AssetStudio/Unity Studio/ClassIDReference.cs

253 lines
10 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Unity_Studio
{
class ClassIDReference
{
public string[] Names = new string[1121];
public ClassIDReference()
{
Names[1] = "GameObject";
Names[2] = "Component";
Names[3] = "LevelGameManager";
Names[4] = "Transform";
Names[5] = "TimeManager";
Names[6] = "GlobalGameManager";
Names[8] = "Behaviour";
Names[9] = "GameManager";
Names[11] = "AudioManager";
Names[12] = "ParticleAnimator";
Names[13] = "InputManager";
Names[15] = "EllipsoidParticleEmitter";
Names[17] = "Pipeline";
Names[18] = "EditorExtension";
Names[19] = "Physics2DSettings";
Names[20] = "Camera";
Names[21] = "Material";
Names[23] = "MeshRenderer";
Names[25] = "Renderer";
Names[26] = "ParticleRenderer";
Names[27] = "Texture";
Names[28] = "Texture2D";
Names[29] = "SceneSettings";
Names[30] = "GraphicsSettings";
Names[33] = "MeshFilter";
Names[41] = "OcclusionPortal";
Names[43] = "Mesh";
Names[45] = "Skybox";
Names[47] = "QualitySettings";
Names[48] = "Shader";
Names[49] = "TextAsset";
Names[50] = "Rigidbody2D";
Names[51] = "Physics2DManager";
Names[53] = "Collider2D";
Names[54] = "Rigidbody";
Names[55] = "PhysicsManager";
Names[56] = "Collider";
Names[57] = "Joint";
Names[58] = "CircleCollider2D";
Names[59] = "HingeJoint";
Names[60] = "PolygonCollider2D";
Names[61] = "BoxCollider2D";
Names[62] = "PhysicsMaterial2D";
Names[64] = "MeshCollider";
Names[65] = "BoxCollider";
Names[66] = "SpriteCollider2D";
Names[68] = "EdgeCollider2D";
Names[72] = "ComputeShader";
Names[74] = "AnimationClip";
Names[75] = "ConstantForce";
Names[76] = "WorldParticleCollider";
Names[78] = "TagManager";
Names[81] = "AudioListener";
Names[82] = "AudioSource";
Names[83] = "AudioClip";
Names[84] = "RenderTexture";
Names[87] = "MeshParticleEmitter";
Names[88] = "ParticleEmitter";
Names[89] = "Cubemap";
Names[90] = "Avatar";
Names[91] = "AnimatorController";
Names[92] = "GUILayer";
Names[93] = "RuntimeAnimatorController";
Names[94] = "ScriptMapper";
Names[95] = "Animator";
Names[96] = "TrailRenderer";
Names[98] = "DelayedCallManager";
Names[102] = "TextMesh";
Names[104] = "RenderSettings";
Names[108] = "Light";
Names[109] = "CGProgram";
Names[110] = "BaseAnimationTrack";
Names[111] = "Animation";
Names[114] = "MonoBehaviour";
Names[115] = "MonoScript";
Names[116] = "MonoManager";
Names[117] = "Texture3D";
Names[118] = "NewAnimationTrack";
Names[119] = "Projector";
Names[120] = "LineRenderer";
Names[121] = "Flare";
Names[122] = "Halo";
Names[123] = "LensFlare";
Names[124] = "FlareLayer";
Names[125] = "HaloLayer";
Names[126] = "NavMeshAreas";
Names[127] = "HaloManager";
Names[128] = "Font";
Names[129] = "PlayerSettings";
Names[130] = "NamedObject";
Names[131] = "GUITexture";
Names[132] = "GUIText";
Names[133] = "GUIElement";
Names[134] = "PhysicMaterial";
Names[135] = "SphereCollider";
Names[136] = "CapsuleCollider";
Names[137] = "SkinnedMeshRenderer";
Names[138] = "FixedJoint";
Names[140] = "RaycastCollider";
Names[141] = "BuildSettings";
Names[142] = "AssetBundle";
Names[143] = "CharacterController";
Names[144] = "CharacterJoint";
Names[145] = "SpringJoint";
Names[146] = "WheelCollider";
Names[147] = "ResourceManager";
Names[148] = "NetworkView";
Names[149] = "NetworkManager";
Names[150] = "PreloadData";
Names[152] = "MovieTexture";
Names[153] = "ConfigurableJoint";
Names[154] = "TerrainCollider";
Names[155] = "MasterServerInterface";
Names[156] = "TerrainData";
Names[157] = "LightmapSettings";
Names[158] = "WebCamTexture";
Names[159] = "EditorSettings";
Names[160] = "InteractiveCloth";
Names[161] = "ClothRenderer";
Names[162] = "EditorUserSettings";
Names[163] = "SkinnedCloth";
Names[164] = "AudioReverbFilter";
Names[165] = "AudioHighPassFilter";
Names[166] = "AudioChorusFilter";
Names[167] = "AudioReverbZone";
Names[168] = "AudioEchoFilter";
Names[169] = "AudioLowPassFilter";
Names[170] = "AudioDistortionFilter";
Names[171] = "SparseTexture";
Names[180] = "AudioBehaviour";
Names[181] = "AudioFilter";
Names[182] = "WindZone";
Names[183] = "Cloth";
Names[184] = "SubstanceArchive";
Names[185] = "ProceduralMaterial";
Names[186] = "ProceduralTexture";
Names[191] = "OffMeshLink";
Names[192] = "OcclusionArea";
Names[193] = "Tree";
Names[194] = "NavMeshObsolete";
Names[195] = "NavMeshAgent";
Names[196] = "NavMeshSettings";
Names[197] = "LightProbesLegacy";
Names[198] = "ParticleSystem";
Names[199] = "ParticleSystemRenderer";
Names[200] = "ShaderVariantCollection";
Names[205] = "LODGroup";
Names[206] = "BlendTree";
Names[207] = "Motion";
Names[208] = "NavMeshObstacle";
Names[210] = "TerrainInstance";
Names[212] = "SpriteRenderer";
Names[213] = "Sprite";
Names[214] = "CachedSpriteAtlas";
Names[215] = "ReflectionProbe";
Names[216] = "ReflectionProbes";
Names[220] = "LightProbeGroup";
Names[221] = "AnimatorOverrideController";
Names[222] = "CanvasRenderer";
Names[223] = "Canvas";
Names[224] = "RectTransform";
Names[225] = "CanvasGroup";
Names[226] = "BillboardAsset";
Names[227] = "BillboardRenderer";
Names[228] = "SpeedTreeWindAsset";
Names[229] = "AnchoredJoint2D";
Names[230] = "Joint2D";
Names[231] = "SpringJoint2D";
Names[232] = "DistanceJoint2D";
Names[233] = "HingeJoint2D";
Names[234] = "SliderJoint2D";
Names[235] = "WheelJoint2D";
Names[238] = "NavMeshData";
Names[240] = "AudioMixer";
Names[241] = "AudioMixerController";
Names[243] = "AudioMixerGroupController";
Names[244] = "AudioMixerEffectController";
Names[245] = "AudioMixerSnapshotController";
Names[246] = "PhysicsUpdateBehaviour2D";
Names[247] = "ConstantForce2D";
Names[248] = "Effector2D";
Names[249] = "AreaEffector2D";
Names[250] = "PointEffector2D";
Names[251] = "PlatformEffector2D";
Names[252] = "SurfaceEffector2D";
Names[258] = "LightProbes";
Names[271] = "SampleClip";
Names[272] = "AudioMixerSnapshot";
Names[273] = "AudioMixerGroup";
Names[290] = "AssetBundleManifest";
Names[1001] = "Prefab";
Names[1002] = "EditorExtensionImpl";
Names[1003] = "AssetImporter";
Names[1004] = "AssetDatabase";
Names[1005] = "Mesh3DSImporter";
Names[1006] = "TextureImporter";
Names[1007] = "ShaderImporter";
Names[1008] = "ComputeShaderImporter";
Names[1011] = "AvatarMask";
Names[1020] = "AudioImporter";
Names[1026] = "HierarchyState";
Names[1027] = "GUIDSerializer";
Names[1028] = "AssetMetaData";
Names[1029] = "DefaultAsset";
Names[1030] = "DefaultImporter";
Names[1031] = "TextScriptImporter";
Names[1032] = "SceneAsset";
Names[1034] = "NativeFormatImporter";
Names[1035] = "MonoImporter";
Names[1037] = "AssetServerCache";
Names[1038] = "LibraryAssetImporter";
Names[1040] = "ModelImporter";
Names[1041] = "FBXImporter";
Names[1042] = "TrueTypeFontImporter";
Names[1044] = "MovieImporter";
Names[1045] = "EditorBuildSettings";
Names[1046] = "DDSImporter";
Names[1048] = "InspectorExpandedState";
Names[1049] = "AnnotationManager";
Names[1050] = "PluginImporter";
Names[1051] = "EditorUserBuildSettings";
Names[1052] = "PVRImporter";
Names[1053] = "ASTCImporter";
Names[1054] = "KTXImporter";
Names[1101] = "AnimatorStateTransition";
Names[1102] = "AnimatorState";
Names[1105] = "HumanTemplate";
Names[1107] = "AnimatorStateMachine";
Names[1108] = "PreviewAssetType";
Names[1109] = "AnimatorTransition";
Names[1110] = "SpeedTreeImporter";
Names[1111] = "AnimatorTransitionBase";
Names[1112] = "SubstanceImporter";
Names[1113] = "LightmapParameters";
Names[1120] = "LightmapSnapshot";
}
}
}