AssetStudio/Texture2DDecoderWrapper/TextureDecoder.cs

263 lines
7.2 KiB
C#

using System;
using System.Runtime.InteropServices;
using AssetStudio.PInvoke;
namespace Texture2DDecoder
{
public static unsafe partial class TextureDecoder
{
static TextureDecoder()
{
DllLoader.PreloadDll(T2DDll.DllName);
}
public static bool DecodeDXT1(byte[] data, int width, int height, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeDXT1(pData, width, height, pImage);
}
}
}
public static bool DecodeDXT5(byte[] data, int width, int height, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeDXT5(pData, width, height, pImage);
}
}
}
public static bool DecodePVRTC(byte[] data, int width, int height, byte[] image, bool is2bpp)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodePVRTC(pData, width, height, pImage, is2bpp);
}
}
}
public static bool DecodeETC1(byte[] data, int width, int height, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeETC1(pData, width, height, pImage);
}
}
}
public static bool DecodeETC2(byte[] data, int width, int height, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeETC2(pData, width, height, pImage);
}
}
}
public static bool DecodeETC2A1(byte[] data, int width, int height, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeETC2A1(pData, width, height, pImage);
}
}
}
public static bool DecodeETC2A8(byte[] data, int width, int height, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeETC2A8(pData, width, height, pImage);
}
}
}
public static bool DecodeEACR(byte[] data, int width, int height, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeEACR(pData, width, height, pImage);
}
}
}
public static bool DecodeEACRSigned(byte[] data, int width, int height, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeEACRSigned(pData, width, height, pImage);
}
}
}
public static bool DecodeEACRG(byte[] data, int width, int height, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeEACRG(pData, width, height, pImage);
}
}
}
public static bool DecodeEACRGSigned(byte[] data, int width, int height, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeEACRGSigned(pData, width, height, pImage);
}
}
}
public static bool DecodeBC4(byte[] data, int width, int height, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeBC4(pData, width, height, pImage);
}
}
}
public static bool DecodeBC5(byte[] data, int width, int height, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeBC5(pData, width, height, pImage);
}
}
}
public static bool DecodeBC6(byte[] data, int width, int height, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeBC6(pData, width, height, pImage);
}
}
}
public static bool DecodeBC7(byte[] data, int width, int height, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeBC7(pData, width, height, pImage);
}
}
}
public static bool DecodeATCRGB4(byte[] data, int width, int height, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeATCRGB4(pData, width, height, pImage);
}
}
}
public static bool DecodeATCRGBA8(byte[] data, int width, int height, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeATCRGBA8(pData, width, height, pImage);
}
}
}
public static bool DecodeASTC(byte[] data, int width, int height, int blockWidth, int blockHeight, byte[] image)
{
fixed (byte* pData = data)
{
fixed (byte* pImage = image)
{
return DecodeASTC(pData, width, height, blockWidth, blockHeight, pImage);
}
}
}
public static byte[] UnpackCrunch(byte[] data)
{
void* pBuffer;
uint bufferSize;
fixed (byte* pData = data)
{
UnpackCrunch(pData, (uint)data.Length, out pBuffer, out bufferSize);
}
if (pBuffer == null)
{
return null;
}
var result = new byte[bufferSize];
Marshal.Copy(new IntPtr(pBuffer), result, 0, (int)bufferSize);
DisposeBuffer(ref pBuffer);
return result;
}
public static byte[] UnpackUnityCrunch(byte[] data)
{
void* pBuffer;
uint bufferSize;
fixed (byte* pData = data)
{
UnpackUnityCrunch(pData, (uint)data.Length, out pBuffer, out bufferSize);
}
if (pBuffer == null)
{
return null;
}
var result = new byte[bufferSize];
Marshal.Copy(new IntPtr(pBuffer), result, 0, (int)bufferSize);
DisposeBuffer(ref pBuffer);
return result;
}
}
}