Fixed bug

This commit is contained in:
Perfare 2018-12-18 09:59:48 +08:00
parent 5cd4cf67cf
commit 761579ab1a
1 changed files with 4 additions and 15 deletions

View File

@ -397,23 +397,12 @@ namespace AssetStudio
bone.Name = m_GameObject.m_Name;
}
}
if (string.IsNullOrEmpty(bone.Name))
if (!string.IsNullOrEmpty(bone.Name))
{
var boneHash = mesh.m_BoneNameHashes[i];
bone.Name = GetNameFromBonePathHashes(boneHash);
if (string.IsNullOrEmpty(bone.Name))
{
bone.Name = avatar?.FindBoneName(boneHash);
}
if (string.IsNullOrEmpty(bone.Name))
{
//throw new Exception("A Bone could neither be found by hash in Avatar nor by index in SkinnedMeshRenderer.");
continue;
}
var convert = Matrix.Scaling(new Vector3(-1, 1, 1));
bone.Matrix = convert * Matrix.Transpose(mesh.m_BindPose[i]) * convert;
iMesh.BoneList.Add(bone);
}
var convert = Matrix.Scaling(new Vector3(-1, 1, 1));
bone.Matrix = convert * Matrix.Transpose(mesh.m_BindPose[i]) * convert;
iMesh.BoneList.Add(bone);
}
}