AssetStudio/AssetStudio/Classes/MonoScript.cs

45 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AssetStudio
{
public sealed class MonoScript : NamedObject
{
public string m_ClassName;
public string m_Namespace;
public string m_AssemblyName;
public MonoScript(ObjectReader reader) : base(reader)
{
if (version[0] > 3 || (version[0] == 3 && version[1] >= 4)) //3.4 and up
{
var m_ExecutionOrder = reader.ReadInt32();
}
if (version[0] < 5) //5.0 down
{
var m_PropertiesHash = reader.ReadUInt32();
}
else
{
var m_PropertiesHash = reader.ReadBytes(16);
}
if (version[0] < 3) //3.0 down
{
var m_PathName = reader.ReadAlignedString();
}
m_ClassName = reader.ReadAlignedString();
if (version[0] >= 3) //3.0 and up
{
m_Namespace = reader.ReadAlignedString();
}
m_AssemblyName = reader.ReadAlignedString();
if (version[0] < 2018 || (version[0] == 2018 && version[1] < 2)) //2018.2 down
{
var m_IsEditorScript = reader.ReadBoolean();
}
}
}
}