AssetStudio/Unity Studio/AssetPreloadData.cs

27 lines
619 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace Unity_Studio
{
public class AssetPreloadData : ListViewItem
{
public long m_PathID;
public int Offset;
public int Size;
public int Type1;
public ushort Type2;
//public string m_Name = "";
public string TypeString;
public int exportSize;
public string InfoText;
public AssetsFile sourceFile;
public int specificIndex = -1; //index in specific asset list
public string uniqueID;
}
}