AssetStudio/AssetStudio/Classes/AudioClip.cs

126 lines
3.6 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace AssetStudio
{
public sealed class AudioClip : NamedObject
{
public int m_Format;
public AudioType m_Type;
public bool m_3D;
public bool m_UseHardware;
//version 5
public int m_LoadType;
public int m_Channels;
public int m_Frequency;
public int m_BitsPerSample;
public float m_Length;
public bool m_IsTrackerFormat;
public int m_SubsoundIndex;
public bool m_PreloadAudioData;
public bool m_LoadInBackground;
public bool m_Legacy3D;
public AudioCompressionFormat m_CompressionFormat;
public string m_Source;
public ulong m_Offset;
public long m_Size;
public ResourceReader m_AudioData;
public AudioClip(ObjectReader reader) : base(reader)
{
if (version[0] < 5)
{
m_Format = reader.ReadInt32();
m_Type = (AudioType)reader.ReadInt32();
m_3D = reader.ReadBoolean();
m_UseHardware = reader.ReadBoolean();
reader.AlignStream();
if (version[0] >= 4 || (version[0] == 3 && version[1] >= 2)) //3.2.0 to 5
{
int m_Stream = reader.ReadInt32();
m_Size = reader.ReadInt32();
var tsize = m_Size % 4 != 0 ? m_Size + 4 - m_Size % 4 : m_Size;
if (reader.byteSize + reader.byteStart - reader.Position != tsize)
{
m_Offset = reader.ReadUInt32();
m_Source = assetsFile.fullName + ".resS";
}
}
else
{
m_Size = reader.ReadInt32();
}
}
else
{
m_LoadType = reader.ReadInt32();
m_Channels = reader.ReadInt32();
m_Frequency = reader.ReadInt32();
m_BitsPerSample = reader.ReadInt32();
m_Length = reader.ReadSingle();
m_IsTrackerFormat = reader.ReadBoolean();
reader.AlignStream();
m_SubsoundIndex = reader.ReadInt32();
m_PreloadAudioData = reader.ReadBoolean();
m_LoadInBackground = reader.ReadBoolean();
m_Legacy3D = reader.ReadBoolean();
reader.AlignStream();
//StreamedResource m_Resource
m_Source = reader.ReadAlignedString();
m_Offset = reader.ReadUInt64();
m_Size = reader.ReadInt64();
m_CompressionFormat = (AudioCompressionFormat)reader.ReadInt32();
}
ResourceReader resourceReader;
if (!string.IsNullOrEmpty(m_Source))
{
resourceReader = new ResourceReader(m_Source, assetsFile, m_Offset, (int)m_Size);
}
else
{
resourceReader = new ResourceReader(reader, reader.BaseStream.Position, (int)m_Size);
}
m_AudioData = resourceReader;
}
}
public enum AudioType
{
UNKNOWN,
ACC,
AIFF,
IT = 10,
MOD = 12,
MPEG,
OGGVORBIS,
S3M = 17,
WAV = 20,
XM,
XMA,
VAG,
AUDIOQUEUE
}
public enum AudioCompressionFormat
{
PCM,
Vorbis,
ADPCM,
MP3,
VAG,
HEVAG,
XMA,
AAC,
GCADPCM,
ATRAC9
}
}