Fixed Sprite read

improved script dump
This commit is contained in:
Perfare 2018-12-11 04:50:38 +08:00
parent eb170d4f34
commit 356d5fa8a4
9 changed files with 161 additions and 59 deletions

View File

@ -174,7 +174,8 @@ namespace AssetStudio
m_PixelsToUnits = reader.ReadSingle();
if (version[0] > 5
|| (version[0] == 5 && version[1] > 4)
|| (version[0] == 5 && version[1] == 4 && version[2] >= 2)) //5.4.2 and up
|| (version[0] == 5 && version[1] == 4 && version[2] >= 2)
|| (version[0] == 5 && version[1] == 4 && version[2] == 1 && buildType.IsPatch && version[3] >= 3)) //5.4.1p3 and up
{
m_Pivot = reader.ReadVector2();
}

View File

@ -36,12 +36,20 @@ namespace AssetStudio
return "";
}
public static string ReadStringToNull(this BinaryReader reader)
public static string ReadStringToNull(this BinaryReader reader, int maxLength = 32767)
{
var bytes = new List<byte>();
byte b;
while (reader.BaseStream.Position != reader.BaseStream.Length && (b = reader.ReadByte()) != 0)
int count = 0;
while (reader.BaseStream.Position != reader.BaseStream.Length && count < maxLength)
{
var b = reader.ReadByte();
if (b == 0)
{
break;
}
bytes.Add(b);
count++;
}
return Encoding.UTF8.GetString(bytes.ToArray());
}

View File

@ -70,7 +70,7 @@ namespace AssetStudio
private static FileType CheckFileType(EndianBinaryReader reader)
{
var signature = reader.ReadStringToNull();
var signature = reader.ReadStringToNull(20);
reader.Position = 0;
switch (signature)
{

Binary file not shown.

View File

@ -73,11 +73,6 @@
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="dnlib, Version=3.0.0.0, Culture=neutral, PublicKeyToken=50e96378b6e77999, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\AssetStudio\Libraries\dnlib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OpenTK, Version=3.0.1.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\AssetStudio\Libraries\OpenTK.dll</HintPath>

View File

@ -1707,12 +1707,8 @@ namespace AssetStudioGUI
FMODreset();
ModuleLoaded = false;
foreach (var pair in LoadedModuleDic)
{
pair.Value.Dispose();
}
LoadedModuleDic.Clear();
scriptDumper.Dispose();
scriptDumper = null;
}
private void assetListView_MouseClick(object sender, MouseEventArgs e)

View File

@ -7,7 +7,6 @@ using System.Linq;
using System.Threading;
using System.Windows.Forms;
using AssetStudio;
using dnlib.DotNet;
using static AssetStudioGUI.Exporter;
using Object = AssetStudio.Object;
@ -16,10 +15,9 @@ namespace AssetStudioGUI
internal static class Studio
{
public static AssetsManager assetsManager = new AssetsManager();
public static ScriptDumper scriptDumper = new ScriptDumper();
public static List<AssetItem> exportableAssets = new List<AssetItem>();
public static List<AssetItem> visibleAssets = new List<AssetItem>();
public static bool ModuleLoaded;
public static Dictionary<string, ModuleDef> LoadedModuleDic = new Dictionary<string, ModuleDef>();
public static void ExtractFile(string[] fileNames)
{
@ -614,36 +612,21 @@ namespace AssetStudioGUI
public static string GetScriptString(ObjectReader reader)
{
if (!ModuleLoaded)
if (scriptDumper == null)
{
var openFolderDialog = new OpenFolderDialog();
openFolderDialog.Title = "Select Assembly Folder";
if (openFolderDialog.ShowDialog() == DialogResult.OK)
{
var files = Directory.GetFiles(openFolderDialog.Folder, "*.dll");
var moduleContext = new ModuleContext();
var asmResolver = new AssemblyResolver(moduleContext, true);
var resolver = new Resolver(asmResolver);
moduleContext.AssemblyResolver = asmResolver;
moduleContext.Resolver = resolver;
try
{
foreach (var file in files)
{
var module = ModuleDefMD.Load(file, moduleContext);
LoadedModuleDic.Add(Path.GetFileName(file), module);
}
}
catch
{
// ignored
}
scriptDumper = new ScriptDumper(openFolderDialog.Folder);
}
else
{
scriptDumper = new ScriptDumper();
}
ModuleLoaded = true;
}
return ScriptHelper.GetScriptString(reader, LoadedModuleDic);
return scriptDumper.DumpScript(reader);
}
}
}

View File

@ -82,7 +82,7 @@
<Compile Include="ModelConverter.cs" />
<Compile Include="ModelExporter.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ScriptHelper.cs" />
<Compile Include="ScriptDumper.cs" />
<Compile Include="ShaderConverter.cs" />
<Compile Include="SpriteHelper.cs" />
<Compile Include="Texture2DConverter.cs" />

View File

@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using dnlib.DotNet;
@ -7,9 +8,37 @@ using dnlib.DotNet;
namespace AssetStudio
{
//TODO unfinished
public static class ScriptHelper
//Separate EngineType read
public class ScriptDumper : IDisposable
{
public static string GetScriptString(ObjectReader reader, Dictionary<string, ModuleDef> moduleDic)
private Dictionary<string, ModuleDef> moduleDic = new Dictionary<string, ModuleDef>();
public ScriptDumper() { }
public ScriptDumper(string path)
{
var files = Directory.GetFiles(path, "*.dll");
var moduleContext = new ModuleContext();
var asmResolver = new AssemblyResolver(moduleContext);
var resolver = new Resolver(asmResolver);
moduleContext.AssemblyResolver = asmResolver;
moduleContext.Resolver = resolver;
try
{
foreach (var file in files)
{
var module = ModuleDefMD.Load(file, moduleContext);
asmResolver.AddToCache(module);
moduleDic.Add(Path.GetFileName(file), module);
}
}
catch
{
// ignored
}
}
public string DumpScript(ObjectReader reader)
{
var m_MonoBehaviour = new MonoBehaviour(reader);
var sb = CreateMonoBehaviourHeader(m_MonoBehaviour);
@ -25,16 +54,32 @@ namespace AssetStudio
try
{
DumpType(typeDef.ToTypeSig(), sb, reader, null, -1, true);
var readed = reader.Position - reader.byteStart;
if (readed != reader.byteSize)
{
Logger.Error($"Error while dump type, read {readed} bytes but expected {reader.byteSize} bytes");
}
}
catch
{
sb = CreateMonoBehaviourHeader(m_MonoBehaviour);
Logger.Error("Error while dump type");
}
}
}
return sb.ToString();
}
public void Dispose()
{
foreach (var pair in moduleDic)
{
pair.Value.Dispose();
}
moduleDic.Clear();
moduleDic = null;
}
private static StringBuilder CreateMonoBehaviourHeader(MonoBehaviour m_MonoBehaviour)
{
var sb = new StringBuilder();
@ -49,7 +94,7 @@ namespace AssetStudio
return sb;
}
private static void DumpType(TypeSig typeSig, StringBuilder sb, ObjectReader reader, string name, int indent, bool isRoot = false)
private static void DumpType(TypeSig typeSig, StringBuilder sb, ObjectReader reader, string name, int indent, bool isRoot = false, bool align = true)
{
var typeDef = typeSig.ToTypeDefOrRef().ResolveTypeDefThrow();
if (typeSig.IsPrimitive)
@ -94,7 +139,8 @@ namespace AssetStudio
value = reader.ReadChar();
break;
}
reader.AlignStream();
if (align)
reader.AlignStream();
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name} = {value}");
return;
}
@ -131,18 +177,27 @@ namespace AssetStudio
{
if (genericInstSig.GenericArguments.Count == 1)
{
var genericType = genericInstSig.GenericType.ToTypeDefOrRef().ResolveTypeDefThrow();
var type = genericInstSig.GenericArguments[0].ToTypeDefOrRef().ResolveTypeDefThrow();
if (!type.IsEnum && !IsBaseType(type) && !IsAssignFromUnityObject(type) && !IsEngineType(type) && !type.IsSerializable)
{
return;
}
var size = reader.ReadInt32();
sb.AppendLine($"{new string('\t', indent)}{typeSig.TypeName} {name}");
sb.AppendLine($"{new string('\t', indent + 1)}int size = {size}");
for (int i = 0; i < size; i++)
if (genericType.Interfaces.Any(x => x.Interface.FullName == "System.Collections.Generic.ICollection`1<T>")) //System.Collections.Generic.IEnumerable`1<T>
{
sb.AppendLine($"{new string('\t', indent + 2)}[{i}]");
DumpType(genericInstSig.GenericArguments[0], sb, reader, "data", indent + 2);
var size = reader.ReadInt32();
sb.AppendLine($"{new string('\t', indent + 1)}int size = {size}");
for (int i = 0; i < size; i++)
{
sb.AppendLine($"{new string('\t', indent + 2)}[{i}]");
DumpType(genericInstSig.GenericArguments[0], sb, reader, "data", indent + 2, false, false);
}
reader.AlignStream();
}
else
{
DumpType(genericType.ToTypeSig(), sb, reader, "data", indent + 1);
}
}
return;
@ -158,31 +213,37 @@ namespace AssetStudio
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name} = {reader.ReadUInt32()}");
return;
}
if (indent != -1 && !IsEngineType(typeDef) && !typeDef.IsSerializable)
if (!isRoot && !IsEngineType(typeDef) && !typeDef.IsSerializable)
{
return;
}
if (typeDef.FullName == "UnityEngine.Rect")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
var rect = reader.ReadSingleArray(4);
var prefix = new string('\t', indent + 1);
sb.AppendLine($"{prefix}float x = {reader.ReadSingle()}");
sb.AppendLine($"{prefix}float y = {reader.ReadSingle()}");
sb.AppendLine($"{prefix}float width = {reader.ReadSingle()}");
sb.AppendLine($"{prefix}float height = {reader.ReadSingle()}");
return;
}
if (typeDef.FullName == "UnityEngine.LayerMask")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
var value = reader.ReadInt32();
sb.AppendLine($"{new string('\t', indent + 1)}uint m_Bits = {reader.ReadUInt32()}");
return;
}
if (typeDef.FullName == "UnityEngine.AnimationCurve")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
sb.AppendLine($"{new string('\t', indent + 1)}<truncated>");
var animationCurve = new AnimationCurve<float>(reader, reader.ReadSingle);
return;
}
if (typeDef.FullName == "UnityEngine.Gradient")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
sb.AppendLine($"{new string('\t', indent + 1)}<truncated>");
if (reader.version[0] == 5 && reader.version[1] < 5)
reader.Position += 68;
else if (reader.version[0] == 5 && reader.version[1] < 6)
@ -194,10 +255,52 @@ namespace AssetStudio
if (typeDef.FullName == "UnityEngine.RectOffset")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
var left = reader.ReadSingle();
var right = reader.ReadSingle();
var top = reader.ReadSingle();
var bottom = reader.ReadSingle();
var prefix = new string('\t', indent + 1);
sb.AppendLine($"{prefix}float left = {reader.ReadSingle()}");
sb.AppendLine($"{prefix}float right = {reader.ReadSingle()}");
sb.AppendLine($"{prefix}float top = {reader.ReadSingle()}");
sb.AppendLine($"{prefix}float bottom = {reader.ReadSingle()}");
return;
}
if (typeDef.FullName == "UnityEngine.PropertyName")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
sb.AppendLine($"{new string('\t', indent + 1)}int id = {reader.ReadInt32()}");
return;
}
if (typeDef.FullName == "UnityEngine.Color32")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
var prefix = new string('\t', indent + 1);
sb.AppendLine($"{prefix}byte r = {reader.ReadByte()}");
sb.AppendLine($"{prefix}byte g = {reader.ReadByte()}");
sb.AppendLine($"{prefix}byte b = {reader.ReadByte()}");
sb.AppendLine($"{prefix}byte a = {reader.ReadByte()}");
reader.AlignStream();
return;
}
if (typeDef.FullName == "UnityEngine.Vector2Int")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
var prefix = new string('\t', indent + 1);
sb.AppendLine($"{prefix}int x = {reader.ReadInt32()}");
sb.AppendLine($"{prefix}int y = {reader.ReadInt32()}");
return;
}
if (typeDef.FullName == "UnityEngine.Vector3Int")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
var prefix = new string('\t', indent + 1);
sb.AppendLine($"{prefix}int x = {reader.ReadInt32()}");
sb.AppendLine($"{prefix}int y = {reader.ReadInt32()}");
sb.AppendLine($"{prefix}int z = {reader.ReadInt32()}");
return;
}
if (typeDef.FullName == "UnityEngine.Bounds")
{
sb.AppendLine($"{new string('\t', indent)}{typeDef.Name} {name}");
sb.AppendLine($"{new string('\t', indent + 1)}<truncated>");
new AABB(reader);
return;
}
if (typeDef.FullName == "UnityEngine.GUIStyle") //TODO
@ -230,7 +333,22 @@ namespace AssetStudio
}
else if ((fieldDef.Attributes & FieldAttributes.Static) == 0 && (fieldDef.Attributes & FieldAttributes.InitOnly) == 0 && (fieldDef.Attributes & FieldAttributes.NotSerialized) == 0)
{
DumpType(fieldDef.FieldType, sb, reader, fieldDef.Name, indent + 1);
if (fieldDef.FieldType.IsGenericParameter)
{
foreach (var g in typeDef.GenericParameters)
{
if (g.FullName == fieldDef.FieldType.FullName)
{
var type = ((GenericInstSig)typeSig).GenericArguments[0];
DumpType(type, sb, reader, fieldDef.Name, indent + 1);
break;
}
}
}
else
{
DumpType(fieldDef.FieldType, sb, reader, fieldDef.Name, indent + 1);
}
}
}
}
@ -308,6 +426,7 @@ namespace AssetStudio
case "UnityEngine.Vector3":
case "UnityEngine.Vector3Int":
case "UnityEngine.Vector4":
case "UnityEngine.PropertyName":
return true;
default:
return false;