AssetStudio/Texture2DDecoderNative/etc.h
hozuki c76e41b1ab
Replace C++/CLI components with P/Invoke components (#562)
* Replace C++/CLI components with P/Invoke

* Deleted C++/CLI projects

* Use Utf8StringHandle to marshal UTF-8 strings

* Use plaform-default calling convention

* Handle DLL preloading on Linux and macOS

* Change intermediate and output directories of native projects

* Improve P/Invoke documentation
2020-08-06 10:35:50 +08:00

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672 B
C

#ifndef ETC_H
#define ETC_H
#include <stdint.h>
int decode_etc1(const uint8_t *, const long, const long, uint32_t *);
int decode_etc2(const uint8_t *, const long, const long, uint32_t *);
int decode_etc2a1(const uint8_t *, const long, const long, uint32_t *);
int decode_etc2a8(const uint8_t *, const long, const long, uint32_t *);
int decode_eacr(const uint8_t *, const long, const long, uint32_t *);
int decode_eacr_signed(const uint8_t *, const long, const long, uint32_t *);
int decode_eacrg(const uint8_t *, const long, const long, uint32_t *);
int decode_eacrg_signed(const uint8_t *, const long, const long, uint32_t *);
#endif /* end of include guard: ETC_H */