fixed bug
This commit is contained in:
parent
b9cf7d5874
commit
6b93df41f2
|
@ -264,7 +264,7 @@ namespace AssetStudio
|
|||
if (m_Channels.FirstOrDefault(x => x.dimension > 4) != null)
|
||||
{
|
||||
var fixStream = m_Channels.Max(x => x.stream);
|
||||
var fixChannels = m_Channels.Where(x => x.stream == fixStream).ToArray();
|
||||
var fixChannels = m_Channels.Where(x => x.dimension > 0 && x.stream == fixStream).ToArray();
|
||||
var stride = 0;
|
||||
for (int i = 1, l = fixChannels.Length; i < l; i++)
|
||||
{
|
||||
|
@ -687,11 +687,6 @@ namespace AssetStudio
|
|||
|
||||
private void ProcessData()
|
||||
{
|
||||
//Fix channel after 2018.3
|
||||
if (version[0] > 2018 || (version[0] == 2018 && version[1] >= 3))
|
||||
{
|
||||
m_VertexData.FixChannel();
|
||||
}
|
||||
if (!string.IsNullOrEmpty(m_StreamData?.path))
|
||||
{
|
||||
if (m_VertexData.m_VertexCount > 0)
|
||||
|
@ -700,7 +695,11 @@ namespace AssetStudio
|
|||
m_VertexData.m_DataSize = resourceReader.GetData();
|
||||
}
|
||||
}
|
||||
|
||||
//Fix channel after 2018.3
|
||||
if (version[0] > 2018 || (version[0] == 2018 && version[1] >= 3))
|
||||
{
|
||||
m_VertexData.FixChannel();
|
||||
}
|
||||
if (version[0] > 3 || (version[0] == 3 && version[1] >= 5)) //3.5 and up
|
||||
{
|
||||
ReadVertexData();
|
||||
|
|
Loading…
Reference in New Issue