AssetStudio/AssetStudioFBXWrapper/Fbx.PInvoke.cs

17 lines
587 B
C#

using System.Runtime.InteropServices;
using AssetStudio.FbxInterop;
namespace AssetStudio
{
partial class Fbx
{
[DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)]
private static extern void AsUtilQuaternionToEuler(float qx, float qy, float qz, float qw, out float vx, out float vy, out float vz);
[DllImport(FbxDll.DllName, CallingConvention = CallingConvention.Winapi)]
private static extern void AsUtilEulerToQuaternion(float vx, float vy, float vz, out float qx, out float qy, out float qz, out float qw);
}
}