Commit Graph

480 Commits

Author SHA1 Message Date
Lucidiot 682745177b Add quick and dirty path extractor 2020-12-06 00:06:08 +01:00
Perfare 3e77c34bd5 Fixed #618 2020-09-29 07:08:14 +08:00
Perfare 052c60f629 Fix file occupation conflict 2020-09-26 23:29:38 +08:00
Perfare a1f2e3e7fe
Merge pull request #613 from Ishotihadus/master
Problems in exporting fbx with multiple blendshapes
2020-09-26 10:18:42 -05:00
Ishotihadus 32ee8b326f fix problems in exporting fbx with multiple blendshapes 2020-09-16 19:44:11 +09:00
Perfare 06ce479eb6 Fixes #591 2020-08-26 09:50:25 +08:00
Perfare 03f74bac64 Fix BlendShape output error 2020-08-24 22:00:53 +08:00
Perfare 344b675745
Update README.md 2020-08-16 18:53:55 +08:00
Perfare 86590d95a5 Add dump viewer 2020-08-14 17:38:43 +08:00
Perfare bbea1341b2
Update README.md 2020-08-14 15:50:45 +08:00
Perfare ca60dd9834 Support exporting MonoBehaviour to json. Close #477 2020-08-14 15:45:48 +08:00
Perfare 7aa35b5b8c Fix get class from divided UnityEngine.dll 2020-08-14 01:31:49 +08:00
Perfare bd2decdb8f Fix element alignment errors 2020-08-14 01:18:43 +08:00
Perfare 9b2c85bcae Refactor MonoBehaviour reading 2020-08-14 00:02:59 +08:00
Perfare efbab7c43a using Nuget 2020-08-12 22:22:04 +08:00
Perfare 729a8a8263 implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
Perfare 0ec29f62ca Improve shader conversion, fixes #589 2020-08-12 20:49:36 +08:00
Perfare 796317f9d9 support 2020.1 2020-08-12 19:13:10 +08:00
Perfare 7596dcc7cd keep path when extracting folder 2020-08-12 02:55:02 +08:00
Perfare 422851cdab Fix mesh index errors 2020-08-12 02:24:08 +08:00
Perfare ec0a2a47f1 can choose the directory to save the extracted files 2020-08-10 14:07:29 +08:00
Perfare 8ce5b947f6
Update README.md 2020-08-10 11:01:37 +08:00
Perfare 419ca63f9d Set Runtime Library to /MT 2020-08-10 09:52:09 +08:00
Perfare 6fdb0c7b0e add ResourceManager 2020-08-06 23:17:44 +08:00
Perfare 4e97b4b898 improve export 2020-08-06 21:07:37 +08:00
Perfare 1766dcbdeb Fixed #570 2020-08-06 13:31:17 +08:00
Perfare ef38471ff1 move code 2020-08-06 13:11:41 +08:00
Perfare 217a7993e9 fixed bug 2020-08-06 12:56:47 +08:00
Perfare 0a41615763 fix UV problems 2020-08-06 12:34:59 +08:00
Perfare 9d34f668d5 modify project file 2020-08-06 11:59:35 +08:00
Perfare 9269a36725
Merge pull request #555 from Jayatubi/allowdrag
Allow drag and drop files or folder
2020-08-05 21:42:32 -05:00
Jayatubi 813e8b10a6
Export local keywords of shader as well as global keywords (#554)
* Export local keywords of shader

* Export local keywords of shader
2020-08-06 10:39:48 +08:00
Tahvohck 84c75fadf5
Sort code for PathID (change to numeric) (#550)
* Sort code for PathID (change to numeric)

* Remove comments (were only for reference)

* Match Perfare formatting
2020-08-06 10:38:12 +08:00
hozuki c76e41b1ab
Replace C++/CLI components with P/Invoke components (#562)
* Replace C++/CLI components with P/Invoke

* Deleted C++/CLI projects

* Use Utf8StringHandle to marshal UTF-8 strings

* Use plaform-default calling convention

* Handle DLL preloading on Linux and macOS

* Change intermediate and output directories of native projects

* Improve P/Invoke documentation
2020-08-06 10:35:50 +08:00
jayatubi fefeea5f35 Allow drag and drop files or folder 2020-05-18 14:17:42 +08:00
Perfare 4a81c461e8 Modify Sprite processing function as an extension function 2020-04-10 18:57:04 +08:00
Perfare b10d03d50d fixed bug 2020-04-10 18:51:43 +08:00
Perfare da98a0c5b8 fixed bug 2020-04-10 18:20:45 +08:00
Perfare 76d17bacf5 improve type read 2020-04-10 18:11:56 +08:00
Perfare 6678ce082b refactor BundleFile read 2020-04-07 16:13:04 +08:00
Perfare 07074b3deb improve SerializedFile read 2020-04-07 08:59:04 +08:00
Perfare df5d9f90d4 Add copy function to assetListView 2020-04-07 08:55:51 +08:00
Perfare 4f2d30552a set UV1 to NormalMap channel 2020-04-07 08:23:13 +08:00
Perfare d259c7a5cd multiple uv export 2020-04-06 19:29:15 +08:00
Perfare c71ceb7ea6 improve SerializedType read 2020-04-06 19:21:48 +08:00
Perfare 85cf134a49 Fixed if the container has the same key 2020-03-30 09:01:25 +08:00
Perfare 687b1d3a0d Fixed get triangles of mesh #510 2020-03-30 08:52:16 +08:00
Perfare a30a0d0bc5
Update README.md 2020-03-28 15:52:15 +08:00
Perfare e1dc54d6d7 use list to store objects in their original order 2020-03-28 14:13:25 +08:00
Perfare c4270e186d fixed bug 2020-03-28 13:46:30 +08:00