2023-06-04 12:15:09 +00:00
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# fosablo-ng CHANGELOG
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2023-06-17 21:16:48 +00:00
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* **2023-06-17T21:16:00Z**: health regeneration
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2023-06-16 19:32:40 +00:00
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* **2023-06-16T19:32:00Z**: fix shooting with diamond drill and move bullet images
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2023-06-16 18:54:58 +00:00
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* **2023-06-16T18:54:00Z**: adjust water hitbox once again and address some godot game warnings
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2023-06-16 18:28:40 +00:00
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* **2023-06-16T18:28:00Z**: enlargen water hitbox
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2023-06-16 11:27:02 +00:00
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* **2023-06-16T11:27:00Z**: better water damage, small rework of drill and hull levels
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2023-06-15 12:35:42 +00:00
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* **2023-06-15T12:33:00Z**: add water generation, very janky
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2023-06-08 10:32:30 +00:00
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* **2023-06-08T10:31:00Z**: make timed reward dependent on current depth
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* **2023-06-08:09:53:00Z**: change world generation to be level-specific
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2023-06-07 21:42:07 +00:00
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* **2023-06-07T21:41:00Z**: massive overhaul of world generation + tweak at viewport
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2023-06-07 19:51:47 +00:00
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* **2023-06-07T19:50:00Z**: fixed viewport rendering in maximised windows
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2023-06-07 14:34:04 +00:00
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* **2023-06-07T14:34:00Z**: fixed that boss debacle
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2023-06-07 12:26:36 +00:00
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* **2023-06-07T12:26:00Z**: show the cat sun in the sky again
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2023-06-07 12:24:49 +00:00
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* **2023-06-07T12:24:00Z**: decided to fix the boss collision problem for now by making them smaller
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2023-06-05 18:30:19 +00:00
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* **2023-06-05T18:30:00Z**: work a little on boss block collision
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2023-06-04 19:22:53 +00:00
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* **2023-06-04T19:22:00Z**: fix bug with hitting boss
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2023-06-04 12:15:09 +00:00
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* **2023-06-04T13:00:00Z**: remove ability to destroy blocks if bullet is shot
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* **2023-06-04T11:29:12Z**: add basic unfinished development state
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