namespace AssetStudio { public static class ModelExporter { public static void ExportFbx(string path, IImported imported, bool eulerFilter, float filterPrecision, bool allNodes, bool skins, bool animation, bool blendShape, bool castToBone, float boneSize, float scaleFactor, int versionIndex, bool isAscii) { Fbx.Exporter.Export(path, imported, eulerFilter, filterPrecision, allNodes, skins, animation, blendShape, castToBone, boneSize, scaleFactor, versionIndex, isAscii); } } }