Fixed bug

This commit is contained in:
Perfare 2018-10-22 13:23:49 +08:00
parent 0dbd5b52f0
commit 1e9b8037ab
4 changed files with 76 additions and 57 deletions

View File

@ -477,13 +477,35 @@ namespace AssetStudio
public class StreamedCurveKey
{
public int index { get; set; }
public Vector3 tcb { get; set; }
public float value { get; set; }
public float[] coeff { get; set; }
public float value;
public float outSlope;
public float inSlope;
public StreamedCurveKey(BinaryReader reader)
{
index = reader.ReadInt32();
tcb = reader.ReadVector3();
value = reader.ReadSingle();
coeff = reader.ReadSingleArray(4);
outSlope = coeff[2];
value = coeff[3];
}
public float CalculateNextInSlope(float dx, StreamedCurveKey rhs)
{
//Stepped
if (coeff[0] == 0f && coeff[1] == 0f && coeff[2] == 0f)
{
return float.PositiveInfinity;
}
dx = Math.Max(dx, 0.0001f);
var dy = rhs.value - value;
var length = 1.0f / (dx * dx);
var d1 = outSlope * dx;
var d2 = dy + dy + dy - d1 - d1 - coeff[1] / length;
return d2 / dx;
}
}
@ -507,7 +529,7 @@ namespace AssetStudio
public List<StreamedFrame> ReadData()
{
List<StreamedFrame> frameList = new List<StreamedFrame>();
var frameList = new List<StreamedFrame>();
using (Stream stream = new MemoryStream())
{
BinaryWriter writer = new BinaryWriter(stream);
@ -518,6 +540,24 @@ namespace AssetStudio
frameList.Add(new StreamedFrame(new BinaryReader(stream)));
}
}
for (int frameIndex = 2; frameIndex < frameList.Count - 1; frameIndex++)
{
var frame = frameList[frameIndex];
foreach (var curveKey in frame.keyList)
{
for (int i = frameIndex - 1; i >= 0; i--)
{
var preFrame = frameList[i];
var preCurveKey = preFrame.keyList.Find(x => x.index == curveKey.index);
if (preCurveKey != null)
{
curveKey.inSlope = preCurveKey.CalculateNextInSlope(frame.time - preFrame.time, preCurveKey);
break;
}
}
}
}
return frameList;
}
}

View File

@ -61,7 +61,7 @@ namespace AssetStudio
public bool HasStructMember(string name)
{
return serializedType.m_Nodes != null && serializedType.m_Nodes.Any(x => x.m_Name == name);
return serializedType?.m_Nodes != null && serializedType.m_Nodes.Any(x => x.m_Name == name);
}
}
}

View File

@ -91,10 +91,11 @@ namespace AssetStudio
else
{
var frameList = new List<ImportedFrame>();
while (rootTransform.m_Father.TryGetTransform(out var m_Father))
var tempTransform = rootTransform;
while (tempTransform.m_Father.TryGetTransform(out var m_Father))
{
frameList.Add(ConvertFrame(m_Father));
rootTransform = m_Father;
tempTransform = m_Father;
}
if (frameList.Count > 0)
{
@ -537,9 +538,7 @@ namespace AssetStudio
if (combine)
{
meshR.m_GameObject.TryGetGameObject(out var m_GameObject);
foreach (var root in FrameList)
{
var frame = ImportedHelpers.FindFrame(m_GameObject.m_Name, root);
var frame = ImportedHelpers.FindFrame(m_GameObject.m_Name, FrameList[0]);
if (frame?.Parent != null)
{
var parent = frame;
@ -558,8 +557,6 @@ namespace AssetStudio
}
}
}
break;
}
}
MeshList.Add(iMesh);
@ -826,7 +823,7 @@ namespace AssetStudio
var streamCount = m_Clip.m_StreamedClip.curveCount;
for (int frameIndex = 0; frameIndex < m_DenseClip.m_FrameCount; frameIndex++)
{
var time = frameIndex / m_DenseClip.m_SampleRate;
var time = m_DenseClip.m_BeginTime + frameIndex / m_DenseClip.m_SampleRate;
var frameOffset = frameIndex * m_DenseClip.m_CurveCount;
for (int curveIndex = 0; curveIndex < m_DenseClip.m_CurveCount;)
{
@ -834,6 +831,8 @@ namespace AssetStudio
ReadCurveData(iAnim, m_ClipBindingConstant, (int)index, time, m_DenseClip.m_SampleArray, (int)frameOffset, ref curveIndex);
}
}
if (m_Clip.m_ConstantClip != null)
{
var m_ConstantClip = m_Clip.m_ConstantClip;
var denseCount = m_Clip.m_DenseClip.m_CurveCount;
var time2 = 0.0f;
@ -849,6 +848,7 @@ namespace AssetStudio
}
}
}
}
private void ReadCurveData(ImportedKeyframedAnimation iAnim, AnimationClipBindingConstant m_ClipBindingConstant, int index, float time, float[] data, int offset, ref int curveIndex)
{

View File

@ -41,29 +41,6 @@ namespace AssetStudio
obj.Parent = this;
}
public void InsertChild(int i, ImportedFrame obj)
{
children.Insert(i, obj);
obj.Parent = this;
}
public void RemoveChild(ImportedFrame obj)
{
obj.Parent = null;
children.Remove(obj);
}
public void RemoveChild(int i)
{
children[i].Parent = null;
children.RemoveAt(i);
}
public int IndexOf(ImportedFrame obj)
{
return children.IndexOf(obj);
}
public void ClearChild()
{
children.Clear();
@ -177,6 +154,8 @@ namespace AssetStudio
{
public float time { get; set; }
public T value { get; set; }
public T inSlope { get; set; }
public T outSlope { get; set; }
public ImportedKeyframe(float time, T value)
{