kSPMTight fix
SpritePackingMode.kSPMTight can occur outside of settingsRaw.packed == 1. [sample file](https://cdn.discordapp.com/attachments/603359898507673632/678238497894563860/kuroyukiwedding_base_1_a) from Dengeki Bunko: Crossing Void
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@ -62,7 +62,7 @@ namespace AssetStudio
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spriteImage.RotateFlip(RotateFlipType.Rotate270FlipNone);
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break;
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}
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}
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//Tight
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if (settingsRaw.packingMode == SpritePackingMode.kSPMTight)
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{
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@ -109,7 +109,6 @@ namespace AssetStudio
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// ignored
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}
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}
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}
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//Rectangle
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spriteImage.RotateFlip(RotateFlipType.RotateNoneFlipY);
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