#pragma once
#include <fbxsdk.h>
struct AsFbxMorphContext
{
FbxMesh* pMesh;
FbxBlendShape* lBlendShape;
FbxBlendShapeChannel* lBlendShapeChannel;
FbxShape* lShape;
AsFbxMorphContext();
~AsFbxMorphContext() = default;
};