add OpenFolderDialog

This commit is contained in:
Perfare 2017-10-22 23:48:31 +08:00
parent 96b8732d91
commit 2a7d40616d
6 changed files with 334 additions and 143 deletions

View File

@ -0,0 +1,237 @@
using System;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace Unity_Studio
{
class OpenFolderDialog
{
/// <summary>
/// Gets/sets folder in which dialog will be open.
/// </summary>
public string InitialFolder { get; set; }
/// <summary>
/// Gets/sets directory in which dialog will be open if there is no recent directory available.
/// </summary>
public string DefaultFolder { get; set; }
/// <summary>
/// Gets selected folder.
/// </summary>
public string Folder { get; private set; }
internal DialogResult ShowDialog(IWin32Window owner)
{
if (Environment.OSVersion.Version.Major >= 6)
{
return ShowVistaDialog(owner);
}
else
{
return ShowLegacyDialog(owner);
}
}
private DialogResult ShowVistaDialog(IWin32Window owner)
{
var frm = (NativeMethods.IFileDialog)(new NativeMethods.FileOpenDialogRCW());
uint options;
frm.GetOptions(out options);
options |= NativeMethods.FOS_PICKFOLDERS | NativeMethods.FOS_FORCEFILESYSTEM | NativeMethods.FOS_NOVALIDATE | NativeMethods.FOS_NOTESTFILECREATE | NativeMethods.FOS_DONTADDTORECENT;
frm.SetOptions(options);
if (this.InitialFolder != null)
{
NativeMethods.IShellItem directoryShellItem;
var riid = new Guid("43826D1E-E718-42EE-BC55-A1E261C37BFE"); //IShellItem
if (NativeMethods.SHCreateItemFromParsingName(this.InitialFolder, IntPtr.Zero, ref riid, out directoryShellItem) == NativeMethods.S_OK)
{
frm.SetFolder(directoryShellItem);
}
}
if (this.DefaultFolder != null)
{
NativeMethods.IShellItem directoryShellItem;
var riid = new Guid("43826D1E-E718-42EE-BC55-A1E261C37BFE"); //IShellItem
if (NativeMethods.SHCreateItemFromParsingName(this.DefaultFolder, IntPtr.Zero, ref riid, out directoryShellItem) == NativeMethods.S_OK)
{
frm.SetDefaultFolder(directoryShellItem);
}
}
if (frm.Show(owner.Handle) == NativeMethods.S_OK)
{
NativeMethods.IShellItem shellItem;
if (frm.GetResult(out shellItem) == NativeMethods.S_OK)
{
IntPtr pszString;
if (shellItem.GetDisplayName(NativeMethods.SIGDN_FILESYSPATH, out pszString) == NativeMethods.S_OK)
{
if (pszString != IntPtr.Zero)
{
try
{
this.Folder = Marshal.PtrToStringAuto(pszString);
return DialogResult.OK;
}
finally
{
Marshal.FreeCoTaskMem(pszString);
}
}
}
}
}
return DialogResult.Cancel;
}
private DialogResult ShowLegacyDialog(IWin32Window owner)
{
using (var frm = new FolderBrowserDialog())
{
if (this.InitialFolder != null) { frm.SelectedPath = this.InitialFolder; }
if (frm.ShowDialog(owner) == DialogResult.OK)
{
this.Folder = Path.GetDirectoryName(frm.SelectedPath);
return DialogResult.OK;
}
else
{
return DialogResult.Cancel;
}
}
}
}
internal static class NativeMethods
{
#region Constants
public const uint FOS_PICKFOLDERS = 0x00000020;
public const uint FOS_FORCEFILESYSTEM = 0x00000040;
public const uint FOS_NOVALIDATE = 0x00000100;
public const uint FOS_NOTESTFILECREATE = 0x00010000;
public const uint FOS_DONTADDTORECENT = 0x02000000;
public const uint S_OK = 0x0000;
public const uint SIGDN_FILESYSPATH = 0x80058000;
#endregion
#region COM
[ComImport, ClassInterface(ClassInterfaceType.None), TypeLibType(TypeLibTypeFlags.FCanCreate), Guid("DC1C5A9C-E88A-4DDE-A5A1-60F82A20AEF7")]
internal class FileOpenDialogRCW { }
[ComImport(), Guid("42F85136-DB7E-439C-85F1-E4075D135FC8"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IFileDialog
{
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
[PreserveSig()]
uint Show([In, Optional] IntPtr hwndOwner); //IModalWindow
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint SetFileTypes([In] uint cFileTypes, [In, MarshalAs(UnmanagedType.LPArray)] IntPtr rgFilterSpec);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint SetFileTypeIndex([In] uint iFileType);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint GetFileTypeIndex(out uint piFileType);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint Advise([In, MarshalAs(UnmanagedType.Interface)] IntPtr pfde, out uint pdwCookie);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint Unadvise([In] uint dwCookie);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint SetOptions([In] uint fos);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint GetOptions(out uint fos);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
void SetDefaultFolder([In, MarshalAs(UnmanagedType.Interface)] IShellItem psi);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint SetFolder([In, MarshalAs(UnmanagedType.Interface)] IShellItem psi);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint GetFolder([MarshalAs(UnmanagedType.Interface)] out IShellItem ppsi);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint GetCurrentSelection([MarshalAs(UnmanagedType.Interface)] out IShellItem ppsi);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint SetFileName([In, MarshalAs(UnmanagedType.LPWStr)] string pszName);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint GetFileName([MarshalAs(UnmanagedType.LPWStr)] out string pszName);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint SetTitle([In, MarshalAs(UnmanagedType.LPWStr)] string pszTitle);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint SetOkButtonLabel([In, MarshalAs(UnmanagedType.LPWStr)] string pszText);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint SetFileNameLabel([In, MarshalAs(UnmanagedType.LPWStr)] string pszLabel);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint GetResult([MarshalAs(UnmanagedType.Interface)] out IShellItem ppsi);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint AddPlace([In, MarshalAs(UnmanagedType.Interface)] IShellItem psi, uint fdap);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint SetDefaultExtension([In, MarshalAs(UnmanagedType.LPWStr)] string pszDefaultExtension);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint Close([MarshalAs(UnmanagedType.Error)] uint hr);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint SetClientGuid([In] ref Guid guid);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint ClearClientData();
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint SetFilter([MarshalAs(UnmanagedType.Interface)] IntPtr pFilter);
}
[ComImport, Guid("43826D1E-E718-42EE-BC55-A1E261C37BFE"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
internal interface IShellItem
{
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint BindToHandler([In] IntPtr pbc, [In] ref Guid rbhid, [In] ref Guid riid, [Out, MarshalAs(UnmanagedType.Interface)] out IntPtr ppvOut);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint GetParent([MarshalAs(UnmanagedType.Interface)] out IShellItem ppsi);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint GetDisplayName([In] uint sigdnName, out IntPtr ppszName);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint GetAttributes([In] uint sfgaoMask, out uint psfgaoAttribs);
[MethodImpl(MethodImplOptions.InternalCall, MethodCodeType = MethodCodeType.Runtime)]
uint Compare([In, MarshalAs(UnmanagedType.Interface)] IShellItem psi, [In] uint hint, out int piOrder);
}
#endregion
[DllImport("shell32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
internal static extern int SHCreateItemFromParsingName([MarshalAs(UnmanagedType.LPWStr)] string pszPath, IntPtr pbc, ref Guid riid, [MarshalAs(UnmanagedType.Interface)] out IShellItem ppv);
}
}

View File

@ -130,6 +130,7 @@
<Compile Include="7zip\SevenZipHelper.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="OpenFolderDialog.cs" />
<Compile Include="Resource1.Designer.cs">
<DependentUpon>Resource1.resx</DependentUpon>
<AutoGen>True</AutoGen>

View File

@ -130,6 +130,7 @@
<Compile Include="7zip\SevenZipHelper.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="OpenFolderDialog.cs" />
<Compile Include="Resource1.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>

View File

@ -99,9 +99,7 @@
this.timer = new System.Windows.Forms.Timer(this.components);
this.timerOpenTK = new System.Windows.Forms.Timer(this.components);
this.openFileDialog1 = new System.Windows.Forms.OpenFileDialog();
this.openFolderDialog1 = new System.Windows.Forms.OpenFileDialog();
this.saveFileDialog1 = new System.Windows.Forms.SaveFileDialog();
this.saveFolderDialog1 = new System.Windows.Forms.SaveFileDialog();
this.treeTip = new System.Windows.Forms.ToolTip(this.components);
this.contextMenuStrip1 = new System.Windows.Forms.ContextMenuStrip(this.components);
this.showOriginalFileToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
@ -818,28 +816,11 @@
this.openFileDialog1.Multiselect = true;
this.openFileDialog1.RestoreDirectory = true;
//
// openFolderDialog1
//
this.openFolderDialog1.AddExtension = false;
this.openFolderDialog1.CheckFileExists = false;
this.openFolderDialog1.FileName = "Select folder";
this.openFolderDialog1.Filter = "Folders|*.";
this.openFolderDialog1.RestoreDirectory = true;
this.openFolderDialog1.Title = "Browse for folder";
//
// saveFileDialog1
//
this.saveFileDialog1.Filter = "FBX file|*.fbx|Collada|*.dae";
this.saveFileDialog1.Filter = "FBX file|*.fbx";
this.saveFileDialog1.RestoreDirectory = true;
//
// saveFolderDialog1
//
this.saveFolderDialog1.AddExtension = false;
this.saveFolderDialog1.FileName = "Select folder or write folder name to create";
this.saveFolderDialog1.Filter = "Folders|*.";
this.saveFolderDialog1.RestoreDirectory = true;
this.saveFolderDialog1.Title = "Browse for folder";
//
// contextMenuStrip1
//
this.contextMenuStrip1.ImageScalingSize = new System.Drawing.Size(20, 20);
@ -953,9 +934,7 @@
private System.Windows.Forms.ToolStripMenuItem exportAll3DMenuItem;
private System.Windows.Forms.ToolStripMenuItem exportSelected3DMenuItem;
private System.Windows.Forms.OpenFileDialog openFileDialog1;
private System.Windows.Forms.OpenFileDialog openFolderDialog1;
private System.Windows.Forms.SaveFileDialog saveFileDialog1;
private System.Windows.Forms.SaveFileDialog saveFolderDialog1;
private System.Windows.Forms.ToolStripComboBox assetGroupOptions;
private System.Windows.Forms.ToolStripMenuItem openAfterExport;
private System.Windows.Forms.ToolStripMenuItem showExpOpt;

View File

@ -127,84 +127,70 @@ namespace Unity_Studio
private void loadFolder_Click(object sender, EventArgs e)
{
/*FolderBrowserDialog folderBrowserDialog1 = new FolderBrowserDialog();
folderBrowserDialog1.Description = "Load all Unity assets from folder and subfolders";
folderBrowserDialog1.ShowNewFolderButton = false;
//folderBrowserDialog1.SelectedPath = "E:\\Assets\\Unity";
folderBrowserDialog1.SelectedPath = "E:\\Assets\\Unity\\WebPlayer\\Porsche\\92AAF1\\defaultGeometry";*/
if (openFolderDialog1.ShowDialog() == DialogResult.OK)
var openFolderDialog1 = new OpenFolderDialog();
if (openFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
//mainPath = folderBrowserDialog1.SelectedPath;
mainPath = openFolderDialog1.FileName;
if (Path.GetFileName(mainPath) == "Select folder")
{ mainPath = Path.GetDirectoryName(mainPath); }
mainPath = openFolderDialog1.Folder;
resetForm();
if (Directory.Exists(mainPath))
//TODO find a way to read data directly instead of merging files
MergeSplitAssets(mainPath);
for (int t = 0; t < fileTypes.Length; t++)
{
resetForm();
//TODO find a way to read data directly instead of merging files
MergeSplitAssets(mainPath);
for (int t = 0; t < fileTypes.Length; t++)
string[] fileNames = Directory.GetFiles(mainPath, fileTypes[t], SearchOption.AllDirectories);
#region sort specific types alphanumerically
if (fileNames.Length > 0 && (t == 1 || t == 2))
{
string[] fileNames = Directory.GetFiles(mainPath, fileTypes[t], SearchOption.AllDirectories);
#region sort specific types alphanumerically
if (fileNames.Length > 0 && (t == 1 || t == 2))
var sortedList = fileNames.ToList();
sortedList.Sort((s1, s2) =>
{
var sortedList = fileNames.ToList();
sortedList.Sort((s1, s2) =>
{
string pattern = "([A-Za-z\\s]*)([0-9]*)";
string h1 = Regex.Match(Path.GetFileNameWithoutExtension(s1), pattern).Groups[1].Value;
string h2 = Regex.Match(Path.GetFileNameWithoutExtension(s2), pattern).Groups[1].Value;
if (h1 != h2)
return h1.CompareTo(h2);
string t1 = Regex.Match(Path.GetFileNameWithoutExtension(s1), pattern).Groups[2].Value;
string t2 = Regex.Match(Path.GetFileNameWithoutExtension(s2), pattern).Groups[2].Value;
if (t1 != "" && t2 != "")
return int.Parse(t1).CompareTo(int.Parse(t2));
return 0;
});
foreach (var i in sortedList)
{
unityFiles.Add(i);
unityFilesHash.Add(Path.GetFileName(i));
}
string pattern = "([A-Za-z\\s]*)([0-9]*)";
string h1 = Regex.Match(Path.GetFileNameWithoutExtension(s1), pattern).Groups[1].Value;
string h2 = Regex.Match(Path.GetFileNameWithoutExtension(s2), pattern).Groups[1].Value;
if (h1 != h2)
return h1.CompareTo(h2);
string t1 = Regex.Match(Path.GetFileNameWithoutExtension(s1), pattern).Groups[2].Value;
string t2 = Regex.Match(Path.GetFileNameWithoutExtension(s2), pattern).Groups[2].Value;
if (t1 != "" && t2 != "")
return int.Parse(t1).CompareTo(int.Parse(t2));
return 0;
});
foreach (var i in sortedList)
{
unityFiles.Add(i);
unityFilesHash.Add(Path.GetFileName(i));
}
#endregion
else
}
#endregion
else
{
foreach (var i in fileNames)
{
foreach (var i in fileNames)
{
unityFiles.Add(i);
unityFilesHash.Add(Path.GetFileName(i));
}
unityFiles.Add(i);
unityFilesHash.Add(Path.GetFileName(i));
}
}
unityFiles = unityFiles.Distinct().ToList();
progressBar1.Value = 0;
progressBar1.Maximum = unityFiles.Count;
ThreadPool.QueueUserWorkItem(delegate
{
//use a for loop because list size can change
for (int f = 0; f < unityFiles.Count; f++)
{
var fileName = unityFiles[f];
StatusStripUpdate("Loading " + Path.GetFileName(fileName));
LoadAssetsFile(fileName);
ProgressBarPerformStep();
}
unityFilesHash.Clear();
assetsfileListHash.Clear();
BuildAssetStrucutres();
});
}
else { StatusStripUpdate("Selected path deos not exist."); }
unityFiles = unityFiles.Distinct().ToList();
progressBar1.Value = 0;
progressBar1.Maximum = unityFiles.Count;
ThreadPool.QueueUserWorkItem(delegate
{
//use a for loop because list size can change
for (int f = 0; f < unityFiles.Count; f++)
{
var fileName = unityFiles[f];
StatusStripUpdate("Loading " + Path.GetFileName(fileName));
LoadAssetsFile(fileName);
ProgressBarPerformStep();
}
unityFilesHash.Clear();
assetsfileListHash.Clear();
BuildAssetStrucutres();
});
}
}
@ -238,16 +224,10 @@ namespace Unity_Studio
int extractedCount = 0;
List<string> bundleFiles = new List<string>();
/*FolderBrowserDialog folderBrowserDialog1 = new FolderBrowserDialog();
folderBrowserDialog1.Description = "Extract all Unity bundles from folder and subfolders";
folderBrowserDialog1.ShowNewFolderButton = false;*/
if (openFolderDialog1.ShowDialog() == DialogResult.OK)
var openFolderDialog1 = new OpenFolderDialog();
if (openFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
string startPath = openFolderDialog1.FileName;
if (Path.GetFileName(startPath) == "Select folder")
{ startPath = Path.GetDirectoryName(startPath); }
string startPath = openFolderDialog1.Folder;
string[] fileTypes = new string[6] { "*.unity3d", "*.unity3d.lz4", "*.assetbundle", "*.assetbundle-*", "*.bundle", "*.bytes" };
foreach (var fileType in fileTypes)
{
@ -317,7 +297,6 @@ namespace Unity_Studio
}
StatusStripUpdate("Finished loading " + assetsfileList.Count + " files with " + (assetListView.Items.Count + sceneTreeView.Nodes.Count) + " exportable assets.");
treeSearch.Select();
saveFolderDialog1.InitialDirectory = mainPath;
}));
}
@ -445,15 +424,13 @@ namespace Unity_Studio
{
if (AllClassStructures.Count > 0)
{
if (saveFolderDialog1.ShowDialog() == DialogResult.OK)
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
progressBar1.Value = 0;
progressBar1.Maximum = AllClassStructures.Count;
var savePath = saveFolderDialog1.FileName;
if (Path.GetFileName(savePath) == "Select folder or write folder name to create")
{ savePath = Path.GetDirectoryName(saveFolderDialog1.FileName); }
var savePath = saveFolderDialog1.Folder;
foreach (var version in AllClassStructures)
{
if (version.Value.Count > 0)
@ -1067,12 +1044,12 @@ namespace Unity_Studio
for (int j = 0; j < 3; j++)
{
normal2Data[indiceData[i + j]] += normal;
normalCalculatedCount[indiceData[i + j]] ++;
normalCalculatedCount[indiceData[i + j]]++;
}
}
for (int i = 0; i < m_Mesh.m_VertexCount; i++)
{
if(normalCalculatedCount[i] == 0)
if (normalCalculatedCount[i] == 0)
normal2Data[i] = new Vector3(0, 1, 0);
else
normal2Data[i] /= normalCalculatedCount[i];
@ -1444,11 +1421,10 @@ namespace Unity_Studio
{
if (sceneTreeView.Nodes.Count > 0)
{
if (saveFolderDialog1.ShowDialog() == DialogResult.OK)
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
var savePath = saveFolderDialog1.FileName;
if (Path.GetFileName(savePath) == "Select folder or write folder name to create")
{ savePath = Path.GetDirectoryName(saveFolderDialog1.FileName); }
var savePath = saveFolderDialog1.Folder;
savePath = savePath + "\\";
switch ((bool)Properties.Settings.Default["showExpOpt"])
{
@ -1547,7 +1523,8 @@ namespace Unity_Studio
private void ExportAssets_Click(object sender, EventArgs e)
{
if (exportableAssets.Count > 0 && saveFolderDialog1.ShowDialog() == DialogResult.OK)
var saveFolderDialog1 = new OpenFolderDialog();
if (exportableAssets.Count > 0 && saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
timer.Stop();
List<AssetPreloadData> toExportAssets = null;
@ -1572,9 +1549,7 @@ namespace Unity_Studio
ThreadPool.QueueUserWorkItem(delegate
{
Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US");
var savePath = saveFolderDialog1.FileName;
if (Path.GetFileName(savePath) == "Select folder or write folder name to create")
{ savePath = Path.GetDirectoryName(saveFolderDialog1.FileName); }
var savePath = saveFolderDialog1.Folder;
int toExport = toExportAssets.Count;
int exportedCount = 0;
@ -1789,7 +1764,7 @@ namespace Unity_Studio
loadShader("vs", ShaderType.VertexShader, pgmBlackID, out vsID);
loadShader("fsBlack", ShaderType.FragmentShader, pgmBlackID, out fsID);
GL.LinkProgram(pgmBlackID);
attributeVertexPosition = GL.GetAttribLocation(pgmID, "vertexPosition");
attributeNormalDirection = GL.GetAttribLocation(pgmID, "normalDirection");
attributeVertexColor = GL.GetAttribLocation(pgmColorID, "vertexColor");

View File

@ -117,10 +117,9 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing">
<value>325, 17</value>
</data>
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>312, 17</value>
</metadata>
<data name="fontPreviewBox.Text" xml:space="preserve">
<value>abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWYZ
1234567890.:,;'\"(!?)+-*/=
@ -139,32 +138,31 @@ The quick brown fox jumps over the lazy dog. 1234567890
The quick brown fox jumps over the lazy dog. 1234567890</value>
</data>
<data name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing">
<value>440, 17</value>
</data>
<data name="timer.TrayLocation" type="System.Drawing.Point, System.Drawing">
<value>556, 17</value>
</data>
<data name="openFileDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing">
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>432, 17</value>
</metadata>
<metadata name="timer.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>553, 17</value>
</metadata>
<metadata name="timerOpenTK.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<metadata name="openFileDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>636, 17</value>
</data>
</metadata>
<data name="openFileDialog1.Filter" xml:space="preserve">
<value>Unity asset files|*.*|Unity bundle files|*.*|Unity asset files|level*; globalgamemanagers; mainData; CustomAssetBundle-*; CAB-*; BuildPlayer-*; *.assets; *.sharedAssets|Unity bundle files|*.unity3d; *.unity3d.lz4; *.assetbundle; *.bundle; *.bytes</value>
</data>
<data name="openFolderDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing">
<value>169, 17</value>
</data>
<data name="saveFileDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing">
<value>776, 17</value>
</data>
<data name="saveFolderDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing">
<value>17, 17</value>
</data>
<data name="treeTip.TrayLocation" type="System.Drawing.Point, System.Drawing">
<value>912, 17</value>
</data>
<assembly alias="mscorlib" name="mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="$this.TrayHeight" type="System.Int32, mscorlib">
<metadata name="saveFileDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>784, 17</value>
</metadata>
<metadata name="treeTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>928, 17</value>
</metadata>
<metadata name="contextMenuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>147, 17</value>
</metadata>
<metadata name="$this.TrayHeight" type="System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>67</value>
</data>
</metadata>
</root>