Commit Graph

  • f7c267390c Resize the window. Need to figure out scaling still. master kvothe. 2020-08-31 22:14:44 -0400
  • 8f68462d36 ALWAYS end in newlines. Also, added vm.c/.h skeletons. kvothe. 2020-08-29 21:17:28 -0400
  • 3874f745a2 Don't need that target framerate anymore. kvothe. 2020-08-29 12:15:03 -0400
  • 4f5f96ebde Setup mem pointers in memlist.c/.h. kvothe. 2020-08-29 11:57:06 -0400
  • 1df87210a6 Corrected NEO-RAW link. kvothe. 2020-08-24 22:24:57 -0400
  • d11095d0c6 Corrected NEO-RAW link. kvothe. 2020-08-24 22:24:12 -0400
  • 4722e29e33 Corrected license to GPL as a derivative work of RAW. kvothe. 2020-08-24 22:21:40 -0400
  • 3cc8e89eea Load all the assets. kvothe. 2020-08-23 22:07:12 -0400
  • e80a80e4d4 Corrected .gitignore for Plan 9-specific executables and object files. kvothe. 2020-08-22 21:17:22 -0400
  • 2c91ae32af First pass at parsing MEMLIST.BIN! kvothe. 2020-08-22 03:53:35 +0000
  • f808997db8 Little decoupling of game state before I really put anotherplan_test through its paces. kvothe. 2020-08-22 01:34:00 +0000
  • fcba4a5697 Got libmach parsing the BANK files, translating from bigendian to native! kvothe. 2020-08-20 03:52:10 +0000
  • d0c9b8c4c4 The VM stores data in big endian format, so I'm tinkering around with libmach to see about how to convert that to native representations, regardless of compiler architecture. kvothe. 2020-08-19 14:10:26 +0000
  • 6cfec8150d Use rfork() to split rendering from input events. Also: sleep based on the time spent between frames to keep motion constant. kvothe. 2020-08-18 02:31:48 +0000
  • 0285afd52c Hm, maybe back to single threaded with keyboard polling. Threads are heavier than expected. kvothe. 2020-08-16 23:55:53 +0000
  • d396740aaf Swapped from event.h to thread.h to get multithreading going. kvothe. 2020-08-16 17:23:41 +0000
  • 9f7e7a7576 Broke up graphics into its own .c/.h and got the bouncy ball demo working. kvothe. 2020-08-15 22:49:02 +0000
  • 90ec1fba55 Using draw and event to render a black background at 30 fps. kvothe. 2020-08-15 21:01:10 +0000
  • 15e85d463f Added a skeleton main.c and mkfile. kvothe. 2020-08-14 02:59:08 +0000
  • ca75198888 Placeholder dir for game assets. kvothe. 2020-08-14 02:36:41 +0000
  • 1464dbc7ad Updated the LICENSE. kvothe. 2020-08-14 02:16:11 +0000
  • 8ffa57c2b2 Initial commit kvothe. 2020-08-14 00:23:21 +0000