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using System.Drawing;
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namespace AssetStudio
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{
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public static class Texture2DExtensions
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{
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public static Bitmap ConvertToBitmap(this Texture2D m_Texture2D, bool flip)
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{
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var converter = new Texture2DConverter(m_Texture2D);
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return converter.ConvertToBitmap(flip);
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}
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}
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}
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