AssetStudio/AssetStudio/BuildTarget.cs

48 lines
946 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AssetStudio
{
public enum BuildTarget
{
UnknownPlatform = 3716,
DashboardWidget = 1,
StandaloneOSX = 2,
StandaloneOSXPPC = 3,
StandaloneOSXIntel = 4,
StandaloneWindows,
WebPlayer,
WebPlayerStreamed,
Wii = 8,
iOS = 9,
PS3,
XBOX360,
Android = 13,
StandaloneGLESEmu = 14,
NaCl = 16,
StandaloneLinux = 17,
FlashPlayer = 18,
StandaloneWindows64 = 19,
WebGL,
WSAPlayer,
StandaloneLinux64 = 24,
StandaloneLinuxUniversal,
WP8Player,
StandaloneOSXIntel64,
BlackBerry,
Tizen,
PSP2,
PS4,
PSM,
XboxOne,
SamsungTV,
N3DS,
WiiU,
tvOS,
Switch,
NoTarget = -2
}
}