kvothe.
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f7c267390c
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Resize the window. Need to figure out scaling still.
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2020-08-31 22:14:44 -04:00 |
kvothe.
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8f68462d36
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ALWAYS end in newlines. Also, added vm.c/.h skeletons.
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2020-08-29 21:17:28 -04:00 |
kvothe.
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3874f745a2
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Don't need that target framerate anymore.
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2020-08-29 12:15:03 -04:00 |
kvothe.
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4f5f96ebde
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Setup mem pointers in memlist.c/.h.
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2020-08-29 11:57:06 -04:00 |
kvothe.
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1df87210a6
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Corrected NEO-RAW link.
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2020-08-24 22:24:57 -04:00 |
kvothe.
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d11095d0c6
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Corrected NEO-RAW link.
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2020-08-24 22:24:12 -04:00 |
kvothe.
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4722e29e33
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Corrected license to GPL as a derivative work of RAW.
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2020-08-24 22:21:40 -04:00 |
kvothe.
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3cc8e89eea
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Load all the assets.
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2020-08-23 22:07:12 -04:00 |
kvothe.
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e80a80e4d4
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Corrected .gitignore for Plan 9-specific executables and object files.
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2020-08-22 21:17:22 -04:00 |
kvothe.
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2c91ae32af
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First pass at parsing MEMLIST.BIN!
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2020-08-22 03:53:35 +00:00 |
kvothe.
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f808997db8
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Little decoupling of game state before I really put anotherplan_test through its paces.
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2020-08-22 01:34:00 +00:00 |
kvothe.
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fcba4a5697
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Got libmach parsing the BANK files, translating from bigendian to native!
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2020-08-20 03:52:10 +00:00 |
kvothe.
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d0c9b8c4c4
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The VM stores data in big endian format, so I'm tinkering around with libmach to see about how to convert that to native representations, regardless of compiler architecture.
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2020-08-19 14:10:26 +00:00 |
kvothe.
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6cfec8150d
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Use rfork() to split rendering from input events.
Also: sleep based on the time spent between frames to keep motion constant.
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2020-08-18 02:31:48 +00:00 |
kvothe.
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0285afd52c
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Hm, maybe back to single threaded with keyboard polling. Threads are heavier than expected.
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2020-08-16 23:55:53 +00:00 |
kvothe.
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d396740aaf
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Swapped from event.h to thread.h to get multithreading going.
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2020-08-16 17:23:41 +00:00 |
kvothe.
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9f7e7a7576
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Broke up graphics into its own .c/.h and got the bouncy ball demo working.
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2020-08-15 22:49:02 +00:00 |
kvothe.
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90ec1fba55
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Using draw and event to render a black background at 30 fps.
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2020-08-15 21:01:10 +00:00 |
kvothe.
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15e85d463f
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Added a skeleton main.c and mkfile.
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2020-08-14 02:59:08 +00:00 |
kvothe.
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ca75198888
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Placeholder dir for game assets.
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2020-08-14 02:36:41 +00:00 |
kvothe.
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1464dbc7ad
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Updated the LICENSE.
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2020-08-14 02:16:11 +00:00 |
kvothe.
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8ffa57c2b2
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Initial commit
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2020-08-14 00:23:21 +00:00 |