AssetStudio/Unity Studio/FBXExport.cs

54 lines
2.0 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace Unity_Studio
{
public partial class ExportOptions : Form
{
public string selectedPath = "";
public ExportOptions()
{
InitializeComponent();
exportNormals.Checked = (bool)Properties.Settings.Default["exportNormals"];
exportTangents.Checked = (bool)Properties.Settings.Default["exportTangents"];
exportUVs.Checked = (bool)Properties.Settings.Default["exportUVs"];
exportColors.Checked = (bool)Properties.Settings.Default["exportColors"];
scaleFactor.Value = (decimal)Properties.Settings.Default["scaleFactor"];
upAxis.SelectedIndex = (int)Properties.Settings.Default["upAxis"];
showExpOpt.Checked = (bool)Properties.Settings.Default["showExpOpt"];
}
private void exportOpnions_CheckedChanged(object sender, EventArgs e)
{
Properties.Settings.Default[((CheckBox)sender).Name] = ((CheckBox)sender).Checked;
Properties.Settings.Default.Save();
}
private void fbxOKbutton_Click(object sender, EventArgs e)
{
Properties.Settings.Default["exportNormals"] = exportNormals.Checked;
Properties.Settings.Default["exportTangents"] = exportTangents.Checked;
Properties.Settings.Default["exportUVs"] = exportUVs.Checked;
Properties.Settings.Default["exportColors"] = exportColors.Checked;
Properties.Settings.Default["scaleFactor"] = scaleFactor.Value;
Properties.Settings.Default["upAxis"] = upAxis.SelectedIndex;
this.DialogResult = DialogResult.OK;
this.Close();
}
private void fbxCancel_Click(object sender, EventArgs e)
{
this.DialogResult = DialogResult.Cancel;
this.Close();
}
}
}