AssetStudio/AssetStudio/Classes/AnimatorOverrideController.cs

28 lines
714 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AssetStudio
{
class AnimatorOverrideController : NamedObject
{
public PPtr m_Controller;
public PPtr[][] m_Clips;
public AnimatorOverrideController(ObjectReader reader) : base(reader)
{
m_Controller = reader.ReadPPtr();
int numOverrides = reader.ReadInt32();
m_Clips = new PPtr[numOverrides][];
for (int i = 0; i < numOverrides; i++)
{
m_Clips[i] = new PPtr[2];
m_Clips[i][0] = reader.ReadPPtr();
m_Clips[i][1] = reader.ReadPPtr();
}
}
}
}