129 lines
5.2 KiB
C#
129 lines
5.2 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Drawing;
|
|
using System.Drawing.Drawing2D;
|
|
using System.Drawing.Imaging;
|
|
using System.Linq;
|
|
using System.Text;
|
|
|
|
namespace AssetStudio
|
|
{
|
|
static class SpriteHelper
|
|
{
|
|
public static Bitmap GetImageFromSprite(Sprite m_Sprite)
|
|
{
|
|
Bitmap bitmap = null;
|
|
SpriteSettings settingsRaw = null;
|
|
if (m_Sprite.m_SpriteAtlas != null && m_Sprite.m_SpriteAtlas.TryGet(out var objectReader))
|
|
{
|
|
var m_SpriteAtlas = new SpriteAtlas(objectReader);
|
|
var spriteAtlasData = m_SpriteAtlas.m_RenderDataMap.FirstOrDefault(x => x.Key.Item1 == m_Sprite.first).Value;
|
|
if (spriteAtlasData != null && spriteAtlasData.texture.TryGet(out objectReader))
|
|
{
|
|
settingsRaw = spriteAtlasData.settingsRaw;
|
|
try
|
|
{
|
|
if (settingsRaw.packingMode == SpritePackingMode.kSPMTight && m_Sprite.m_PhysicsShape.Length > 0) //Tight
|
|
{
|
|
bitmap = CutTightImage(objectReader, spriteAtlasData.textureRect, m_Sprite);
|
|
}
|
|
else
|
|
{
|
|
bitmap = CutRectangleImage(objectReader, spriteAtlasData.textureRect);
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
bitmap = CutRectangleImage(objectReader, spriteAtlasData.textureRect);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//TODO Tight
|
|
if (m_Sprite.texture.TryGet(out objectReader))
|
|
{
|
|
settingsRaw = m_Sprite.settingsRaw;
|
|
bitmap = CutRectangleImage(objectReader, m_Sprite.textureRect);
|
|
}
|
|
}
|
|
if (bitmap != null)
|
|
{
|
|
RotateAndFlip(bitmap, settingsRaw.packingRotation);
|
|
return bitmap;
|
|
}
|
|
return null;
|
|
}
|
|
|
|
private static Bitmap CutRectangleImage(ObjectReader texture2DAsset, RectangleF textureRect)
|
|
{
|
|
var texture2D = new Texture2DConverter(new Texture2D(texture2DAsset, true));
|
|
using (var originalImage = texture2D.ConvertToBitmap(false))
|
|
{
|
|
if (originalImage != null)
|
|
{
|
|
var spriteImage = originalImage.Clone(textureRect, PixelFormat.Format32bppArgb);
|
|
spriteImage.RotateFlip(RotateFlipType.RotateNoneFlipY);
|
|
return spriteImage;
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
private static Bitmap CutTightImage(ObjectReader texture2DAsset, RectangleF textureRect, Sprite sprite)
|
|
{
|
|
var texture2D = new Texture2DConverter(new Texture2D(texture2DAsset, true));
|
|
using (var originalImage = texture2D.ConvertToBitmap(false))
|
|
{
|
|
if (originalImage != null)
|
|
{
|
|
var spriteImage = originalImage.Clone(textureRect, PixelFormat.Format32bppArgb);
|
|
using (var brush = new TextureBrush(spriteImage))
|
|
{
|
|
using (var path = new GraphicsPath())
|
|
{
|
|
foreach (var p in sprite.m_PhysicsShape)
|
|
path.AddPolygon(p);
|
|
using (var matr = new Matrix())
|
|
{
|
|
matr.Translate(sprite.m_Rect.Width * sprite.m_Pivot.X, sprite.m_Rect.Height * sprite.m_Pivot.Y);
|
|
matr.Scale(sprite.m_PixelsToUnits, sprite.m_PixelsToUnits);
|
|
path.Transform(matr);
|
|
var bitmap = new Bitmap((int)textureRect.Width, (int)textureRect.Height);
|
|
using (var graphic = Graphics.FromImage(bitmap))
|
|
{
|
|
graphic.FillPath(brush, path);
|
|
bitmap.RotateFlip(RotateFlipType.RotateNoneFlipY);
|
|
return bitmap;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
private static void RotateAndFlip(Bitmap bitmap, SpritePackingRotation packingRotation)
|
|
{
|
|
switch (packingRotation)
|
|
{
|
|
case SpritePackingRotation.kSPRFlipHorizontal:
|
|
bitmap.RotateFlip(RotateFlipType.RotateNoneFlipX);
|
|
break;
|
|
case SpritePackingRotation.kSPRFlipVertical:
|
|
bitmap.RotateFlip(RotateFlipType.RotateNoneFlipY);
|
|
break;
|
|
case SpritePackingRotation.kSPRRotate180:
|
|
bitmap.RotateFlip(RotateFlipType.Rotate180FlipNone);
|
|
break;
|
|
case SpritePackingRotation.kSPRRotate90:
|
|
bitmap.RotateFlip(RotateFlipType.Rotate270FlipNone);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|