AssetStudio/AssetStudio/Classes/AnimationClip.cs

968 lines
30 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using SharpDX;
namespace AssetStudio
{
public class Keyframe<T>
{
public float time;
public T value;
public T inSlope;
public T outSlope;
public int weightedMode;
public T inWeight;
public T outWeight;
public Keyframe(ObjectReader reader, Func<T> readerFunc)
{
time = reader.ReadSingle();
value = readerFunc();
inSlope = readerFunc();
outSlope = readerFunc();
if (reader.version[0] >= 2018) //2018 and up
{
weightedMode = reader.ReadInt32();
inWeight = readerFunc();
outWeight = readerFunc();
}
}
}
public class AnimationCurve<T>
{
public Keyframe<T>[] m_Curve;
public int m_PreInfinity;
public int m_PostInfinity;
public int m_RotationOrder;
public AnimationCurve(ObjectReader reader, Func<T> readerFunc)
{
var version = reader.version;
int numCurves = reader.ReadInt32();
m_Curve = new Keyframe<T>[numCurves];
for (int i = 0; i < numCurves; i++)
{
m_Curve[i] = new Keyframe<T>(reader, readerFunc);
}
m_PreInfinity = reader.ReadInt32();
m_PostInfinity = reader.ReadInt32();
if (version[0] > 5 || (version[0] == 5 && version[1] >= 3))//5.3 and up
{
m_RotationOrder = reader.ReadInt32();
}
}
}
public class QuaternionCurve
{
public AnimationCurve<Quaternion> curve;
public string path;
public QuaternionCurve(ObjectReader reader)
{
curve = new AnimationCurve<Quaternion>(reader, reader.ReadQuaternion);
path = reader.ReadAlignedString();
}
}
public class PackedFloatVector
{
public uint m_NumItems;
public float m_Range;
public float m_Start;
public byte[] m_Data;
public byte m_BitSize;
public PackedFloatVector(ObjectReader reader)
{
m_NumItems = reader.ReadUInt32();
m_Range = reader.ReadSingle();
m_Start = reader.ReadSingle();
int numData = reader.ReadInt32();
m_Data = reader.ReadBytes(numData);
reader.AlignStream();
m_BitSize = reader.ReadByte();
reader.AlignStream();
}
public float[] UnpackFloats(int itemCountInChunk, int chunkStride, int start = 0, int numChunks = -1)
{
int bitPos = m_BitSize * start;
int indexPos = bitPos / 8;
bitPos %= 8;
float scale = 1.0f / m_Range;
if (numChunks == -1)
numChunks = (int)m_NumItems / itemCountInChunk;
var end = chunkStride * numChunks / 4;
var data = new List<float>();
for (var index = 0; index != end; index += chunkStride / 4)
{
for (int i = 0; i < itemCountInChunk; ++i)
{
uint x = 0;
int bits = 0;
while (bits < m_BitSize)
{
x |= (uint)((m_Data[indexPos] >> bitPos) << bits);
int num = Math.Min(m_BitSize - bits, 8 - bitPos);
bitPos += num;
bits += num;
if (bitPos == 8)
{
indexPos++;
bitPos = 0;
}
}
x &= (uint)(1 << m_BitSize) - 1u;
data.Add(x / (scale * ((1 << m_BitSize) - 1)) + m_Start);
}
}
return data.ToArray();
}
}
public class PackedIntVector
{
public uint m_NumItems;
public byte[] m_Data;
public byte m_BitSize;
public PackedIntVector(ObjectReader reader)
{
m_NumItems = reader.ReadUInt32();
int numData = reader.ReadInt32();
m_Data = reader.ReadBytes(numData);
reader.AlignStream();
m_BitSize = reader.ReadByte();
reader.AlignStream();
}
public int[] UnpackInts()
{
var data = new int[m_NumItems];
int indexPos = 0;
int bitPos = 0;
for (int i = 0; i < m_NumItems; i++)
{
int bits = 0;
data[i] = 0;
while (bits < m_BitSize)
{
data[i] |= (m_Data[indexPos] >> bitPos) << bits;
int num = Math.Min(m_BitSize - bits, 8 - bitPos);
bitPos += num;
bits += num;
if (bitPos == 8)
{
indexPos++;
bitPos = 0;
}
}
data[i] &= (1 << m_BitSize) - 1;
}
return data;
}
}
public class PackedQuatVector
{
public uint m_NumItems;
public byte[] m_Data;
public PackedQuatVector(ObjectReader reader)
{
m_NumItems = reader.ReadUInt32();
int numData = reader.ReadInt32();
m_Data = reader.ReadBytes(numData);
reader.AlignStream();
}
public Quaternion[] UnpackQuats()
{
var data = new Quaternion[m_NumItems];
int indexPos = 0;
int bitPos = 0;
for (int i = 0; i < m_NumItems; i++)
{
uint flags = 0;
int bits = 0;
while (bits < 3)
{
flags |= (uint)((m_Data[indexPos] >> bitPos) << bits);
int num = Math.Min(3 - bits, 8 - bitPos);
bitPos += num;
bits += num;
if (bitPos == 8)
{
indexPos++;
bitPos = 0;
}
}
flags &= 7;
var q = new Quaternion();
float sum = 0;
for (int j = 0; j < 4; j++)
{
if ((flags & 3) != j)
{
int bitSize = ((flags & 3) + 1) % 4 == j ? 9 : 10;
uint x = 0;
bits = 0;
while (bits < bitSize)
{
x |= (uint)((m_Data[indexPos] >> bitPos) << bits);
int num = Math.Min(bitSize - bits, 8 - bitPos);
bitPos += num;
bits += num;
if (bitPos == 8)
{
indexPos++;
bitPos = 0;
}
}
x &= (uint)((1 << bitSize) - 1);
q[j] = x / (0.5f * ((1 << bitSize) - 1)) - 1;
sum += q[j] * q[j];
}
}
int lastComponent = (int)(flags & 3);
q[lastComponent] = (float)Math.Sqrt(1 - sum);
if ((flags & 4) != 0u)
q[lastComponent] = -q[lastComponent];
data[i] = q;
}
return data;
}
}
public class CompressedAnimationCurve
{
public string m_Path;
public PackedIntVector m_Times;
public PackedQuatVector m_Values;
public PackedFloatVector m_Slopes;
public int m_PreInfinity;
public int m_PostInfinity;
public CompressedAnimationCurve(ObjectReader reader)
{
m_Path = reader.ReadAlignedString();
m_Times = new PackedIntVector(reader);
m_Values = new PackedQuatVector(reader);
m_Slopes = new PackedFloatVector(reader);
m_PreInfinity = reader.ReadInt32();
m_PostInfinity = reader.ReadInt32();
}
}
public class Vector3Curve
{
public AnimationCurve<Vector3> curve;
public string path;
public Vector3Curve(ObjectReader reader)
{
curve = new AnimationCurve<Vector3>(reader, reader.ReadVector3);
path = reader.ReadAlignedString();
}
}
public class FloatCurve
{
public AnimationCurve<float> curve;
public string attribute;
public string path;
public int classID;
public PPtr<MonoScript> script;
public FloatCurve(ObjectReader reader)
{
curve = new AnimationCurve<float>(reader, reader.ReadSingle);
attribute = reader.ReadAlignedString();
path = reader.ReadAlignedString();
classID = reader.ReadInt32();
script = new PPtr<MonoScript>(reader);
}
}
public class PPtrKeyframe
{
public float time;
public PPtr<Object> value;
public PPtrKeyframe(ObjectReader reader)
{
time = reader.ReadSingle();
value = new PPtr<Object>(reader);
}
}
public class PPtrCurve
{
public PPtrKeyframe[] curve;
public string attribute;
public string path;
public int classID;
public PPtr<MonoScript> script;
public PPtrCurve(ObjectReader reader)
{
int numCurves = reader.ReadInt32();
curve = new PPtrKeyframe[numCurves];
for (int i = 0; i < numCurves; i++)
{
curve[i] = new PPtrKeyframe(reader);
}
attribute = reader.ReadAlignedString();
path = reader.ReadAlignedString();
classID = reader.ReadInt32();
script = new PPtr<MonoScript>(reader);
}
}
public class AABB
{
public Vector3 m_Center;
public Vector3 m_Extend;
public AABB(ObjectReader reader)
{
m_Center = reader.ReadVector3();
m_Extend = reader.ReadVector3();
}
}
public class xform
{
public Vector3 t;
public Quaternion q;
public Vector3 s;
public xform(ObjectReader reader)
{
var version = reader.version;
t = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4();//5.4 and up
q = reader.ReadQuaternion();
s = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4();//5.4 and up
}
}
public class HandPose
{
public xform m_GrabX;
public float[] m_DoFArray;
public float m_Override;
public float m_CloseOpen;
public float m_InOut;
public float m_Grab;
public HandPose(ObjectReader reader)
{
m_GrabX = new xform(reader);
m_DoFArray = reader.ReadSingleArray();
m_Override = reader.ReadSingle();
m_CloseOpen = reader.ReadSingle();
m_InOut = reader.ReadSingle();
m_Grab = reader.ReadSingle();
}
}
public class HumanGoal
{
public xform m_X;
public float m_WeightT;
public float m_WeightR;
public Vector3 m_HintT;
public float m_HintWeightT;
public HumanGoal(ObjectReader reader)
{
var version = reader.version;
m_X = new xform(reader);
m_WeightT = reader.ReadSingle();
m_WeightR = reader.ReadSingle();
if (version[0] >= 5)//5.0 and up
{
m_HintT = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4();//5.4 and up
m_HintWeightT = reader.ReadSingle();
}
}
}
public class HumanPose
{
public xform m_RootX;
public Vector3 m_LookAtPosition;
public Vector4 m_LookAtWeight;
public HumanGoal[] m_GoalArray;
public HandPose m_LeftHandPose;
public HandPose m_RightHandPose;
public float[] m_DoFArray;
public Vector3[] m_TDoFArray;
public HumanPose(ObjectReader reader)
{
var version = reader.version;
m_RootX = new xform(reader);
m_LookAtPosition = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4();//5.4 and up
m_LookAtWeight = reader.ReadVector4();
int numGoals = reader.ReadInt32();
m_GoalArray = new HumanGoal[numGoals];
for (int i = 0; i < numGoals; i++)
{
m_GoalArray[i] = new HumanGoal(reader);
}
m_LeftHandPose = new HandPose(reader);
m_RightHandPose = new HandPose(reader);
m_DoFArray = reader.ReadSingleArray();
if (version[0] > 5 || (version[0] == 5 && version[1] >= 2))//5.2 and up
{
int numTDof = reader.ReadInt32();
m_TDoFArray = new Vector3[numTDof];
for (int i = 0; i < numTDof; i++)
{
m_TDoFArray[i] = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4();//5.4 and up
}
}
}
}
public class StreamedClip
{
public uint[] data;
public uint curveCount;
public StreamedClip(ObjectReader reader)
{
data = reader.ReadUInt32Array();
curveCount = reader.ReadUInt32();
}
public class StreamedCurveKey
{
public int index;
public float[] coeff;
public float value;
public float outSlope;
public float inSlope;
public StreamedCurveKey(BinaryReader reader)
{
index = reader.ReadInt32();
coeff = reader.ReadSingleArray(4);
outSlope = coeff[2];
value = coeff[3];
}
public float CalculateNextInSlope(float dx, StreamedCurveKey rhs)
{
//Stepped
if (coeff[0] == 0f && coeff[1] == 0f && coeff[2] == 0f)
{
return float.PositiveInfinity;
}
dx = Math.Max(dx, 0.0001f);
var dy = rhs.value - value;
var length = 1.0f / (dx * dx);
var d1 = outSlope * dx;
var d2 = dy + dy + dy - d1 - d1 - coeff[1] / length;
return d2 / dx;
}
}
public class StreamedFrame
{
public float time;
public StreamedCurveKey[] keyList;
public StreamedFrame(BinaryReader reader)
{
time = reader.ReadSingle();
int numKeys = reader.ReadInt32();
keyList = new StreamedCurveKey[numKeys];
for (int i = 0; i < numKeys; i++)
{
keyList[i] = new StreamedCurveKey(reader);
}
}
}
public List<StreamedFrame> ReadData()
{
var frameList = new List<StreamedFrame>();
var buffer = new byte[data.Length * 4];
Buffer.BlockCopy(data, 0, buffer, 0, buffer.Length);
using (var reader = new BinaryReader(new MemoryStream(buffer)))
{
while (reader.BaseStream.Position < reader.BaseStream.Length)
{
frameList.Add(new StreamedFrame(reader));
}
}
for (int frameIndex = 2; frameIndex < frameList.Count - 1; frameIndex++)
{
var frame = frameList[frameIndex];
foreach (var curveKey in frame.keyList)
{
for (int i = frameIndex - 1; i >= 0; i--)
{
var preFrame = frameList[i];
var preCurveKey = preFrame.keyList.FirstOrDefault(x => x.index == curveKey.index);
if (preCurveKey != null)
{
curveKey.inSlope = preCurveKey.CalculateNextInSlope(frame.time - preFrame.time, curveKey);
break;
}
}
}
}
return frameList;
}
}
public class DenseClip
{
public int m_FrameCount;
public uint m_CurveCount;
public float m_SampleRate;
public float m_BeginTime;
public float[] m_SampleArray;
public DenseClip(ObjectReader reader)
{
m_FrameCount = reader.ReadInt32();
m_CurveCount = reader.ReadUInt32();
m_SampleRate = reader.ReadSingle();
m_BeginTime = reader.ReadSingle();
m_SampleArray = reader.ReadSingleArray();
}
}
public class ConstantClip
{
public float[] data;
public ConstantClip(ObjectReader reader)
{
data = reader.ReadSingleArray();
}
}
public class ValueConstant
{
public uint m_ID;
public uint m_TypeID;
public uint m_Type;
public uint m_Index;
public ValueConstant(ObjectReader reader)
{
var version = reader.version;
m_ID = reader.ReadUInt32();
if (version[0] < 5 || (version[0] == 5 && version[1] < 5))//5.5 down
{
m_TypeID = reader.ReadUInt32();
}
m_Type = reader.ReadUInt32();
m_Index = reader.ReadUInt32();
}
}
public class ValueArrayConstant
{
public ValueConstant[] m_ValueArray;
public ValueArrayConstant(ObjectReader reader)
{
int numVals = reader.ReadInt32();
m_ValueArray = new ValueConstant[numVals];
for (int i = 0; i < numVals; i++)
{
m_ValueArray[i] = new ValueConstant(reader);
}
}
}
public class Clip
{
public StreamedClip m_StreamedClip;
public DenseClip m_DenseClip;
public ConstantClip m_ConstantClip;
public ValueArrayConstant m_Binding;
public Clip(ObjectReader reader)
{
var version = reader.version;
m_StreamedClip = new StreamedClip(reader);
m_DenseClip = new DenseClip(reader);
if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up
{
m_ConstantClip = new ConstantClip(reader);
}
if (version[0] < 2018 || (version[0] == 2018 && version[1] < 3)) //2018.3 down
{
m_Binding = new ValueArrayConstant(reader);
}
}
}
public class ValueDelta
{
public float m_Start;
public float m_Stop;
public ValueDelta(ObjectReader reader)
{
m_Start = reader.ReadSingle();
m_Stop = reader.ReadSingle();
}
}
public class ClipMuscleConstant
{
public HumanPose m_DeltaPose;
public xform m_StartX;
public xform m_StopX;
public xform m_LeftFootStartX;
public xform m_RightFootStartX;
public xform m_MotionStartX;
public xform m_MotionStopX;
public Vector3 m_AverageSpeed;
public Clip m_Clip;
public float m_StartTime;
public float m_StopTime;
public float m_OrientationOffsetY;
public float m_Level;
public float m_CycleOffset;
public float m_AverageAngularSpeed;
public int[] m_IndexArray;
public ValueDelta[] m_ValueArrayDelta;
public float[] m_ValueArrayReferencePose;
public bool m_Mirror;
public bool m_LoopTime;
public bool m_LoopBlend;
public bool m_LoopBlendOrientation;
public bool m_LoopBlendPositionY;
public bool m_LoopBlendPositionXZ;
public bool m_StartAtOrigin;
public bool m_KeepOriginalOrientation;
public bool m_KeepOriginalPositionY;
public bool m_KeepOriginalPositionXZ;
public bool m_HeightFromFeet;
public ClipMuscleConstant(ObjectReader reader)
{
var version = reader.version;
m_DeltaPose = new HumanPose(reader);
m_StartX = new xform(reader);
if (version[0] > 5 || (version[0] == 5 && version[1] >= 5))//5.5 and up
{
m_StopX = new xform(reader);
}
m_LeftFootStartX = new xform(reader);
m_RightFootStartX = new xform(reader);
if (version[0] < 5)//5.0 down
{
m_MotionStartX = new xform(reader);
m_MotionStopX = new xform(reader);
}
m_AverageSpeed = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4();//5.4 and up
m_Clip = new Clip(reader);
m_StartTime = reader.ReadSingle();
m_StopTime = reader.ReadSingle();
m_OrientationOffsetY = reader.ReadSingle();
m_Level = reader.ReadSingle();
m_CycleOffset = reader.ReadSingle();
m_AverageAngularSpeed = reader.ReadSingle();
m_IndexArray = reader.ReadInt32Array();
if (version[0] < 4 || (version[0] == 4 && version[1] < 3)) //4.3 down
{
var m_AdditionalCurveIndexArray = reader.ReadInt32Array();
}
int numDeltas = reader.ReadInt32();
m_ValueArrayDelta = new ValueDelta[numDeltas];
for (int i = 0; i < numDeltas; i++)
{
m_ValueArrayDelta[i] = new ValueDelta(reader);
}
if (version[0] > 5 || (version[0] == 5 && version[1] >= 3))//5.3 and up
{
m_ValueArrayReferencePose = reader.ReadSingleArray();
}
m_Mirror = reader.ReadBoolean();
if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up
{
m_LoopTime = reader.ReadBoolean();
}
m_LoopBlend = reader.ReadBoolean();
m_LoopBlendOrientation = reader.ReadBoolean();
m_LoopBlendPositionY = reader.ReadBoolean();
m_LoopBlendPositionXZ = reader.ReadBoolean();
if (version[0] > 5 || (version[0] == 5 && version[1] >= 5))//5.5 and up
{
m_StartAtOrigin = reader.ReadBoolean();
}
m_KeepOriginalOrientation = reader.ReadBoolean();
m_KeepOriginalPositionY = reader.ReadBoolean();
m_KeepOriginalPositionXZ = reader.ReadBoolean();
m_HeightFromFeet = reader.ReadBoolean();
reader.AlignStream();
}
}
public class GenericBinding
{
public uint path;
public uint attribute;
public PPtr<Object> script;
public ClassIDType typeID;
public byte customType;
public byte isPPtrCurve;
public GenericBinding(ObjectReader reader)
{
var version = reader.version;
path = reader.ReadUInt32();
attribute = reader.ReadUInt32();
script = new PPtr<Object>(reader);
if (version[0] > 5 || (version[0] == 5 && version[1] >= 6)) //5.6 and up
{
typeID = (ClassIDType)reader.ReadInt32();
}
else
{
typeID = (ClassIDType)reader.ReadUInt16();
}
customType = reader.ReadByte();
isPPtrCurve = reader.ReadByte();
reader.AlignStream();
}
}
public class AnimationClipBindingConstant
{
public GenericBinding[] genericBindings;
public PPtr<Object>[] pptrCurveMapping;
public AnimationClipBindingConstant(ObjectReader reader)
{
int numBindings = reader.ReadInt32();
genericBindings = new GenericBinding[numBindings];
for (int i = 0; i < numBindings; i++)
{
genericBindings[i] = new GenericBinding(reader);
}
int numMappings = reader.ReadInt32();
pptrCurveMapping = new PPtr<Object>[numMappings];
for (int i = 0; i < numMappings; i++)
{
pptrCurveMapping[i] = new PPtr<Object>(reader);
}
}
public GenericBinding FindBinding(int index)
{
int curves = 0;
foreach (var b in genericBindings)
{
if (b.typeID == ClassIDType.Transform)
{
switch (b.attribute)
{
case 1: //kBindTransformPosition
case 3: //kBindTransformScale
case 4: //kBindTransformEuler
curves += 3;
break;
case 2: //kBindTransformRotation
curves += 4;
break;
default:
curves += 1;
break;
}
}
else
{
curves += 1;
}
if (curves > index)
{
return b;
}
}
return null;
}
}
public enum AnimationType
{
kLegacy = 1,
kGeneric = 2,
kHumanoid = 3
};
public sealed class AnimationClip : NamedObject
{
public AnimationType m_AnimationType;
public bool m_Legacy;
public bool m_Compressed;
public bool m_UseHighQualityCurve;
public QuaternionCurve[] m_RotationCurves;
public CompressedAnimationCurve[] m_CompressedRotationCurves;
public Vector3Curve[] m_EulerCurves;
public Vector3Curve[] m_PositionCurves;
public Vector3Curve[] m_ScaleCurves;
public FloatCurve[] m_FloatCurves;
public PPtrCurve[] m_PPtrCurves;
public float m_SampleRate;
public int m_WrapMode;
public AABB m_Bounds;
public uint m_MuscleClipSize;
public ClipMuscleConstant m_MuscleClip;
public AnimationClipBindingConstant m_ClipBindingConstant;
//public AnimationEvent[] m_Events;
public AnimationClip(ObjectReader reader) : base(reader)
{
if (version[0] >= 5)//5.0 and up
{
m_Legacy = reader.ReadBoolean();
}
else if (version[0] >= 4)//4.0 and up
{
m_AnimationType = (AnimationType)reader.ReadInt32();
if (m_AnimationType == AnimationType.kLegacy)
m_Legacy = true;
}
else
{
m_Legacy = true;
}
m_Compressed = reader.ReadBoolean();
if (version[0] > 4 || (version[0] == 4 && version[1] >= 3))//4.3 and up
{
m_UseHighQualityCurve = reader.ReadBoolean();
}
reader.AlignStream();
int numRCurves = reader.ReadInt32();
m_RotationCurves = new QuaternionCurve[numRCurves];
for (int i = 0; i < numRCurves; i++)
{
m_RotationCurves[i] = new QuaternionCurve(reader);
}
int numCRCurves = reader.ReadInt32();
m_CompressedRotationCurves = new CompressedAnimationCurve[numCRCurves];
for (int i = 0; i < numCRCurves; i++)
{
m_CompressedRotationCurves[i] = new CompressedAnimationCurve(reader);
}
if (version[0] > 5 || (version[0] == 5 && version[1] >= 3))//5.3 and up
{
int numEulerCurves = reader.ReadInt32();
m_EulerCurves = new Vector3Curve[numEulerCurves];
for (int i = 0; i < numEulerCurves; i++)
{
m_EulerCurves[i] = new Vector3Curve(reader);
}
}
int numPCurves = reader.ReadInt32();
m_PositionCurves = new Vector3Curve[numPCurves];
for (int i = 0; i < numPCurves; i++)
{
m_PositionCurves[i] = new Vector3Curve(reader);
}
int numSCurves = reader.ReadInt32();
m_ScaleCurves = new Vector3Curve[numSCurves];
for (int i = 0; i < numSCurves; i++)
{
m_ScaleCurves[i] = new Vector3Curve(reader);
}
int numFCurves = reader.ReadInt32();
m_FloatCurves = new FloatCurve[numFCurves];
for (int i = 0; i < numFCurves; i++)
{
m_FloatCurves[i] = new FloatCurve(reader);
}
if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up
{
int numPtrCurves = reader.ReadInt32();
m_PPtrCurves = new PPtrCurve[numPtrCurves];
for (int i = 0; i < numPtrCurves; i++)
{
m_PPtrCurves[i] = new PPtrCurve(reader);
}
}
m_SampleRate = reader.ReadSingle();
m_WrapMode = reader.ReadInt32();
if (version[0] > 3 || (version[0] == 3 && version[1] >= 4)) //3.4 and up
{
m_Bounds = new AABB(reader);
}
if (version[0] >= 4)//4.0 and up
{
m_MuscleClipSize = reader.ReadUInt32();
m_MuscleClip = new ClipMuscleConstant(reader);
}
if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up
{
m_ClipBindingConstant = new AnimationClipBindingConstant(reader);
}
//m_HasGenericRootTransform 2018.3
//m_HasMotionFloatCurves 2018.3
/*int numEvents = reader.ReadInt32();
m_Events = new AnimationEvent[numEvents];
for (int i = 0; i < numEvents; i++)
{
m_Events[i] = new AnimationEvent(reader);
}*/
}
}
}