tilde-projects/ttitt/krowbar.twee

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:: krowbar-start [start inv]
<<Init>>
<<if visited("krowbar-start") is 1>>Welcome to the adventure!<<endif>>
There is a sealed door on the wall.
<<if not visited("Get McGuffin")>>You see a McGuffin<br><<endif>>\
<<if not visited("Get Coins")>>You see a few coins on the floor<br><<endif>>\
<<actions "Get McGuffin" "Get Coins">>\
<<if $items['McGuffin'] is true>><<actions "Use McGuffin on door">><<endif>>\
<<if visited("Use McGuffin on door")>>[[Go through door|Room2]]<<endif>>
[[PlayerProfile]]
[[Return to Hub|Start]]
:: Get McGuffin
You pick up the McGuffin.
<<set $items['McGuffin'] to true>>
[[Return|previous()]]
:: Get Coins
You find <<$items['gold'] += random(2,5)>> coins
[[Return|previous()]]
:: Use McGuffin on door
You use the McGuffin on the door.
The McGuffin crumbles and the door opens.
<<set $items['McGuffin'] to false>>
[[Return|previous()]]
:: Room2 [inv]
This is room2. There is a cake on the ground.
The door ahead is blocked.
<<actions "Eat cake">>
<<if $stats['strength'] gte 3>>[[Break through the door|Room3]]
<<else>>You are not strong enough to break this door.<<endif>>
::Eat cake
You feel incredibly stronger!
Strength increased to <<$stats['strength'] += 3>>
[[Return|previous()]]
:: Room3 [inv]
Seriously, nothing here.
Return to [[the start|Start]]