AssetStudio/AssetStudio/Classes/Font.cs
2018-12-03 02:42:07 +08:00

122 lines
4.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AssetStudio
{
public sealed class Font : NamedObject
{
public byte[] m_FontData;
public Font(ObjectReader reader) : base(reader)
{
if ((version[0] == 5 && version[1] >= 5) || version[0] > 5)//5.5 and up
{
var m_LineSpacing = reader.ReadSingle();
var m_DefaultMaterial = new PPtr<Material>(reader);
var m_FontSize = reader.ReadSingle();
var m_Texture = new PPtr<Texture>(reader);
int m_AsciiStartOffset = reader.ReadInt32();
var m_Tracking = reader.ReadSingle();
var m_CharacterSpacing = reader.ReadInt32();
var m_CharacterPadding = reader.ReadInt32();
var m_ConvertCase = reader.ReadInt32();
int m_CharacterRects_size = reader.ReadInt32();
for (int i = 0; i < m_CharacterRects_size; i++)
{
reader.Position += 44;//CharacterInfo data 41
}
int m_KerningValues_size = reader.ReadInt32();
for (int i = 0; i < m_KerningValues_size; i++)
{
reader.Position += 8;
}
var m_PixelScale = reader.ReadSingle();
int m_FontData_size = reader.ReadInt32();
if (m_FontData_size > 0)
{
m_FontData = reader.ReadBytes(m_FontData_size);
}
}
else
{
int m_AsciiStartOffset = reader.ReadInt32();
if (version[0] <= 3)
{
int m_FontCountX = reader.ReadInt32();
int m_FontCountY = reader.ReadInt32();
}
float m_Kerning = reader.ReadSingle();
float m_LineSpacing = reader.ReadSingle();
if (version[0] <= 3)
{
int m_PerCharacterKerning_size = reader.ReadInt32();
for (int i = 0; i < m_PerCharacterKerning_size; i++)
{
int first = reader.ReadInt32();
float second = reader.ReadSingle();
}
}
else
{
int m_CharacterSpacing = reader.ReadInt32();
int m_CharacterPadding = reader.ReadInt32();
}
int m_ConvertCase = reader.ReadInt32();
var m_DefaultMaterial = new PPtr<Material>(reader);
int m_CharacterRects_size = reader.ReadInt32();
for (int i = 0; i < m_CharacterRects_size; i++)
{
int index = reader.ReadInt32();
//Rectf uv
float uvx = reader.ReadSingle();
float uvy = reader.ReadSingle();
float uvwidth = reader.ReadSingle();
float uvheight = reader.ReadSingle();
//Rectf vert
float vertx = reader.ReadSingle();
float verty = reader.ReadSingle();
float vertwidth = reader.ReadSingle();
float vertheight = reader.ReadSingle();
float width = reader.ReadSingle();
if (version[0] >= 4)
{
var flipped = reader.ReadBoolean();
reader.AlignStream();
}
}
var m_Texture = new PPtr<Texture>(reader);
int m_KerningValues_size = reader.ReadInt32();
for (int i = 0; i < m_KerningValues_size; i++)
{
int pairfirst = reader.ReadInt16();
int pairsecond = reader.ReadInt16();
float second = reader.ReadSingle();
}
if (version[0] <= 3)
{
var m_GridFont = reader.ReadBoolean();
reader.AlignStream();
}
else { float m_PixelScale = reader.ReadSingle(); }
int m_FontData_size = reader.ReadInt32();
if (m_FontData_size > 0)
{
m_FontData = reader.ReadBytes(m_FontData_size);
}
}
}
}
}