33 lines
893 B
C#
33 lines
893 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace AssetStudio
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{
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public abstract class Object
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{
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public AssetPreloadData preloadData;
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public AssetsFile sourceFile;
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protected EndianBinaryReader reader;
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public int[] version;
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protected string[] buildType;
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protected BuildTarget platform;
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protected Object(AssetPreloadData preloadData)
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{
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this.preloadData = preloadData;
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sourceFile = preloadData.sourceFile;
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reader = preloadData.InitReader();
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version = sourceFile.version;
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buildType = sourceFile.buildType;
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platform = sourceFile.m_TargetPlatform;
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if (platform == BuildTarget.NoTarget)
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{
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var m_ObjectHideFlags = reader.ReadUInt32();
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}
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}
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}
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}
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