delete some useless features

This commit is contained in:
Perfare 2020-03-27 01:06:22 +08:00
parent 9e195832ef
commit d717b223b7
3 changed files with 462 additions and 533 deletions

View File

@ -67,10 +67,6 @@
this.filterTypeToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.allToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.debugMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.buildClassStructuresMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.dontBuildAssetListMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.dontBuildHierarchyMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripSeparator2 = new System.Windows.Forms.ToolStripSeparator();
this.exportClassStructuresMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.splitContainer1 = new System.Windows.Forms.SplitContainer();
this.tabControl1 = new System.Windows.Forms.TabControl();
@ -87,8 +83,8 @@
this.listSearch = new System.Windows.Forms.TextBox();
this.tabPage3 = new System.Windows.Forms.TabPage();
this.classesListView = new System.Windows.Forms.ListView();
this.columnHeader1 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
this.columnHeader2 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
this.columnHeader1 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
this.progressbarPanel = new System.Windows.Forms.Panel();
this.progressBar1 = new System.Windows.Forms.ProgressBar();
this.previewPanel = new System.Windows.Forms.Panel();
@ -117,7 +113,7 @@
this.contextMenuStrip1 = new System.Windows.Forms.ContextMenuStrip(this.components);
this.exportSelectedAssetsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.exportAnimatorwithselectedAnimationClipMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.jumpToSceneHierarchyToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.goToSceneHierarchyToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.showOriginalFileToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
this.menuStrip1.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.splitContainer1)).BeginInit();
@ -439,46 +435,15 @@
// debugMenuItem
//
this.debugMenuItem.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.buildClassStructuresMenuItem,
this.dontBuildAssetListMenuItem,
this.dontBuildHierarchyMenuItem,
this.toolStripSeparator2,
this.exportClassStructuresMenuItem});
this.debugMenuItem.Name = "debugMenuItem";
this.debugMenuItem.Size = new System.Drawing.Size(59, 21);
this.debugMenuItem.Text = "Debug";
//
// buildClassStructuresMenuItem
//
this.buildClassStructuresMenuItem.CheckOnClick = true;
this.buildClassStructuresMenuItem.Name = "buildClassStructuresMenuItem";
this.buildClassStructuresMenuItem.Size = new System.Drawing.Size(224, 22);
this.buildClassStructuresMenuItem.Text = "Build class structures";
//
// dontBuildAssetListMenuItem
//
this.dontBuildAssetListMenuItem.CheckOnClick = true;
this.dontBuildAssetListMenuItem.Name = "dontBuildAssetListMenuItem";
this.dontBuildAssetListMenuItem.Size = new System.Drawing.Size(224, 22);
this.dontBuildAssetListMenuItem.Text = "Don\'t build asset list";
this.dontBuildAssetListMenuItem.CheckedChanged += new System.EventHandler(this.dontBuildAssetListMenuItem_CheckedChanged);
//
// dontBuildHierarchyMenuItem
//
this.dontBuildHierarchyMenuItem.CheckOnClick = true;
this.dontBuildHierarchyMenuItem.Name = "dontBuildHierarchyMenuItem";
this.dontBuildHierarchyMenuItem.Size = new System.Drawing.Size(224, 22);
this.dontBuildHierarchyMenuItem.Text = "Don\'t build hierarchy tree";
//
// toolStripSeparator2
//
this.toolStripSeparator2.Name = "toolStripSeparator2";
this.toolStripSeparator2.Size = new System.Drawing.Size(221, 6);
//
// exportClassStructuresMenuItem
//
this.exportClassStructuresMenuItem.Name = "exportClassStructuresMenuItem";
this.exportClassStructuresMenuItem.Size = new System.Drawing.Size(224, 22);
this.exportClassStructuresMenuItem.Size = new System.Drawing.Size(207, 22);
this.exportClassStructuresMenuItem.Text = "Export class structures";
this.exportClassStructuresMenuItem.Click += new System.EventHandler(this.exportClassStructuresMenuItem_Click);
//
@ -657,16 +622,15 @@
this.classesListView.View = System.Windows.Forms.View.Details;
this.classesListView.ItemSelectionChanged += new System.Windows.Forms.ListViewItemSelectionChangedEventHandler(this.classesListView_ItemSelectionChanged);
//
// columnHeader1
//
this.columnHeader1.DisplayIndex = 1;
this.columnHeader1.Text = "Name";
this.columnHeader1.Width = 328;
//
// columnHeader2
//
this.columnHeader2.DisplayIndex = 0;
this.columnHeader2.Text = "ID";
this.columnHeader2.Text = "Name";
this.columnHeader2.Width = 300;
//
// columnHeader1
//
this.columnHeader1.Text = "ID";
this.columnHeader1.Width = 70;
//
// progressbarPanel
//
@ -946,7 +910,7 @@
this.contextMenuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.exportSelectedAssetsToolStripMenuItem,
this.exportAnimatorwithselectedAnimationClipMenuItem,
this.jumpToSceneHierarchyToolStripMenuItem,
this.goToSceneHierarchyToolStripMenuItem,
this.showOriginalFileToolStripMenuItem});
this.contextMenuStrip1.Name = "contextMenuStrip1";
this.contextMenuStrip1.Size = new System.Drawing.Size(327, 92);
@ -966,13 +930,13 @@
this.exportAnimatorwithselectedAnimationClipMenuItem.Visible = false;
this.exportAnimatorwithselectedAnimationClipMenuItem.Click += new System.EventHandler(this.exportAnimatorwithAnimationClipMenuItem_Click);
//
// jumpToSceneHierarchyToolStripMenuItem
// goToSceneHierarchyToolStripMenuItem
//
this.jumpToSceneHierarchyToolStripMenuItem.Name = "jumpToSceneHierarchyToolStripMenuItem";
this.jumpToSceneHierarchyToolStripMenuItem.Size = new System.Drawing.Size(326, 22);
this.jumpToSceneHierarchyToolStripMenuItem.Text = "Jump to scene hierarchy";
this.jumpToSceneHierarchyToolStripMenuItem.Visible = false;
this.jumpToSceneHierarchyToolStripMenuItem.Click += new System.EventHandler(this.jumpToSceneHierarchyToolStripMenuItem_Click);
this.goToSceneHierarchyToolStripMenuItem.Name = "goToSceneHierarchyToolStripMenuItem";
this.goToSceneHierarchyToolStripMenuItem.Size = new System.Drawing.Size(326, 22);
this.goToSceneHierarchyToolStripMenuItem.Text = "Go to scene hierarchy";
this.goToSceneHierarchyToolStripMenuItem.Visible = false;
this.goToSceneHierarchyToolStripMenuItem.Click += new System.EventHandler(this.goToSceneHierarchyToolStripMenuItem_Click);
//
// showOriginalFileToolStripMenuItem
//
@ -1079,16 +1043,12 @@
private System.Windows.Forms.ToolStripMenuItem showExpOpt;
private GOHierarchy sceneTreeView;
private System.Windows.Forms.ToolStripMenuItem debugMenuItem;
private System.Windows.Forms.ToolStripMenuItem buildClassStructuresMenuItem;
private System.Windows.Forms.ToolStripMenuItem dontBuildAssetListMenuItem;
private System.Windows.Forms.ToolStripMenuItem dontBuildHierarchyMenuItem;
private System.Windows.Forms.TabPage tabPage3;
private System.Windows.Forms.ListView classesListView;
private System.Windows.Forms.ColumnHeader columnHeader1;
private System.Windows.Forms.ColumnHeader columnHeader2;
private System.Windows.Forms.ColumnHeader columnHeader1;
private System.Windows.Forms.Panel classPreviewPanel;
private System.Windows.Forms.TextBox classTextBox;
private System.Windows.Forms.ToolStripSeparator toolStripSeparator2;
private System.Windows.Forms.ToolStripMenuItem exportClassStructuresMenuItem;
private System.Windows.Forms.Label FMODcopyright;
private OpenTK.GLControl glControl1;
@ -1103,7 +1063,7 @@
private System.Windows.Forms.ToolStripSeparator toolStripSeparator3;
private System.Windows.Forms.ToolStripMenuItem exportAnimatorWithSelectedAnimationClipToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem exportAllObjectssplitToolStripMenuItem1;
private System.Windows.Forms.ToolStripMenuItem jumpToSceneHierarchyToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem goToSceneHierarchyToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem exportSelectedObjectsmergeToolStripMenuItem;
private System.Windows.Forms.ToolStripMenuItem exportSelectedObjectsmergeWithAnimationClipToolStripMenuItem;
private System.Windows.Forms.ToolStripSeparator toolStripSeparator1;

View File

@ -28,6 +28,7 @@ namespace AssetStudioGUI
{
private AssetItem lastSelectedItem;
private AssetItem lastLoadedAsset;
private Bitmap imageTexture;
private FMOD.System system;
private FMOD.Sound sound;
@ -37,8 +38,6 @@ namespace AssetStudioGUI
private uint FMODlenms;
private float FMODVolume = 0.8f;
private Bitmap imageTexture;
#region TexControl
private static char[] textureChannelNames = new char[4] { 'R', 'G', 'B', 'A' };
private bool[] textureChannels = new bool[4] { true, true, true, true };
@ -146,25 +145,10 @@ namespace AssetStudioGUI
return;
}
var productName = string.Empty;
var tempDic = new Dictionary<Object, AssetItem>();
if (!dontBuildAssetListMenuItem.Checked)
{
BuildAssetList(tempDic, out productName);
}
List<TreeNode> treeNodeCollection = null;
if (!dontBuildHierarchyMenuItem.Checked)
{
treeNodeCollection = BuildTreeStructure(tempDic);
}
tempDic.Clear();
Dictionary<string, SortedDictionary<int, TypeTreeItem>> typeMap = null;
if (buildClassStructuresMenuItem.Checked)
{
typeMap = BuildClassStructure();
}
var data = BuildAssetData();
var productName = data.Item1;
var treeNodeCollection = data.Item2;
var typeMap = BuildClassStructure();
BeginInvoke(new Action(() =>
{
@ -176,38 +160,32 @@ namespace AssetStudioGUI
{
Text = $"AssetStudioGUI - no productName - {assetsManager.assetsFileList[0].unityVersion} - {assetsManager.assetsFileList[0].m_TargetPlatform}";
}
if (!dontBuildAssetListMenuItem.Checked)
{
assetListView.VirtualListSize = visibleAssets.Count;
}
if (!dontBuildHierarchyMenuItem.Checked)
{
sceneTreeView.BeginUpdate();
sceneTreeView.Nodes.AddRange(treeNodeCollection.ToArray());
treeNodeCollection.Clear();
foreach (TreeNode node in sceneTreeView.Nodes)
{
node.HideCheckBox();
}
sceneTreeView.EndUpdate();
}
if (buildClassStructuresMenuItem.Checked)
{
classesListView.BeginUpdate();
foreach (var version in typeMap)
{
var versionGroup = new ListViewGroup(version.Key);
classesListView.Groups.Add(versionGroup);
foreach (var uclass in version.Value)
{
uclass.Value.Group = versionGroup;
classesListView.Items.Add(uclass.Value);
}
}
typeMap.Clear();
classesListView.EndUpdate();
assetListView.VirtualListSize = visibleAssets.Count;
sceneTreeView.BeginUpdate();
sceneTreeView.Nodes.AddRange(treeNodeCollection.ToArray());
foreach (TreeNode node in sceneTreeView.Nodes)
{
node.HideCheckBox();
}
sceneTreeView.EndUpdate();
treeNodeCollection.Clear();
classesListView.BeginUpdate();
foreach (var version in typeMap)
{
var versionGroup = new ListViewGroup(version.Key);
classesListView.Groups.Add(versionGroup);
foreach (var uclass in version.Value)
{
uclass.Value.Group = versionGroup;
classesListView.Items.Add(uclass.Value);
}
}
typeMap.Clear();
classesListView.EndUpdate();
var types = exportableAssets.Select(x => x.Type).Distinct().OrderBy(x => x.ToString()).ToArray();
foreach (var type in types)
@ -316,19 +294,6 @@ namespace AssetStudioGUI
}
}
private void dontBuildAssetListMenuItem_CheckedChanged(object sender, EventArgs e)
{
if (dontBuildAssetListMenuItem.Checked)
{
dontBuildHierarchyMenuItem.Checked = true;
dontBuildHierarchyMenuItem.Enabled = false;
}
else
{
dontBuildHierarchyMenuItem.Enabled = true;
}
}
private void exportClassStructuresMenuItem_Click(object sender, EventArgs e)
{
if (classesListView.Items.Count > 0)
@ -441,7 +406,7 @@ namespace AssetStudioGUI
private void showExpOpt_Click(object sender, EventArgs e)
{
ExportOptions exportOpt = new ExportOptions();
var exportOpt = new ExportOptions();
exportOpt.ShowDialog();
}
@ -654,6 +619,15 @@ namespace AssetStudioGUI
}
}
private void preview_Resize(object sender, EventArgs e)
{
if (glControlLoaded && glControl1.Visible)
{
ChangeGLSize(glControl1.Size);
glControl1.Invalidate();
}
}
private void PreviewAsset(AssetItem assetItem)
{
if (assetItem == null)
@ -896,7 +870,7 @@ namespace AssetStudioGUI
var m_AudioData = m_AudioClip.m_AudioData.Value;
if (m_AudioData == null || m_AudioData.Length == 0)
return;
FMOD.CREATESOUNDEXINFO exinfo = new FMOD.CREATESOUNDEXINFO();
var exinfo = new FMOD.CREATESOUNDEXINFO();
exinfo.cbsize = Marshal.SizeOf(exinfo);
exinfo.length = (uint)m_AudioClip.m_Size;
@ -1173,6 +1147,375 @@ namespace AssetStudioGUI
textPreviewBox.Visible = true;
}
private void SetProgressBarValue(int value)
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { progressBar1.Value = value; }));
}
else
{
progressBar1.Value = value;
}
}
private void StatusStripUpdate(string statusText)
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { toolStripStatusLabel1.Text = statusText; }));
}
else
{
toolStripStatusLabel1.Text = statusText;
}
}
public AssetStudioGUIForm()
{
Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US");
InitializeComponent();
delayTimer = new System.Timers.Timer(800);
delayTimer.Elapsed += new ElapsedEventHandler(delayTimer_Elapsed);
displayAll.Checked = Properties.Settings.Default.displayAll;
displayInfo.Checked = Properties.Settings.Default.displayInfo;
enablePreview.Checked = Properties.Settings.Default.enablePreview;
FMODinit();
Logger.Default = new GUILogger(StatusStripUpdate);
Progress.Default = new GUIProgress(SetProgressBarValue);
Studio.StatusStripUpdate = StatusStripUpdate;
}
private void ResetForm()
{
Text = "AssetStudioGUI";
assetsManager.Clear();
exportableAssets.Clear();
visibleAssets.Clear();
sceneTreeView.Nodes.Clear();
assetListView.VirtualListSize = 0;
assetListView.Items.Clear();
classesListView.Items.Clear();
classesListView.Groups.Clear();
previewPanel.BackgroundImage = Properties.Resources.preview;
imageTexture?.Dispose();
previewPanel.BackgroundImageLayout = ImageLayout.Center;
assetInfoLabel.Visible = false;
assetInfoLabel.Text = null;
textPreviewBox.Visible = false;
fontPreviewBox.Visible = false;
glControl1.Visible = false;
lastSelectedItem = null;
lastLoadedAsset = null;
sortColumn = -1;
reverseSort = false;
enableFiltering = false;
listSearch.Text = " Filter ";
var count = filterTypeToolStripMenuItem.DropDownItems.Count;
for (var i = 1; i < count; i++)
{
filterTypeToolStripMenuItem.DropDownItems.RemoveAt(1);
}
FMODreset();
if (scriptDumper != null)
{
scriptDumper.Dispose();
scriptDumper = null;
}
}
private void assetListView_MouseClick(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Right && assetListView.SelectedIndices.Count > 0)
{
goToSceneHierarchyToolStripMenuItem.Visible = false;
showOriginalFileToolStripMenuItem.Visible = false;
exportAnimatorwithselectedAnimationClipMenuItem.Visible = false;
if (assetListView.SelectedIndices.Count == 1)
{
goToSceneHierarchyToolStripMenuItem.Visible = true;
showOriginalFileToolStripMenuItem.Visible = true;
}
if (assetListView.SelectedIndices.Count >= 1)
{
var selectedAssets = GetSelectedAssets();
if (selectedAssets.Any(x => x.Type == ClassIDType.Animator) && selectedAssets.Any(x => x.Type == ClassIDType.AnimationClip))
{
exportAnimatorwithselectedAnimationClipMenuItem.Visible = true;
}
}
contextMenuStrip1.Show(assetListView, e.X, e.Y);
}
}
private void exportSelectedAssetsToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportAssets(2, ExportType.Convert);
}
private void showOriginalFileToolStripMenuItem_Click(object sender, EventArgs e)
{
var selectasset = (AssetItem)assetListView.Items[assetListView.SelectedIndices[0]];
var args = $"/select, \"{selectasset.SourceFile.originalPath ?? selectasset.SourceFile.fullName}\"";
var pfi = new ProcessStartInfo("explorer.exe", args);
Process.Start(pfi);
}
private void exportAnimatorwithAnimationClipMenuItem_Click(object sender, EventArgs e)
{
AssetItem animator = null;
List<AssetItem> animationList = new List<AssetItem>();
var selectedAssets = GetSelectedAssets();
foreach (var assetPreloadData in selectedAssets)
{
if (assetPreloadData.Type == ClassIDType.Animator)
{
animator = assetPreloadData;
}
else if (assetPreloadData.Type == ClassIDType.AnimationClip)
{
animationList.Add(assetPreloadData);
}
}
if (animator != null)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
var exportPath = saveFolderDialog1.Folder + "\\Animator\\";
ExportAnimatorWithAnimationClip(animator, animationList, exportPath);
}
}
}
private void exportSelectedObjectsToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportObjects(false);
}
private void exportObjectswithAnimationClipMenuItem_Click(object sender, EventArgs e)
{
ExportObjects(true);
}
private void ExportObjects(bool animation)
{
if (sceneTreeView.Nodes.Count > 0)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
var exportPath = saveFolderDialog1.Folder + "\\GameObject\\";
List<AssetItem> animationList = null;
if (animation)
{
animationList = GetSelectedAssets().Where(x => x.Type == ClassIDType.AnimationClip).ToList();
if (animationList.Count == 0)
{
animationList = null;
}
}
ExportObjectsWithAnimationClip(exportPath, sceneTreeView.Nodes, animationList);
}
}
else
{
StatusStripUpdate("No Objects available for export");
}
}
private void exportSelectedObjectsmergeToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportMergeObjects(false);
}
private void exportSelectedObjectsmergeWithAnimationClipToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportMergeObjects(true);
}
private void ExportMergeObjects(bool animation)
{
if (sceneTreeView.Nodes.Count > 0)
{
var gameObjects = new List<GameObject>();
GetSelectedParentNode(sceneTreeView.Nodes, gameObjects);
var saveFileDialog = new SaveFileDialog();
saveFileDialog.FileName = gameObjects[0].m_Name + " (merge).fbx";
saveFileDialog.AddExtension = false;
saveFileDialog.Filter = "Fbx file (*.fbx)|*.fbx";
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
var exportPath = saveFileDialog.FileName;
List<AssetItem> animationList = null;
if (animation)
{
animationList = GetSelectedAssets().Where(x => x.Type == ClassIDType.AnimationClip).ToList();
if (animationList.Count == 0)
{
animationList = null;
}
}
ExportObjectsMergeWithAnimationClip(exportPath, gameObjects, animationList);
}
}
}
private void goToSceneHierarchyToolStripMenuItem_Click(object sender, EventArgs e)
{
var selectasset = (AssetItem)assetListView.Items[assetListView.SelectedIndices[0]];
if (selectasset.TreeNode != null)
{
sceneTreeView.SelectedNode = selectasset.TreeNode;
tabControl1.SelectedTab = tabPage1;
}
}
private void exportAllAssetsMenuItem_Click(object sender, EventArgs e)
{
ExportAssets(1, ExportType.Convert);
}
private void exportSelectedAssetsMenuItem_Click(object sender, EventArgs e)
{
ExportAssets(2, ExportType.Convert);
}
private void exportFilteredAssetsMenuItem_Click(object sender, EventArgs e)
{
ExportAssets(3, ExportType.Convert);
}
private void toolStripMenuItem4_Click(object sender, EventArgs e)
{
ExportAssets(1, ExportType.Raw);
}
private void toolStripMenuItem5_Click(object sender, EventArgs e)
{
ExportAssets(2, ExportType.Raw);
}
private void toolStripMenuItem6_Click(object sender, EventArgs e)
{
ExportAssets(3, ExportType.Raw);
}
private void toolStripMenuItem7_Click(object sender, EventArgs e)
{
ExportAssets(1, ExportType.Dump);
}
private void toolStripMenuItem8_Click(object sender, EventArgs e)
{
ExportAssets(2, ExportType.Dump);
}
private void toolStripMenuItem9_Click(object sender, EventArgs e)
{
ExportAssets(3, ExportType.Dump);
}
private void exportAllObjectssplitToolStripMenuItem1_Click(object sender, EventArgs e)
{
if (sceneTreeView.Nodes.Count > 0)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
var savePath = saveFolderDialog1.Folder + "\\";
ExportSplitObjects(savePath, sceneTreeView.Nodes);
}
}
else
{
StatusStripUpdate("No Objects available for export");
}
}
private List<AssetItem> GetSelectedAssets()
{
var selectedAssets = new List<AssetItem>(assetListView.SelectedIndices.Count);
foreach (int index in assetListView.SelectedIndices)
{
selectedAssets.Add((AssetItem)assetListView.Items[index]);
}
return selectedAssets;
}
private void FilterAssetList()
{
assetListView.BeginUpdate();
assetListView.SelectedIndices.Clear();
var show = new List<ClassIDType>();
if (!allToolStripMenuItem.Checked)
{
for (var i = 1; i < filterTypeToolStripMenuItem.DropDownItems.Count; i++)
{
var item = (ToolStripMenuItem)filterTypeToolStripMenuItem.DropDownItems[i];
if (item.Checked)
{
show.Add((ClassIDType)Enum.Parse(typeof(ClassIDType), item.Text));
}
}
visibleAssets = exportableAssets.FindAll(x => show.Contains(x.Type));
}
else
{
visibleAssets = exportableAssets;
}
if (listSearch.Text != " Filter ")
{
visibleAssets = visibleAssets.FindAll(
x => x.Text.IndexOf(listSearch.Text, StringComparison.OrdinalIgnoreCase) >= 0 ||
x.SubItems[1].Text.IndexOf(listSearch.Text, StringComparison.OrdinalIgnoreCase) >= 0 ||
x.SubItems[3].Text.IndexOf(listSearch.Text, StringComparison.OrdinalIgnoreCase) >= 0);
}
assetListView.VirtualListSize = visibleAssets.Count;
assetListView.EndUpdate();
}
private void ExportAssets(int type, ExportType exportType)
{
if (exportableAssets.Count > 0)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
timer.Stop();
List<AssetItem> toExportAssets = null;
switch (type)
{
case 1: //All Assets
toExportAssets = exportableAssets;
break;
case 2: //Selected Assets
toExportAssets = GetSelectedAssets();
break;
case 3: //Filtered Assets
toExportAssets = visibleAssets;
break;
}
Studio.ExportAssets(saveFolderDialog1.Folder, toExportAssets, exportType);
}
}
else
{
StatusStripUpdate("No exportable assets loaded");
}
}
#region FMOD
private void FMODinit()
{
FMODreset();
@ -1440,47 +1783,9 @@ namespace AssetStudioGUI
}
return false;
}
#endregion
private void SetProgressBarValue(int value)
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { progressBar1.Value = value; }));
}
else
{
progressBar1.Value = value;
}
}
private void StatusStripUpdate(string statusText)
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { toolStripStatusLabel1.Text = statusText; }));
}
else
{
toolStripStatusLabel1.Text = statusText;
}
}
public AssetStudioGUIForm()
{
Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US");
InitializeComponent();
delayTimer = new System.Timers.Timer(800);
delayTimer.Elapsed += new ElapsedEventHandler(delayTimer_Elapsed);
displayAll.Checked = Properties.Settings.Default.displayAll;
displayInfo.Checked = Properties.Settings.Default.displayInfo;
enablePreview.Checked = Properties.Settings.Default.enablePreview;
FMODinit();
Logger.Default = new GUILogger(StatusStripUpdate);
Progress.Default = new GUIProgress(SetProgressBarValue);
Studio.StatusStripUpdate = StatusStripUpdate;
}
#region GLControl
private void InitOpenTK()
{
ChangeGLSize(glControl1.Size);
@ -1598,15 +1903,6 @@ namespace AssetStudioGUI
}
}
private void preview_Resize(object sender, EventArgs e)
{
if (glControlLoaded && glControl1.Visible)
{
ChangeGLSize(glControl1.Size);
glControl1.Invalidate();
}
}
private void glControl1_Load(object sender, EventArgs e)
{
InitOpenTK();
@ -1706,332 +2002,6 @@ namespace AssetStudioGUI
rmdown = false;
}
}
private void ResetForm()
{
Text = "AssetStudioGUI";
assetsManager.Clear();
exportableAssets.Clear();
visibleAssets.Clear();
sceneTreeView.Nodes.Clear();
assetListView.VirtualListSize = 0;
assetListView.Items.Clear();
classesListView.Items.Clear();
classesListView.Groups.Clear();
previewPanel.BackgroundImage = Properties.Resources.preview;
imageTexture?.Dispose();
previewPanel.BackgroundImageLayout = ImageLayout.Center;
assetInfoLabel.Visible = false;
assetInfoLabel.Text = null;
textPreviewBox.Visible = false;
fontPreviewBox.Visible = false;
glControl1.Visible = false;
lastSelectedItem = null;
lastLoadedAsset = null;
sortColumn = -1;
reverseSort = false;
enableFiltering = false;
listSearch.Text = " Filter ";
var count = filterTypeToolStripMenuItem.DropDownItems.Count;
for (var i = 1; i < count; i++)
{
filterTypeToolStripMenuItem.DropDownItems.RemoveAt(1);
}
FMODreset();
if (scriptDumper != null)
{
scriptDumper.Dispose();
scriptDumper = null;
}
}
private void assetListView_MouseClick(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Right && assetListView.SelectedIndices.Count > 0)
{
jumpToSceneHierarchyToolStripMenuItem.Visible = false;
showOriginalFileToolStripMenuItem.Visible = false;
exportAnimatorwithselectedAnimationClipMenuItem.Visible = false;
if (assetListView.SelectedIndices.Count == 1)
{
jumpToSceneHierarchyToolStripMenuItem.Visible = true;
showOriginalFileToolStripMenuItem.Visible = true;
}
if (assetListView.SelectedIndices.Count >= 1)
{
var selectedAssets = GetSelectedAssets();
if (selectedAssets.Any(x => x.Type == ClassIDType.Animator) && selectedAssets.Any(x => x.Type == ClassIDType.AnimationClip))
{
exportAnimatorwithselectedAnimationClipMenuItem.Visible = true;
}
}
contextMenuStrip1.Show(assetListView, e.X, e.Y);
}
}
private void exportSelectedAssetsToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportAssets(2, ExportType.Convert);
}
private void showOriginalFileToolStripMenuItem_Click(object sender, EventArgs e)
{
var selectasset = (AssetItem)assetListView.Items[assetListView.SelectedIndices[0]];
var args = $"/select, \"{selectasset.SourceFile.originalPath ?? selectasset.SourceFile.fullName}\"";
var pfi = new ProcessStartInfo("explorer.exe", args);
Process.Start(pfi);
}
private void exportAnimatorwithAnimationClipMenuItem_Click(object sender, EventArgs e)
{
AssetItem animator = null;
List<AssetItem> animationList = new List<AssetItem>();
var selectedAssets = GetSelectedAssets();
foreach (var assetPreloadData in selectedAssets)
{
if (assetPreloadData.Type == ClassIDType.Animator)
{
animator = assetPreloadData;
}
else if (assetPreloadData.Type == ClassIDType.AnimationClip)
{
animationList.Add(assetPreloadData);
}
}
if (animator != null)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
var exportPath = saveFolderDialog1.Folder + "\\Animator\\";
ExportAnimatorWithAnimationClip(animator, animationList, exportPath);
}
}
}
private void exportSelectedObjectsToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportObjects(false);
}
private void exportObjectswithAnimationClipMenuItem_Click(object sender, EventArgs e)
{
ExportObjects(true);
}
private void ExportObjects(bool animation)
{
if (sceneTreeView.Nodes.Count > 0)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
var exportPath = saveFolderDialog1.Folder + "\\GameObject\\";
List<AssetItem> animationList = null;
if (animation)
{
animationList = GetSelectedAssets().Where(x => x.Type == ClassIDType.AnimationClip).ToList();
if (animationList.Count == 0)
{
animationList = null;
}
}
ExportObjectsWithAnimationClip(exportPath, sceneTreeView.Nodes, animationList);
}
}
else
{
StatusStripUpdate("No Objects available for export");
}
}
private void exportSelectedObjectsmergeToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportMergeObjects(false);
}
private void exportSelectedObjectsmergeWithAnimationClipToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportMergeObjects(true);
}
private void ExportMergeObjects(bool animation)
{
if (sceneTreeView.Nodes.Count > 0)
{
var gameObjects = new List<GameObject>();
GetSelectedParentNode(sceneTreeView.Nodes, gameObjects);
var saveFileDialog = new SaveFileDialog();
saveFileDialog.FileName = gameObjects[0].m_Name + " (merge).fbx";
saveFileDialog.AddExtension = false;
saveFileDialog.Filter = "Fbx file (*.fbx)|*.fbx";
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
var exportPath = saveFileDialog.FileName;
List<AssetItem> animationList = null;
if (animation)
{
animationList = GetSelectedAssets().Where(x => x.Type == ClassIDType.AnimationClip).ToList();
if (animationList.Count == 0)
{
animationList = null;
}
}
ExportObjectsMergeWithAnimationClip(exportPath, gameObjects, animationList);
}
}
}
private void jumpToSceneHierarchyToolStripMenuItem_Click(object sender, EventArgs e)
{
var selectasset = (AssetItem)assetListView.Items[assetListView.SelectedIndices[0]];
if (selectasset.TreeNode != null)
{
sceneTreeView.SelectedNode = selectasset.TreeNode;
tabControl1.SelectedTab = tabPage1;
}
}
private void exportAllAssetsMenuItem_Click(object sender, EventArgs e)
{
ExportAssets(1, ExportType.Convert);
}
private void exportSelectedAssetsMenuItem_Click(object sender, EventArgs e)
{
ExportAssets(2, ExportType.Convert);
}
private void exportFilteredAssetsMenuItem_Click(object sender, EventArgs e)
{
ExportAssets(3, ExportType.Convert);
}
private void toolStripMenuItem4_Click(object sender, EventArgs e)
{
ExportAssets(1, ExportType.Raw);
}
private void toolStripMenuItem5_Click(object sender, EventArgs e)
{
ExportAssets(2, ExportType.Raw);
}
private void toolStripMenuItem6_Click(object sender, EventArgs e)
{
ExportAssets(3, ExportType.Raw);
}
private void toolStripMenuItem7_Click(object sender, EventArgs e)
{
ExportAssets(1, ExportType.Dump);
}
private void toolStripMenuItem8_Click(object sender, EventArgs e)
{
ExportAssets(2, ExportType.Dump);
}
private void toolStripMenuItem9_Click(object sender, EventArgs e)
{
ExportAssets(3, ExportType.Dump);
}
private void exportAllObjectssplitToolStripMenuItem1_Click(object sender, EventArgs e)
{
if (sceneTreeView.Nodes.Count > 0)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
var savePath = saveFolderDialog1.Folder + "\\";
ExportSplitObjects(savePath, sceneTreeView.Nodes);
}
}
else
{
StatusStripUpdate("No Objects available for export");
}
}
private List<AssetItem> GetSelectedAssets()
{
var selectedAssets = new List<AssetItem>(assetListView.SelectedIndices.Count);
foreach (int index in assetListView.SelectedIndices)
{
selectedAssets.Add((AssetItem)assetListView.Items[index]);
}
return selectedAssets;
}
private void FilterAssetList()
{
assetListView.BeginUpdate();
assetListView.SelectedIndices.Clear();
var show = new List<ClassIDType>();
if (!allToolStripMenuItem.Checked)
{
for (var i = 1; i < filterTypeToolStripMenuItem.DropDownItems.Count; i++)
{
var item = (ToolStripMenuItem)filterTypeToolStripMenuItem.DropDownItems[i];
if (item.Checked)
{
show.Add((ClassIDType)Enum.Parse(typeof(ClassIDType), item.Text));
}
}
visibleAssets = exportableAssets.FindAll(x => show.Contains(x.Type));
}
else
{
visibleAssets = exportableAssets;
}
if (listSearch.Text != " Filter ")
{
visibleAssets = visibleAssets.FindAll(
x => x.Text.IndexOf(listSearch.Text, StringComparison.OrdinalIgnoreCase) >= 0 ||
x.SubItems[1].Text.IndexOf(listSearch.Text, StringComparison.OrdinalIgnoreCase) >= 0 ||
x.SubItems[3].Text.IndexOf(listSearch.Text, StringComparison.OrdinalIgnoreCase) >= 0);
}
assetListView.VirtualListSize = visibleAssets.Count;
assetListView.EndUpdate();
}
private void ExportAssets(int type, ExportType exportType)
{
if (exportableAssets.Count > 0)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
timer.Stop();
List<AssetItem> toExportAssets = null;
switch (type)
{
case 1: //All Assets
toExportAssets = exportableAssets;
break;
case 2: //Selected Assets
toExportAssets = GetSelectedAssets();
break;
case 3: //Filtered Assets
toExportAssets = visibleAssets;
break;
}
Studio.ExportAssets(saveFolderDialog1.Folder, toExportAssets, exportType);
}
}
else
{
StatusStripUpdate("No exportable assets loaded");
}
}
#endregion
}
}

View File

@ -96,14 +96,15 @@ namespace AssetStudioGUI
return extractedCount;
}
public static void BuildAssetList(Dictionary<Object, AssetItem> tempDic, out string productName)
public static Tuple<string, List<TreeNode>> BuildAssetData()
{
StatusStripUpdate("Building asset list...");
productName = string.Empty;
string productName = null;
var assetsNameHash = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
var progressCount = assetsManager.assetsFileList.Sum(x => x.Objects.Count);
int j = 0;
var objectCount = assetsManager.assetsFileList.Sum(x => x.Objects.Count);
var objectAssetItemDic = new Dictionary<Object, AssetItem>(objectCount);
int i = 0;
Progress.Reset();
foreach (var assetsFile in assetsManager.assetsFileList)
{
@ -112,8 +113,8 @@ namespace AssetStudioGUI
foreach (var asset in assetsFile.Objects.Values)
{
var assetItem = new AssetItem(asset);
tempDic.Add(asset, assetItem);
assetItem.UniqueID = " #" + j;
objectAssetItemDic.Add(asset, assetItem);
assetItem.UniqueID = " #" + i;
var exportable = false;
switch (asset)
{
@ -195,8 +196,7 @@ namespace AssetStudioGUI
{
tempExportableAssets.Add(assetItem);
}
Progress.Report(++j, progressCount);
Progress.Report(++i, objectCount);
}
foreach (var item in tempExportableAssets)
{
@ -213,19 +213,15 @@ namespace AssetStudioGUI
exportableAssets.AddRange(tempExportableAssets);
tempExportableAssets.Clear();
}
visibleAssets = exportableAssets;
assetsNameHash.Clear();
}
public static List<TreeNode> BuildTreeStructure(Dictionary<Object, AssetItem> tempDic)
{
StatusStripUpdate("Building tree structure...");
var treeNodeCollection = new List<TreeNode>();
var treeNodeDictionary = new Dictionary<GameObject, GameObjectTreeNode>();
var progressCount = assetsManager.assetsFileList.Count;
int i = 0;
var assetsFileCount = assetsManager.assetsFileList.Count;
int j = 0;
Progress.Reset();
foreach (var assetsFile in assetsManager.assetsFileList)
{
@ -241,24 +237,26 @@ namespace AssetStudioGUI
treeNodeDictionary.Add(m_GameObject, currentNode);
}
if (m_GameObject.m_MeshFilter != null)
foreach (var pptr in m_GameObject.m_Components)
{
if (m_GameObject.m_MeshFilter.m_Mesh.TryGet(out var m_Mesh))
if (pptr.TryGet(out var m_Component))
{
var item = tempDic[m_Mesh];
item.TreeNode = currentNode;
objectAssetItemDic[m_Component].TreeNode = currentNode;
if (m_Component is MeshFilter m_MeshFilter)
{
if (m_MeshFilter.m_Mesh.TryGet(out var m_Mesh))
{
objectAssetItemDic[m_Mesh].TreeNode = currentNode;
}
}
else if (m_Component is SkinnedMeshRenderer m_SkinnedMeshRenderer)
{
if (m_SkinnedMeshRenderer.m_Mesh.TryGet(out var m_Mesh))
{
objectAssetItemDic[m_Mesh].TreeNode = currentNode;
}
}
}
tempDic[m_GameObject.m_MeshFilter].TreeNode = currentNode;
}
if (m_GameObject.m_SkinnedMeshRenderer != null)
{
if (m_GameObject.m_SkinnedMeshRenderer.m_Mesh.TryGet(out var m_Mesh))
{
var item = tempDic[m_Mesh];
item.TreeNode = currentNode;
}
tempDic[m_GameObject.m_SkinnedMeshRenderer].TreeNode = currentNode;
}
var parentNode = fileNode;
@ -287,12 +285,13 @@ namespace AssetStudioGUI
treeNodeCollection.Add(fileNode);
}
Progress.Report(++i, progressCount);
Progress.Report(++j, assetsFileCount);
}
treeNodeDictionary.Clear();
return treeNodeCollection;
objectAssetItemDic.Clear();
return new Tuple<string, List<TreeNode>>(productName, treeNodeCollection);
}
public static Dictionary<string, SortedDictionary<int, TypeTreeItem>> BuildClassStructure()