diff --git a/AssetStudio/StudioClasses/ModelConverter.cs b/AssetStudio/StudioClasses/ModelConverter.cs index 3b46ddd..e94a3ef 100644 --- a/AssetStudio/StudioClasses/ModelConverter.cs +++ b/AssetStudio/StudioClasses/ModelConverter.cs @@ -597,7 +597,7 @@ namespace AssetStudio private string GetMeshPath(Transform meshTransform) { meshTransform.m_GameObject.TryGetGameObject(out var m_GameObject); - var curFrame = ImportedHelpers.FindChild(m_GameObject.m_Name, FrameList[0]); + var curFrame = ImportedHelpers.FindChild(m_GameObject.m_Name, FrameList[0]) ?? ImportedHelpers.FindFrame(m_GameObject.m_Name, FrameList[0]); var path = curFrame.Name; while (curFrame.Parent != null) {