AssetStudio/AssetStudio/Classes/VideoClip.cs

54 lines
1.9 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace AssetStudio
{
public sealed class VideoClip : NamedObject
{
public Lazy<byte[]> m_VideoData;
public string m_OriginalPath;
public string m_Source;
public ulong m_Size;
public VideoClip(ObjectReader reader) : base(reader)
{
m_OriginalPath = reader.ReadAlignedString();
var m_ProxyWidth = reader.ReadUInt32();
var m_ProxyHeight = reader.ReadUInt32();
var Width = reader.ReadUInt32();
var Height = reader.ReadUInt32();
if (version[0] >= 2017) //2017.x and up
{
var m_PixelAspecRatioNum = reader.ReadUInt32();
var m_PixelAspecRatioDen = reader.ReadUInt32();
}
var m_FrameRate = reader.ReadDouble();
var m_FrameCount = reader.ReadUInt64();
var m_Format = reader.ReadInt32();
var m_AudioChannelCount = reader.ReadUInt16Array();
reader.AlignStream();
var m_AudioSampleRate = reader.ReadUInt32Array();
var m_AudioLanguage = reader.ReadStringArray();
//StreamedResource m_ExternalResources
m_Source = reader.ReadAlignedString();
var m_Offset = reader.ReadUInt64();
m_Size = reader.ReadUInt64();
var m_HasSplitAlpha = reader.ReadBoolean();
ResourceReader resourceReader;
if (!string.IsNullOrEmpty(m_Source))
{
resourceReader = new ResourceReader(m_Source, assetsFile, (long)m_Offset, (int)m_Size);
}
else
{
resourceReader = new ResourceReader(reader, reader.BaseStream.Position, (int)m_Size);
}
m_VideoData = new Lazy<byte[]>(resourceReader.GetData);
}
}
}