crystal/crystal-ng.h

41 lines
736 B
C

/**
* crystal .h
* Ⓒ 2023 konomo
* EUPL-1.2
**/
#ifndef __CRYSTAL_NG_H__
#define __CRYSTAL_NG_H__
/* for 4k */
/* #define WIDTH 3840 */
/* #define HEIGHT 2160 */
/* for fullhd */
/* #define WIDTH 1920 */
/* #define HEIGHT 1080 */
/* for 360p*/
#define WIDTH 480
#define HEIGHT 360
/* #define SPROUTS 50000 */
/* #define SPROUTS 5000 */
#define SPROUTS 500
/* #define SPROUTS 50 */
/* #define SPROUTS 20 */
/* #define SPROUTS 1 */
/* length of simulation */
/* #define SIMLENGTH 10000 */
/* #define SIMLENGTH 500 */
/* #define SIMLENGTH 1 */
/* #define SIMLENGTH 5 */
/* #define SIMLENGTH 20 */
/* default velocity */
const int velocity[] = {1, 1, 1, 1};
/* const int velocity[] = {20, 20, 20, 20}; */
#endif