScreen
pop af
ld a,$1
jp c,.tradeFailed ; jump if the player didn't select a pokemon
ld a,[wInGameTradeGiveMonSpecies]
ld b,a
ld a,[wcf91]
cp b
ld a,$2
jr nz,.tradeFailed ; jump if the selected mon's species is not the required one
ld a,[wWhichPokemon]
ld hl,wPartyMon1Level
ld bc, wPartyMon2 - wPartyMon1
call AddNTimes
ld a,[hl]
ld [wCurEnemyLVL],a
ld hl,wCompletedInGameTradeFlags
ld a,[wWhichTrade]
ld c,a
ld b,FLAG_SET
predef FlagActionPredef
ld hl, ConnectCableText
call PrintText
ld a,[wWhichPokemon]
push af
ld a,[wCurEnemyLVL]
push af
call LoadHpBarAndStatusTilePatterns
call InGameTrade_PrepareTradeData
predef InternalClockTradeAnim
pop af
ld [wCurEnemyLVL],a
pop af
ld [wWhichPokemon],a
ld a,[wInGameTradeReceiveMonSpecies]
ld [wcf91],a
xor a
ld [wMonDataLocation],a ; not used
ld [wRemoveMonFromBox],a
call RemovePokemon
ld a,$80 ; prevent the player from naming the mon
ld [wMonDataLocation],a
call AddPartyMon
call InGameTrade_CopyDataToReceivedMon
callab EvolveTradeMon
call ClearScreen
call InGameTrade_RestoreScreen
callba RedrawMapView
and a
ld a,$3
jr .tradeSucceeded
.tradeFailed
scf
.tradeSucceeded
ld [wInGameTradeTextPointerTableIndex],a
ret
InGameTrade_RestoreScreen:
call GBPalWhiteOutWithDelay3
call RestoreScreenTilesAndReloadTilePatterns
call ReloadTilesetTilePatterns
call LoadScreenTilesFromBuffer2
call Delay3
call LoadGBPal
ld c, 10
call DelayFrames
jpba LoadWildData
InGameTrade_PrepareTradeData:
ld hl, wTradedPlayerMonSpecies
ld a, [wInGameTradeGiveMonSpecies]
ld [hli], a ; wTradedPlayerMonSpecies
ld a, [wInGameTradeReceiveMonSpecies]
ld [hl], a ; wTradedEnemyMonSpecies
ld hl, wPartyMonOT
ld bc, NAME_LENGTH
ld a, [wWhichPokemon]
call AddNTimes
ld de, wTradedPlayerMonOT
ld bc, NAME_LENGTH
call InGameTrade_CopyData
ld hl, InGameTrade_TrainerString
ld de, wTradedEnemyMonOT
call InGameTrade_CopyData
ld de, wLinkEnemyTrainerName
call InGameTrade_CopyData
ld hl, wPartyMon1OTID
ld bc, wPartyMon2 - wPartyMon1
ld a, [wWhichPokemon]
call AddNTimes
ld de, wTradedPlayerMonOTID
ld bc, $2
call InGameTrade_CopyData
call Random
ld hl, hRandomAdd
ld de, wTradedEnemyMonOTID
jp CopyData
InGameTrade_CopyData:
push hl
push bc
call CopyData
pop bc
pop hl
ret
InGameTrade_CopyDataToReceivedMon:
ld hl, wPartyMonNicks
ld bc, NAME_LENGTH
call InGameTrade_GetReceivedMonPointer
ld hl, wInGameTradeMonNick
ld bc, NAME_LENGTH
call CopyData
ld hl, wPartyMonOT
ld bc, NAME_LENGTH
call InGameTrade_GetReceivedMonPointer
ld hl, InGameTrade_TrainerString
ld bc, NAME_LENGTH
call CopyData
ld hl, wPartyMon1OTID
ld bc, wPartyMon2 - wPartyMon1
call InGameTrade_GetReceivedMonPointer
ld hl, wTradedEnemyMonOTID
ld bc, $2
jp CopyData
; the received mon's index is (partyCount - 1),
; so this adds bc to hl (partyCount - 1) times and moves the result to de
InGameTrade_GetReceivedMonPointer:
ld a, [wPartyCount]
dec a
call AddNTimes
ld e, l
ld d, h
ret
InGameTrade_TrainerString:
; "TRAINER@@@@@@@@@@"
db $5d, "@@@@@@@@@@"
InGameTradeTextPointers:
dw TradeTextPointers1
dw TradeTextPointers2
dw TradeTextPointers3
TradeTextPointers1:
dw WannaTrade1Text
dw NoTrade1Text
dw WrongMon1Text
dw Thanks1Text
dw AfterTrade1Text
TradeTextPointers2:
dw WannaTrade2Text
dw NoTrade2Text
dw WrongMon2Text
dw Thanks2Text
dw AfterTrade2Text
TradeTextPointers3:
dw WannaTrade3Text
dw NoTrade3Text
dw WrongMon3Text
dw Thanks3Text
dw AfterTrade3Text
ConnectCableText:
TX_FAR _ConnectCableText
db "@"
TradedForText:
TX_FAR _TradedForText
db $11, $a, "@"
WannaTrade1Text:
TX_FAR _WannaTrade1Text
db "@"
NoTrade1Text:
TX_FAR _NoTrade1Text
db "@"
WrongMon1Text:
TX_FAR _WrongMon1Text
db "@"
Thanks1Text:
TX_FAR _Thanks1Text
db "@"
AfterTrade1Text:
TX_FAR _AfterTrade1Text
db "@"
WannaTrade2Text:
TX_FAR _WannaTrade2Text
db "@"
NoTrade2Text:
TX_FAR _NoTrade2Text
db "@"
WrongMon2Text:
TX_FAR _WrongMon2Text
db "@"
Thanks2Text:
TX_FAR _Thanks2Text
db "@"
AfterTrade2Text:
TX_FAR _AfterTrade2Text
db "@"
WannaTrade3Text:
TX_FAR _WannaTrade3Text
db "@"
NoTrade3Text:
TX_FAR _NoTrade3Text
db "@"
WrongMon3Text:
TX_FAR _WrongMon3Text
db "@"
Thanks3Text:
TX_FAR _Thanks3Text
db "@"
AfterTrade3Text:
TX_FAR _AfterTrade3Text
db "@"