AssetStudio/Unity Studio/GOHierarchy.cs

18 lines
364 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace Unity_Studio
{
public class GOHierarchy : TreeView
{
protected override void WndProc(ref Message m)
{
// Filter WM_LBUTTONDBLCLK
if (m.Msg != 0x203) base.WndProc(ref m);
}
}
}